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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

I have to ask, is there any vaginal rape that DOESN'T make the fairy look like she's going to blow up? Seriously I thought the Naga woman was going to pop her open with all that.... stuff. The plant girl fisting was a nice change, because I honestly am getting sick of all this butt stuff.

This is why I've pretty much stopped caring about this game. It's just not hot anymore when every rape move makes it look like she's literally going to burst open. I mean she more resembles the pillsbury doughboy than a sexy hot fairy. I'd rather not watch a sack of latex get raped.
 
Re: Fairy Fighting

I kinda like this game, but why does it have to be so damned hard?! I wanna be able to see the Game Over animations after each, so turning hp regen means you are basically all-or-nothing :p
 
Re: Fairy Fighting

The sliding uppercut is your friend.

EggPlant - Use the weak version after dashing through the overhead slam or a laser if you can time it right. The grab animation lingers too much to properly time and punish. If you feel caught in a corner jump away from it then use the aerial tackle. Either version is fine, and you will end up on the other side of the enemy.

MeatCatcher - Dash through the portal grab then smack the thing with the strong version. Make sure to dash back afterwards, and this should set up a loop where the computer reacts only by using its portal. If it doesn't just back up until it throws one at you. Remember to stay off the ground to avoid tentacles.

DrinkingWorm - Against these things the low rapid kicks are king. Start off by heading straight for the worm on the right and unleashing hell. You should be able to kill one off by the time the others start appearing. Jump around to keep the group on one side and keep kicking. You will get grabbed, but you should do far more damage than they can. If you do find yourself getting low on health just dash to one side and start regenerating.

FluidHunter - The key is to get close so you can hit with the weak sliding punch. Once you connect you can keep using it over and over to smack her out of just about anything she tries. To get there can be a challenge, though. The best opening is when she summons a Worm, but you can also use her air grab against her. She takes far longer to recover from that than Tiki does, so you can just have Tiki get fisted into ground to let Tiki get her hit in.

AlauLune - Weak sliding punch, jump over her when she gets hit, then use it again. Getting close enough to actually start can be a pain, but it's not impossible. Jump over the spore attack, or block the first thorn then dash through the second. A jumping approach is generally the best method to use.
 
Re: Fairy Fighting

AlauLune - Weak sliding punch, jump over her when she gets hit, then use it again. Getting close enough to actually start can be a pain, but it's not impossible. Jump over the spore attack, or block the first thorn then dash through the second. A jumping approach is generally the best method to use.

I just dash through everything she does, heavy punch, dash back n forth until she uses something that leaves her open, more punch to her face.

~ ~ if you spam the dash back n forth, you're almost fully invincible
 
Re: Fairy Fighting

Yeah, the dashing moves (double tap direction) are pretty broken right now, they give you LOTS of frames of invincibility and there's barely any recovery time. I haven't yet tried to see just how long I can dash back and forth without getting hit, but with the scant time you're actually vulnerable between dashes, I'm confident that it would be a pretty long time.
 
Re: Fairy Fighting

I was always terrible in executing an uppercut. It took me forever to actually figure out how to do it and even now I'm still bad at it. I used the worm trick for a while until now, now I sort of loop her. It's not like I don't enjoy Tiki getting fisted anyway.

It's not the game over screen, it's the title screen. Get a game over, then go back to the title but don't go into the menu where you select your character or you'll lose the screen and can't go back. (I think, haven't tried to go back)

i get the same gameover title screen,(the same title screen from a gameover(i don't even get the you win message!(how do you win?)))
 
Re: Fairy Fighting

i get the same gameover title screen,(the same title screen from a gameover(i don't even get the you win message!(how do you win?)))
The title screen is the one at the beginning. It shows "Fairy Fighting" in big bold yellow-green letters. When you first start the game, it also shows a still picture of Tiki, held by a bunch of tentacles.

In order to get the ANIMATED version of the title screen, you need to reach the end of Tiki's stages. Go to the character select screen, choose Tiki, choose whatever cheats you please, and then fight your way through the game. You can continue as many times as you need to. Tiki's last stage is a fight with a clone of herself. Once you've defeated Dark Tiki, it'll say "Game Over", and then put you back on the title screen. Only this time, the picture of Tiki will be animated, with several tentacles assaulting her.

There is no screen saying "You Win!". You "win" the game by winning all your fights with your chosen character.
 
Re: Fairy Fighting

This is why I've pretty much stopped caring about this game. It's just not hot anymore when every rape move makes it look like she's literally going to burst open. I mean she more resembles the pillsbury doughboy than a sexy hot fairy. I'd rather not watch a sack of latex get raped.

