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[DMM] Flower Knight Girl


Re: [DMM] Flower Knight Girl

^That is the worst thing possible >.>

also, i recommend farming gold as much as possible (seeds as well to sell the girls) and focus one girl as much as possible and upgrade her asap....
just check out how my 3 star compares to a 5 star.....

Yeah, just don't forget that that lead is temporary. A random max 3 star vs a random max 5 star here:

HP: 7320 (+1584)
Attack: 2910 (+1032)
Defense: 1090 (+264)

HP: 10720 (+3600)
Attack: 4500 (+1440)
Defense: 1510 (+240)

HP: 8904 vs 14320
Attack: 3942 vs 5940
Defense: 1354 vs 1750

Don't think items will make up that difference.
 
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Re: [DMM] Flower Knight Girl

Yeah, just don't forget that that lead is temporary. A random 3 max star vs a random max 5 star here:

HP: 7320 (+1584)
Attack: 2910 (+1032)
Defense: 1090 (+264)

HP: 10720 (+3600)
Attack: 4500 (+1440)
Defense: 1510 (+240)

HP: 8904 vs 14320
Attack: 3942 vs 5940
Defense: 1354 vs 1750

mm, but your probably going to have to upgrade your 3 stars at a some point so why not earlier, its a lot harder (and more costly) lvling your 5 stars, farming upgrade dragons, and farming up enough gold to upgrade.
it also makes it easier to farm up higher difficulty stages :D
 
Re: [DMM] Flower Knight Girl

mm, but your probably going to have to upgrade your 3 stars at a some point so why not earlier, its a lot harder (and more costly) lvling your 5 stars, farming upgrade dragons, and farming up enough gold to upgrade.
it also makes it easier to farm up higher difficulty stages :D

Yep, good point. It's just hard to choose which 3 stars since I don't know what kind of 4 star or higher girls I will get in the future. Would be sad if my teams were off balance attack type wise x.x
 
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Re: [DMM] Flower Knight Girl

I wonder what flower she is modeled after.
I'm going to go out on a limb there and say black iris. It would explain the fleurs-de-lis all over the place, and there aren't very many common garden flowers that are naturally black. The decorations on her sword's guard kind of look like iris buds too, but then a lot of flower buds look that way.

I really like the "flowers are unopened on unawakened girls and open after awakening" thing that many of these designs have got going on, too. Makes guessing the unreleased girls easier, at the very least.
 
Re: [DMM] Flower Knight Girl

Just a little note i notice the upgrade..
The skill power still the same, just stat only.
I remmeber those 5 / 6 star skill atk is ridicolous like 1.8x dmg to all 3 mob or 2.4x dmg to single mob for 6 star
 
Re: [DMM] Flower Knight Girl

Anybody check out the new 4 star girl's ability/skill? She seems incredibly useful. Lilac will make it so the party she's in isn't affected by speed modifying tiles like the spider web and tornado. That would save so many headaches... Her skill hits 3 enemies as well. There's only one other 4 star who hits more than 2 (Yulan), I was lucky enough to get Yulan and she's probably my favorite girl now.

Protip: Always roll the 11 spin premium gacha. It's like a guaranteed 4 star and it feels much better not just seeing 3 star after 3 star one at a time.

Just a little note i notice the upgrade..
The skill power still the same, just stat only.
I remmeber those 5 / 6 star skill atk is ridicolous like 1.8x dmg to all 3 mob or 2.4x dmg to single mob for 6 star

Yeah, that's a big thing to consider too. 5/6 stars have much better skills and abilities than 3 stars. Not only is their skill multiplier much higher, but they also attack many or all mobs, combine that with their higher attack and it becomes quite absurd how much damage they can put out.

3 stars will typically only get 1.1x/1.2x damage to 2 enemies or 1.5x-1.7x to single enemies. So when you start hitting those 3 enemy mob groups, you're in for a rough time. 5/6 stars are made to clear those much better. Hell, they will even buff your whole party so your weaker girls stand a better chance.

Not like we can all magically obtain 4-6 stars though so 3 stars will still be necessary for most. I do think anybody should focus the event mage that has her, she's nuts compared to 3 stars. Hopefully this new event girl will be similar and future ones as well. Soon we'll all have crazy event 5 stars~ Though everyone's main team will be the same :p
 
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Re: [DMM] Flower Knight Girl

Yeah what a gatcha roll, got 1 rainbow, that new girl + 3 gold girls 2 of that new gold girl though and 3 silvers. :D
 
Re: [DMM] Flower Knight Girl

Yeah what a gatcha roll, got 1 rainbow, that new girl + 3 gold girls 2 of that new gold girl though and 3 silvers. :D

Oh wow, big congrats. Your team will be set for a while.
 
