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Games Discussion Thread


super_slicer

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Re: Games Discussion Thread

Oh yeah, if they don't hand it over to obsidian for a half-step version like last time they're just pure morons.
 

XSI

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Re: Games Discussion Thread

Review for a game that used to be early access, and probably should have stayed early access until they could at least fix the game breaking bugs and put in basic usability stuff.
Still was neat

Take on Mars


Take on Mars is more simulation than game, and clearly showing that the goal was a simulation first, and a game second. That said, it remains very interesting and works quite well as a game, when you can figure out how to do things and get it to work.

And that is one of the problems. The biggest problem however is the complete lack of time acceleration and slow speeds. I understand wanting realistic speeds in your simulation game, but this is not an experience that any but the most patient people are willing to go through. For reference, to complete the unmanned campaign you will need to travel ~50,000m at speeds between 1.5m/s and 2m/s, or in more understandable terms, your rovers go at the speed of an old man with a walking aid and you need to travel roughly a small country's length. The game does helpfully offer you a realistic wheel speeds option, which will bring your speed down to around 0.6m/s, or roughly the speed of that old man if he had to stop to take a breather after every step. I firmly believe that I am one of the most patient people in the world and submit this game as proof for that.

With the biggest problem out of the way, the smaller problems are still noticable. It essentially does not tell you how to do or use most things. When starting a campaign, the first thing I had to do was push every button on my keyboard in the hopes that it would move along the interactive first landing of an historical Russian lander. It worked eventually, and I could play the game after that. After that, you are never told how to use specific instruments, and you aren't told what technologies actually do for you as a player. But that is something you can figure out as well with a lot of looking for things, so eventually it will work out.
There also still appear to be a fair amount of bugs in the game, including random missions asking you to take microscope pictures of the atmosphere, and one that makes it so missions do not spawn when they should so the game literally becomes unfinishable. With the last one in mind, I had to stop my playthrough before I could get to the manned stage, as the missions I needed to complete did not ever show up. The physics at times become a large problem in that your science instruments need to be held still to do science, but the physics tries to make your rovers almost dance, which makes it nearly impossible to use your instruments unless you forcibly jam them against the rock or sand you are trying to perform experiments on.

Even then, Mars is a nice and often varied place, with a lot of interesting terrain and good looking locations, with missions placed so that they show you to all the good places with almost scenic tours. The economic part of the game- Getting your funding, is very rough early on and practically doesn't exist in the later stages. This may be to save up money for the manned missions, but I never actually reached that part, so I wouldn't know.

All things said, Take on Mars needs work. It is not an unpleasant experience for one with a lot of patience, but I struggle to see what would draw in anyone other than the most scientific minded people who at the same time don't mind gameplay. For anyone else, it is a nice novelty, but very repetitive and slow. There does not seem to be that much here, at least not in the unmanned campaign.

There is also a multiplayer mode, but I've yet to be able to motivate anyone into playing it with me. I will update this review whenever I get people into a server with it.
 

super_slicer

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Re: Games Discussion Thread

If it has those physics problems, imagine what would happen if they allowed you to move at 10X your currently allowed rate.

Just something to think about, still sounds like another awful entry in the book of "why early access should be far more strict".
 

XSI

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Re: Games Discussion Thread

If it has those physics problems, imagine what would happen if they allowed you to move at 10X your currently allowed rate.

Just something to think about, still sounds like another awful entry in the book of "why early access should be far more strict".
I would hope it would handle it like KSP. A much simpler physics system while in time acceleration. Instead, it's got both physics that fight you and speeds that make actually playing the game difficult
But yeah, it was apparently supposed to be released in 2013. It wasn't ready back then, and it still isn't ready now
 

XSI

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Re: Games Discussion Thread

For those that didn't pay attention to it

Steam sales have started
I've not found anything of note in it though. Just a big "eh"
 
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Re: Games Discussion Thread

Eh, it's a good enough reason to stock up on games on my wishlist I've kinda had an eye on for a while.

