Re: Dead Frontier.
It was fun during the Beta... But just like any MMO you've ever heard of, it gets boring after a while, and the only thing people seem to flock to without quitting entirely, is obviously PvP.
I personally would have enjoyed more features that involved survival, but the designer himself said that the crowd wanted more action, and was answering that call. And, as I see the game get some of it's most important updates in the worst way (Typical MMO quests), I've nearly lost all hope for this game to become what I hoped it would be, and that's a fight for survival, not how many zeds you can kill with the uber weapons you bought with real money, or through lots of time dedicated to finding, or buying lesser weapons from the people who were lucky enough to find them, and don't want them.
While being about a step above Urban Dead, in the aspect that it has much more action to speak of, it's very close to this cousin, in that the endless grinding of zombies, which used to be so fun, becomes... Boring. And, after that resource of fun has been consumed, there is little else besides PvP, which you will most likely be killed in, due to all the bored, high level people, just as you will be, are lurking around PvP lobbies to kill people.
I was very amped to see Dead Frontier, thinking it would bear a new style of game genre. But, once I saw it stray down the dark path of the classic, MMORPG, I realized my faith in the development in the game was misplaced, being a fool for thinking that this would be what I've been waiting for, a true, zombie apocalypse, sandbox survival game, instead of the classic killing fest of the nasty Zed's that almost all of us have played.
In conclusion, it's not a survival game, at heart, it's an action game.