Chibichibi
Big Sis
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- Nov 10, 2008
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- #61
Re: Fantasy RP
Well shit i did. *Doublepost for fixing sheetness*
I'm going to nix the stats i don't really have a base for them to be used so that will end up as a problem since i have nothing to compare to. I'll probably use the same dice rolls for them and then come up with a guide to how that works for you and our other non magic users. But that will probably get done tomorrow.
Edit: I's bored so whee. (this can also apply for endurance so, Roll time, same rolling thing i did for the magic, so 1-4 low 5-7 medium 8-12 strong)
# 1 Below Normal: cannot lift one's own body weight (Gets tired after a 1/2 mile run or equivalent)
# 2 Normal: able to lift one's own body weight (Gets tired after a 3 mile run or equivalent)
# 3 Athlete: able to lift one's own body weight up to double one's own body weight (Gets tired after a 7 mile run or equivalent)
so for you:
Strength: I rolled a 10 so that's athlete
Endurance: and here i rolled a 6 so that's normal. Congrats. No I'm off to PM my other non magic users.
Well shit i did. *Doublepost for fixing sheetness*
I'm going to have him live in a village on the island if that's alright with you. One of the Parties will find him and hire him since he isn't getting sick.I've come up with a way to make my character work, one minute while I build a sheet (will edit it into this post)
Name: Slith'rim Gurashk
Race: Lizardfolk
Age: 27
Gender: Male
Description: Slith'rim has dark green scales covering most of his body, with the exception of his cream-colored belly region. He stands average lizardfolk height, which is to say roughly a foot taller than your average man.
Personality: Slith'rim doesn't like to talk much, but he does like to hit things. Slith'rim isn't stupid, but it's difficult to understand what he means - his Common isn't as good as it could be. He's not mean, but he can come across as a bit rough.
Background: Slith'rim grew up in a remote jungle village, but left his homeland in order to fight and bring honor to the clan Gurashk, as many of the young males of his tribe did.
I'm going to nix the stats i don't really have a base for them to be used so that will end up as a problem since i have nothing to compare to. I'll probably use the same dice rolls for them and then come up with a guide to how that works for you and our other non magic users. But that will probably get done tomorrow.
Edit: I's bored so whee. (this can also apply for endurance so, Roll time, same rolling thing i did for the magic, so 1-4 low 5-7 medium 8-12 strong)
# 1 Below Normal: cannot lift one's own body weight (Gets tired after a 1/2 mile run or equivalent)
# 2 Normal: able to lift one's own body weight (Gets tired after a 3 mile run or equivalent)
# 3 Athlete: able to lift one's own body weight up to double one's own body weight (Gets tired after a 7 mile run or equivalent)
so for you:
Strength: I rolled a 10 so that's athlete
Endurance: and here i rolled a 6 so that's normal. Congrats. No I'm off to PM my other non magic users.
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