Well there is people that enjoy that sort of thing too. An there really isn't all that much hentai out there that caters to the "extreme" tentacle fetish. Most movies an games are pretty tame an don't have the big stretching an inflation stuff. So rather than whining why not go enjoy one of the many of those?
 
Re: Fairy Fighting

A: Because I'm disappointed.

B: Moves < games. That's why I'm in the hentai games section.

C: I wanted to use the phrase "sack of latex get raped." It amuses me. This, by the way, is the main reason.

Why don't you stop whining about my whining and quit spouting stuff that's more obvious than the noses on people's faces?
 
Re: Fairy Fighting

Why don't you stop whining about my whining and quit spouting stuff that's more obvious than the noses on people's faces?

Because when you're dealing with this incredibly rare and marginal stuff, it's kind of annoying when someone then comes in and basically says "hey, there's like a whole world of stuff out there that suits me, but I just wanted to pop in and say that this one thing you guys have, I want it to be changed so that suits me as well! then you'll be left with almost nothing but hey, it's not my problem!".

I mean, I don't go finding futa games complaining about how they're futa. I just steer clear altogether, it's not for me and I've no desire to tell them that, they wouldn't care anyway.

Not trying to be offensive here, just saying. It's kinda like that guy in newgrounds hentai section about Jungle Girl, who complained about the tentacles and wanted guys in to rape her instead. Duh. Well ok granted, this is not the same, but it has the same essence to it. ;)
 
Re: Fairy Fighting

That's a good point, but my feeling is that the game sort of changed from the tentacle stuff that I like and sort of evolved to the stuff I don't, hence the disappointment. I love the first two enemies, and the little worm guys are pretty cool. Then naga came, didn't do much for me; I was really excited about plantgirl but she's almost as turn-offish as naga for me. I'm expressing my disappointment in the evolution, not the game as a whole. Hence 'stopped caring' instead of 'never cared.'
 
Re: Fairy Fighting

Hey guys come on, this is a conversation thread, not an argument thread. While im here I'll just say (and I don't know if this has been posted here already) that if you press "up" (t by default) you can select stages. 01 is eggplant, 02 is meatcatcher, 03 is drinkingworm, 04 is fluidhunter and 05 is alauluna. You can't select the least fight but both "s" and "d" are alternate costumes for tiki. Idk if that was all preposted but I wanted to make my first post useful :)
 
Re: Fairy Fighting

You failed then. All of that has been posted.
Meh. Should stave off the people who are too lazy to search the thread for those tidbits for a while at least.

Oh, and welcome to the forums :D

And if you only understand one thing about our forums, understand this: being off-topic is on-topic.
 
Re: Fairy Fighting

Oh and btw, tried to browse through some 5-6 of these 120498 pages on this topic, but does anyone know how to get the alternate endings? At least for the first 2 bosses there's an alternate finisher rape animation, but I can't get it for the other 4. Is there one for the others as well, and if, then is there a specific way to get them?
 
Re: Fairy Fighting

Oh and btw, tried to browse through some 5-6 of these 120498 pages on this topic, but does anyone know how to get the alternate endings? At least for the first 2 bosses there's an alternate finisher rape animation, but I can't get it for the other 4. Is there one for the others as well, and if, then is there a specific way to get them?
Currently, only the first two enemies have alternate endings.

You could argue FluidHunter has an alternate ending, but since it's just the worm ending, I don't think it counts.
 
Re: Fairy Fighting

read throught alot of it but tries to stay current...didn't see that stuff. Thanks for the welcome. Anyone know when a new update will be out?
 
Re: Fairy Fighting

Usually, you can expect an update every 1-2 weeks. If not, then the author is busy with RL.
 
Re: Fairy Fighting

You see different endings for different ways of losing the fights.

Eggplant has two, one from being finished by a hit and the other from being finished by a grab.

Meatcatcher has two - one from either the portal or the larvae, the other from the tentacles. Not sure what being barrel-rolled to death will result in, as it's never happened to me.

The worms appear only to have one, but I've not been hit to death by them. It's also what you see if you get finished by the worm on the naga stage.

Naga's got the worm game-over and also her own finisher, if she grabs you after filling her special bar (you'll hear the Special Move sound and see a yellow flash) - it's likely she'll get another game over screen soon, probably for if she finishes you with her regular grab.

The alarune just has the one finisher, I've got it from all 3 grab-like attacks (pollen and the other two).

Tiki has no game-over screens.
 
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