Re: Defend ULMF! (Sign-up and OOC)
Name : Pale
Weapons/Abilities: Not much of a melee fighter, Pale carries only a simple dagger for close quarters. However, her true skills lie in the manipulation of what is known as
mana. An energy that flows through the whole universe, and through every being, and manipulateable by the lucky few. By influencing how the energy moves through her, she can change it into different shapes, each of which has a different effect, through an effort of willpower, and physical struggle.
Mana wants to take the path of least resistance, so she has to force it through her constructs. Each shape has to be learned off by heart, but simple ones can be made up on the spot - however, these are more draining than most.
The effects of this magic vary, from simple elemental direction and control, to spells that strike at the very mind of the target, or grant effects to the caster, such as invisibility. Casting manifests through physical movements - moving the hands, and faint glimpses of light can often be seen before a powerful spellcaster. The more complex the spell, the more draining, and the longer it takes to cast.
Her magical abilities also grant her an ability to "see" magic, enabling her to effectively detect living creatures, and hostile magic users, or magical traps.
Activity: Every day.
Character Description: Pale stands at an impressive 5"10, silver hair falling just past her shoulders denying her youthful appearance. She was given the name because of her dress sense, her hair, her eyes.. in fact, everything about her seems to fit the sense of "Pale". Neither white, nor black, but in between. The loose-fitting robes she wears, the comfortable, quiet shoes. Her eyes, like sea-mist, and, perhaps most obvious, the wings that extend to either side of her back like tendrils of close-clinging smoke. An athletic figure is obvious, but hidden by her robes, which also give no hint as to her more.. feminine features. Some might call her pretty, though, others, haughty, with high cheekbones, and a fine-cut nose.
Special ability: Dawnthief. The most powerful spell ever created, that no one has ever dared to cast. Named for it's rumoured potential to steal the sun from the Heavens, and plunge the Earth into the eternal night, it stands as a grim last resort. Holding the spell in check is possible, and Pale has long practiced a failsafe technique. It requires iron concentration, and by designing a special deadman's switch into the construct, an idea she herself came up with, if her concentration is broken, instead of Dawnthief exceeding the boundaries set upon it, and raining destruction on the world, the
mana construct collapses in on itself harmlessly.
The spell itself is said to manifest as a field of pure, absolute darkness, that devours all in it's path, leaving nothing in it's wake.
Not TOO overpowered, I hope.. we didn't have a Mage, so..
EDIT: And wow, Copper.. pleased to see me much? I was thinking of bringing in my delicious Alazais.. then figured she'd be way too overpowered, AND she and Copper... probably wouldn't get on.
P