Re: [RPG][Full Flap][RJ171742] Shin-Sei-Den
So the girl's name is Aika after all. It went better than expected in the end.
Imagine your kids talking to your wife: "Mommy Partner, is the dinner ready?"
At least us Westerners won't have to deal with this.
For the record, the key for .dxa archives in the
trial of Shinseiden English version is
Code:
0x8B26D19C9DF18FB16B24A5A9
I'm sure that the full version has its own unique key as well, so the owners of that one can find the key by looking at the game's memory. There are several ways to do it, this is how I do it.
Run the game, wait for it to display something (such as FULLFLAP logo)
Ctrl-Alt-Del into the Task Manager, right click the game's process, choose Debug*
Dump the memory of the process into a file (WinDbg command example: .dump /mf "C:\L33THAXX\memdump.bin")
Open the dump in a hex editor, search for the (capitalized) name of .dxa archive (in our case it's DATA.DXA)
Immediately before one of matches** there will be a XOR key in question.
Add it to the list of keys in keys.ini file of DXExtract utility or store it elsewhere.
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* this requires a debugger installed in JIT/postmortem mode; for WinDbg it's "windbg.exe -I" according to msdn.microsoft.com/en-us/library/windows/hardware/ff542967(v=vs.85).aspx
** should be the last one, in a zero-filled area with nothing but the full file path to our .dxa and the key in it