Re: [DMM] Tentacles Tactics
What I like to do on tough stages is to wait until the enemy units get close before summoning anything. With the built up energy you'll probably be able to summon 6-7 units at once while the enemy units come one by one. The tentacle dude's attack also helps a bit. With the front line right in your face, units you summon can attack almost immediately. Eventually, your front line should grow strong enough to just plow slowly through the rest of the level. You run the risk of dying quickly if overwhelmed, but then you might be too weak anyway,
Also, brother summons happen more often when enemies are near you, so you could try a hard map and hope somebody comes to kill everything for you.
Yep, that's something I started doing since Maya stages, it also helps a lot the skill that raises your troops parameter for a while. Usually I wait until I get full energy then I cast the first one, while it wears out I will most likely get the second energy sphere so I can cast it inmediately again. If the fight is hard that's usually the time when I break out and make it directly to the boss/crystal.
Shadmalice is like a faster Monster Hunter K, she hits harder from the same range with a slightly faster attack speed and faster movement speed,she lacks the increased knockback and multi-hit but makes up for it with her damage.. so yeah she usually stays behind Jeanne.
But Jeanne can't do much against the range attack SR-s.. they just kill her too fast.
Sadly I doubt marte would do any good.. she gets ohko'd here.. against the zooka(18-6) units she wouldn't get me any time, and on 17-6 most units in the enemy are missile invalid.. hell even Jeanne is getting 2hko'd by Realizer(17-6)(missile invalid-fly-range attack) and Space Police Giruban(18-6)(range attack-counter)...
Currently I usually end up in stalemates in both until I start to spam gungnir in the faces of the SRs or I get some backup from my friend list in those fights /lol
Also my event SR(Carmilla) that I managed to nab somehow isn't really helping..
I imagined as much from what I saw of Shadmalice when I fought someone that used her, but a big reason I use Monster Hunter K is the knockback, that's why I haven't still tried her.
I think it's weird Jeanne gets so easily killed there, if everything is ranged she should only be vulnerable while attacking. It sounds like maybe Swimsuit Lucy would be useful there, as far as I know she should return every single ranged attack thrown at her, don't know if you managed to get one in the swimsuit event. Or if there aren't AoE ranged attacks there, a flying team, they don't always evade but if there isn't AoE, a hit shouldn't be that troublesome. Carmilla didn't look that good to me, the warp ability was the only thing I thought was good but the thunder ponytail girl is probably more useful. I would say Franken Giller, but she's slow, with that many ranged attack she won't probably even make it to attack. Evolved Sarutobi sounds useful there. Maybe she will get killed relatively fast when she gets to the enemy, but she will get to the enemy and at least attack twice before dying...
EDIT: I checked the wiki and it turns out I'm actually just starting the 17 stage so I checked some more, nope, you can't get Realizer nor Giruban card as a drop, but you can get the bosses cards which are SR too. I'll post here if I manage to find a way to beat them relatively easy.
Just finished 17-6, and honestly, I think most likely you need to level up your units, probably upgrade your tentacle monster too. I made a speedy team for the raid boss and I just used it to fight through stage 17, because I'm lazy and didn't want to be switching teams. The team: Swimsuit Nobunaga, Marte, Ranmaru, Go Red, Sarutobi, Yoshitsune, Biker N°1. Swimsuit Nobunaga was mostly there so Ranmaru gets the boost, the shield knights usually just blocks her attacks and being just evolved she's kind of costly and low level. Biker n°1 (don't remember the full name) is too low level so I just used when I had a meaty front line, Saturobi I just evolved so she was low level too, only used her when I needed to make some bulk fast. My main force was spam Marte and Ranmaru, throw a Go Red and Yoshitsune when I could. Marte is evolved and max level, Ranmaru is evolved and around level 28, Go Red evolved level 20 something, Yoshitsune evolved level 39. Also, the lower obedience level was 5, the main girls were 7-8, Marte is maxed too. (She costs 21 points and has a 3 or 4 second cooldown). My units got killed a lot, but looking at the amount of money I made in that stage (20k), my team did a lot of killing too, and since all of them are fast and mostly cheap, I never ran out of troops at the front line. It did went into some sort of stalemate in the middle of the map at some point in the beginning, but as soon as I got full energy, I could spam the boost parameters skill and it was over for them.
Next stage I will try the same team I used with Maya, since she uses the same minions. Probably the most annoying one will be Giruban.