SFrame
Sex Demon
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- Aug 27, 2011
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Re: Succubus Rhapsodia
I haven't done any testing on it so I'm personally lacking context, but according to the skills list, I believe it targets the user's enemies - debuffing them so that they suffer higher chances of receiving Sensual Strokes (critical hits) for 5 turns.
Having a hard time finding any comments in jp wiki of what it is so, let's try here.
What the heck does the final boss's 全ては現 move do?
I haven't done any testing on it so I'm personally lacking context, but according to the skills list, I believe it targets the user's enemies - debuffing them so that they suffer higher chances of receiving Sensual Strokes (critical hits) for 5 turns.
Taken from skills.rxdata, skill #622:
"
[魔法 場:敵] 5ターンの間、敵全員の被SS率が上がる。
"
Taken from Game_Battler 4:
- which I interpreted as something along the lines of ~"if self (the receiver of the effect) is is affected by the "全ては現" effect, then the currently incoming damage has +30% chance of being a critical hit (sensual stroke)."
"
[魔法 場:敵] 5ターンの間、敵全員の被SS率が上がる。
"
Taken from Game_Battler 4:
Code:
# インセンス「全ては現」(+30%)
plus_critical += 30 if $incense.exist?("全ては現",self)