Re: [DMM] Flower Knight Girl

got 1 rainbow, that new girl
Yeeesh, I'm jealous. Otomeyuri is already a monster and Cattleya has her passive ability rampe... Wait no, my mistake. She's just got the attack up to X people skill that Violet has.

Still very solid though.
 
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Re: [DMM] Flower Knight Girl

Protip: Always roll the 11 spin premium gacha. It's like a guaranteed 4 star and it feels much better not just seeing 3 star after 3 star one at a time.

I'm pretty sure Tasogare did a 11 premium roll and got nothing but 3 stars.


So jelly, I wanna roll for a rainbow too T.T but I have to save these 50 medals for the future.
 
Re: [DMM] Flower Knight Girl

yep... i woulda screenied it for you guys but i was too busy sobbing in my corner..... and we can actually get a 4 star magically :D.... just that it takes a lot of luck....
btw gratz to sisu ^^ now u just gotta get em lvld up >.>

Edit:ahh the satisfaction of 3 starring the 80 stam maps.... too bad i only got 1 star cards in 2 runs... >.>
 
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Re: [DMM] Flower Knight Girl

Does anyone know if the 80 stamina daily fairy map is worth it? The gold fairy isn't guaranteed and sometimes you get 4 bronze fairies.
 
Re: [DMM] Flower Knight Girl

Does anyone know if the 80 stamina daily fairy map is worth it? The gold fairy isn't guaranteed and sometimes you get 4 bronze fairies.

depends, imo i think you should always farm the 80 map regardless if you have plenty of gold already, other than that getting enough faeries to overflow you inv but not enough gold to use em is just a waste. do the 50 stam map to up your units to farm 80 stam map. other than that if your overflowing with gold then do the 50 stam map, 3 feed cards with a fairly good chance of 1-2 3 star faeries.
 
Re: [DMM] Flower Knight Girl

Hmm sounds to me like they should buff the 80 missions. For that cost, you'd think it would be a clear winner over the 50 map.

I finally managed to get an item out of those lighter colored gems, +5 attack earrings for 140+ attack, nicee. It seems those "Intermediate" bosses start spawning in 9-1 and up. Well I have a new goal.
 
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Re: [DMM] Flower Knight Girl

light gems basically ensure you a good item basically... not always but most of the time you get something a lot more useful than the items from normal item gacha.... and yea the 80 map only really has that chance of higher grade feed but pays out less in the long run >.> only nice if your trying to save money on that last strech to lvl 60 for your gold/plati cards
 
Re: [DMM] Flower Knight Girl

How much gold is it costing to get them lv 40+ anyways?
 
Re: [DMM] Flower Knight Girl

heres an example of the cost at just 40 and 48....
also it seems that upgraded girls cost more to feed as my lvl 19 3 star costs 1390 per card fed whereas my upgraded lvl 19 3 star costs 1900 per card fed.... things are going to be expensive later >.>
 

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Re: [DMM] Flower Knight Girl

heres an example of the cost at just 40 and 48....
also it seems that upgraded girls cost more to feed as my lvl 19 3 star costs 1390 per card fed whereas my upgraded lvl 19 3 star costs 1900 per card fed.... things are going to be expensive later >.>

Well with fighters like that, farming the 80 gold rush daily shouldn't be a problem. Seems they'll need to add extra difficulties to the daily missions soon. That or rebalance the costs of maps.
 
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Re: [DMM] Flower Knight Girl

ahaha..... finally got me 2 more 5 star faeries.... for the type i didnt need...... >.> well i shouldnt complain since i'll probably be able to use em later if i decide to draw gacha and miraculously get a yellow type 4 star.... if i even get a 4 star T^T

Edit: hopefully rebalance cost to gain ratio... i dont like having to spend 160 stam for 7-8 faeries that may or may not be 3 stars.... i could use that for 3 runs of the 50 stam map and get like 9 faeries, almost always get a 3 star fairy in every run
 
Re: [DMM] Flower Knight Girl

Game has been crashing for me every time I go to level up a girl now. Click "accept" there and it goes to a black screen and stalls. When I refresh the page, I come back to the girl already being leveled up. I guess it's not the worst thing, but it's sad not seeing the level up stats.
 
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