Well whatever hodohodo means it can't be that bad. I tried googling for Apios Fortunei (from the honyaku translators interpretation on the same characters) and it came up with this.
And a few dozen totally unrelated looking plants. Erm, his name is Rob, and he's a botanist...
Sorry if it's not quite as nice as the other result. '_'
I wonder if the next update will include actual game updates, or just more lovely moonspeak for us to "decipher".
Well, if you folks knew your Wagner.. You'd recognise Hoiho! Hoihohoho! from his famous opera, Die Walkyrie... Better known as Act Three, Scene One, better known as the Ride of the Valkyries.
Ignoring for now the lack of a linguistic connection between German and Japanese, I'd say it's some sort of forward-moving word, maybe to do with getting on with it. "To the fight" or some similarly moving phrase.
Ugh. You can't go right to the boss stage anymore.
Also, I'm pretty sure the recovery time of Meatwad was reduced, so when you hit him, he can automatically do a rape move... because now I can't beat the fucker without using the life cheat code.
Edit: Meatwad has a new finishing animation when he rapes her to death, too. Seriously though, I'm tired of watching the pocket of flesh rape her; does anyone have any idea how to crack this so we can get the fourth stage selection back?
Hmmmm... I think I kinda liked the previous Meatwad finish better. Less "curse-magic" and more "organic rape-machine".
Well, (relatively) easy way to beat Meatwad without cheats:
Jump and dash away from him; get out of range of all his attacks.
Use the recharge move to refill your SP to full.
Immediately after he uses the magic ball move, and the ball dissipates, start jumping into his range. Listen for him to start charging up another magic ball.
Well before you get grabbed by said magic ball, lie FLAT (down + down and hold down). It'll go over your head (and wings, and butt, and heels...).
Immediately after it passes overhead, stand up and fire off your super. Doesn't matter if you think you're out of its range.
Repeat from start.
The thing I find most annoying is he took out the auto-repeat feature for getting out of grapples. Now you have to actually hammer your keyboard to get clear, instead of just holding down a button. I think I know why he did; Tiki now has Chun-Li's rapid-fire kick (press A repeatedly). It's great for the wormies, they have a tendency to jump into it, but unfortunately it misses Meatwad. It's not a problem, as such, except for the bonus stage. The AI-Tiki hasn't been reconfigured to struggle properly, so if you grapple her, she's doomed.
Maybe it's because I chose the 'D' skin (yeah, she has a third color now), but Meatwad still did his old finisher to her.
When I chose either the 'A' or 'S' skins, he did the new animation. Would have to play more to make a true conclusion, though.
Meatwad's still a bitch.
I like Meatwad's new finisher animation. I had the brown-skin blonde-hair palette swap on when I saw it, and the animation had her brown-and-blonde, which was cool. Do the other animations keep track of that, too?
Tried out the new meat catcher twice now... and noticed two things. He still did the old finisher if i got beaten by the magic trap, and did the new one with the other two. And though i only pulled it off twice, and both at the beginning of both matches, i was able to push him back as he was casting his magic, and that trapped him in his animation while i was free, until i hit him once anyway.