Re: Discussion - Now I know why good 3D hentai isn't happening soon.
but you know, despite all you said, the fact is recently more and more big companies are ignoring these "law" these days. More games comes uncensored and more store turn a blind eyes and let "questionable" products on their stores.
And let's hope it's going to stay that way until it's mainstream.
Reason behind it works on same principle behind indie games boom after Minecraft success. People realized that this works and there is not only potential in it but a lot of free space in the market.
Nowadays we have tons of indie games. Same thing happening in west porn games and as it is a snowball effect, it will go until we are literally drowning in porn

Which is great, because: having a lot of things to choose from. Of course, as with everything, cons to that are: crappy games made only to milk customers.
The one who still get butchered are the ones who's picked by SJW companies (and the censored games are then hacked and modded by gamers to restore all of the original contents). regarding this, this is just my guess but maybe this is the reason why people still call you SJW despite all the translation that you did. In localization scene there quite a lot SJW companies, they pick sexy & "questionable" title and butcher it, while posting in social media how much they hate gamers. So translating lewd stuff no longer make you immune from being called SJW thanks to these people.
Political views aside, habisan is far from SJW, I would never stick that to a rational person because I don't agree with someone. Negrep blaming tactic is exactly what SJW would do, shame on you anon, shame on you. But, before stones start flying, I did that too once or twice some time ago, so I am hardly without that blame (though, if I am going to negrep anyone in the future, I will remember to stick my nick with that >_>). So shame on me too.
Back on offtopic topic (xD). Yes, a lot of localisations teams tend to butcher and remove/change stuff that isn't hard to understand for your typical Joe Shmoe, but it goes against their own views. Big part in that is being also eaten by game ratings and them trying to get it as low as possible. Again, this weird trend of forcing everything as family friendly. I will agree that there are things that are hard and sometimes impossible to understand for west audience so it needs to be changed, and that's ok.
Even saying things like: We can't localize it because 70% of game would be hard to make sense for western players. Then don't change it, there are enough weebs that wouldn't mind... I would even gamble and say that this kind of people would go for it even if they couldn't get 99% references, but still want it because it's from Japan and that makes the game already worth their money.
It's weird and sometimes doesn't make sense. Like with marketing, a lot of people doing it properly would confirm that sometimes doing opposite to what logic suggest gives desired effect.
But yeah, let's just remove sexual innuendos and call it localisation instead of censorship.
nah, Yoshiiki speaks the truth. illusion is too angry to realize that they can ride the bad publicity to obtain riches and fame just like GTA dev. Most japanese gamedev are bad at marketing just like this. Bayonetta comes to steam after like 7 years? wtf lol, this game is hugely popular when it was released in console, it should come to steam likr 1-2 years right after the console release. Same with Valkyria Chronicle which despite very successful on steam SEGA do no follow up to release the rest of the titles. Or How Nintendo decide to stop selling their retro NES console production despite it sells more than wii u.
You should read Yoshiiki post, Illusion decided by themselves to withdraw support for international market despite NO ONE forcing them to do so (which is a bad decision on their part). Huh? Amazon ban? who cares, there are tons of other well known japanese stores who support english language and can handle overseas sales. Every otaku and H-games fans know these stores.
It's not exactly that Japanese devs are bad at marketing. Ads in Japan are much different than ones in west, there is a different mindset, different type of marketing which doesn't exactly work in west.
Even ones for US and EU are slightly different, but way similar in comparison to a lot of asian countries.
And in general, companies in Japan have clear contrast when compared to west, all of that surfaces when cultures collide.
Games that are shipped to Japan also face some problems, a lot of censorship even.
So, is that a reason their marketing fails? No, hell no.
This is a simple matter of putting right person on right position, someone who does understand both markets.
Simple, isn't it? Unfortunately it's rarely happening and in most cases, people responsible for those tasks either think they know what they are doing or don't at all.
Shit, even few weeks of research of different culture has huge impact, but it feels like stereotype on top of another stereotype is a base for everything.
Some devs in Japan already started realizing that and tend to put that in effect (look at Senran Kagura: Shinovi Versus and no butchery other than hiding girls ages and removing few lines from dressing room, with statement of "We don't want to censor our games anymore"). NieR Automata had some butchery in dialogue, but visually it stayed the same. Damn, even whole butt controversy added to sales because Taro Yoko embraced it.
Really, there is no point in fighting windmills, especially when those windmills aren't even real.
I said it before and will say it again.
There is a huge hole in game porn market, especially outside of Japan. Clock is ticking, so they will either realize huge potential in releasing their ero games in both eng and jap OR this hole will get filled without their help, taking their chance away. It's that simple, yet apparently too hard to realize
