Has anbody played one of his other games "one syota"? Because I need help on how to make my edited stage lol, i try to follow the steps but the enemies are always the same, also i know it's off-topic, but i don't know where to ask
This took me forever to figure out, so allow me to provide a tutorial:
The key files responsible are all labeled ED01.player (or ED02, ED03, etc.). What you do is, make copies of the enemy files you want to fight against. These are all labeled E1, E2, E3.player. Put the copies in a side folder. It's best to have 6 of them because there are 6 ED0#.player files. There is a guide in the instruction manual folder called (edit guide) or similar that tells you what E#.player file is what enemy. Then, once you have the optimal six, rename them ED01, ED02, whatever. This is why you are making copies. It doesn't matter what enemies are what file. Now leave them in their little side folder for now.
Next, find the files in the base folder that have three japanese characters, and a number in parenthesis. (i.e. ƒmƒ‹ƒ}(50).demo) The number is how many enemies you are going to be fighting. Make a copy of your optimal numner, and put that in the side folder with the enemies you've renamed. Rename that file ED_N.demo.
Next, find the file named ‚–‚“‚Pl.demo. Copy it into the side folder, and rename it ED_O.demo.
Then, pick what background you want. they are labeled (for example) S13.stage. Copy it into the side folder. Rename it EDS1.stage The guide for enemies in the instruction manual folder also tells you what file is what background.
You should have nine files:
ED01.player
ED02.player
ED03.player
ED04.player
ED05.player
ED05.player
ED06.player
ED_N.demo
ED_O.demo
EDS1.stage
...in your side folder. Cut and paste those into the core files of the game itself. If you are uncertain about messing with core files, make a copy of the game to be safe. I have had no problems. Select the option to copy and replace all files.
Hope this helps.