Yuan-Tiki
Demon Girl Master
- Joined
- Aug 6, 2011
- Messages
- 185
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Re: 3D Action H-Wrestling/Battlefuck game alpha release
Well, it wouldn't be so overpowered if getting out of a grab made more sense.
Which is to say, in wrestling just because you have someone ready to put a hold on, doesn't mean you are necessarily safe. Counters are a huge part of the technical side of wrestling and in game terms, that could mean some method from which the person being grabbed can reverse things so they become the one in control.
You'd have to figure out the appropriate mechanics for this of course.
As for grab, it is slow on purpose. If it is too fast then I am worried that grab attack would become too dominate in combat. That said, I am open to discussion on how to balance this.
Well, it wouldn't be so overpowered if getting out of a grab made more sense.
Which is to say, in wrestling just because you have someone ready to put a hold on, doesn't mean you are necessarily safe. Counters are a huge part of the technical side of wrestling and in game terms, that could mean some method from which the person being grabbed can reverse things so they become the one in control.
You'd have to figure out the appropriate mechanics for this of course.