Project Zomboid; Wasteland 2; The Walking Dead 3; God Eater 2 (includes part 1); All for under € 50 total.
 

Stuffie

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Re: Games Discussion Thread

For those that didn't pay attention to it

Steam sales have started
When the annual tribute to Gaben is due.



I got lucky, and a few games either on my wishlist, or on my radar, had slight to significant discounts. I don't see anything else left for me to buy right now, so for now I got:

  • + Portrait Pack DLC
  • C&C Red Alert 3 + the "Uprising" standalone-addon
  • ("Japanese Starship Troopers vs. bugs'n'robots", brainless shoot'n'blow'em'up fun most fun with friends)
  • (pixel-graphics Metroidvania, reminds me awful lot of Kyrieru's games, just without porn)
  • Atelier Sophie: The Alchemist of the Mysterious Book (relaxed JRPG with focus on resource gathering and crafting)
  • + soundtrack
  • Summed up, these are purchases worth 107,60€

It's sad to see that RimWorld has no discount, as I've been checking on that one for a long time now. But fortunately, I was gifted that game as a birthday present from an old friend just before the sale, and I've been enjoying my little colony a lot so far. :)
 
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lurker

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Re: Games Discussion Thread

I'm just waiting to see if the Fallout 4 DLCs go on sale. The season pass combopack's at 40% now but I'm waiting on the sale to get a little sweeter so I can have finally full mod compatibility.
 

XSI

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Re: Games Discussion Thread

Picked up a quick thing
Reviewed it

Orbt XL
A small game that seems to be a timewaster. Cheap at least


Orbt XL is a small game about orbiting a black hole and not crashing into things

It's simple, cheap, and a pretty decent price. The control scheme is simple(Left mouse button to go further, let go to go closer) and the gameplay itself is varied enough to be entertaining.
A few special cases mix things up, the obstacles are varied enough to be entertaining, and the gameplay simple enough to be easy to understand.

It represents a good price to value ratio, and it is pleasant to play for a while but it is certainly just a short thing to spend some time on and then move on. Worth picking up if you run across it bored or otherwise have a euro laying around doing nothing.
 

super_slicer

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Re: Games Discussion Thread

God Eater 2 (includes part 1)
Overall I feel it's less of a time-sink than the first, until you get to the super deusphages that just tank damage until you destroy certain hard to hit parts.

Earth Defense Force 4.1[/URL] ("Japanese Starship Troopers vs. bugs'n'robots", brainless shoot'n'blow'em'up fun most fun with friends)
Overall I was very pleasantly surprised when I stumbled upon EDF 4.1 . But yeah it's definitely a MP title. The only real complaint I have is that fencers get screwed late-late game because their weapons aren't fast and they just don't put out enough damage to mitigate how slow they are.
 

Yoshiiki

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Re: Games Discussion Thread

So... I am looking at those GTAO updates, then I see this truck in the middle:
That mobile command center reminds me of something...


Hmm...
 

XSI

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Re: Games Discussion Thread

That one truck costs a lot to get

This entire update is a big advertisement for their shark cards really. Absolutely terrible pricing
 

Yoshiiki

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Re: Games Discussion Thread

That one truck costs a lot to get

This entire update is a big advertisement for their shark cards really. Absolutely terrible pricing
Yeah, they do live mostly on that... I am also guilty of buying megalodon card, or two *cough* three *cough*, left with 2mln.
But GTAO barely works when you play with randoms and can't find any team to fuck around with.
Like, pseudo-military team to do heists with, using weird, cringeworthy spec-ops rping xD
Same goes for wildlands, reason why I still didn't get it.

Need to kidnap some people and force them to play games with me xD
 

XSI

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Re: Games Discussion Thread

Thats the only time I do GTA online, if people want to play it

In other news, picked up a thing during the steam sale
And it was alright I guess

Carrier Deck


Carrier Deck is a simple management game where you control the deck of a carrier, select mission loadouts and manage who flies and where. Don't be fooled by the suggestion of a simulation game. It is definitely not one of those.

While it isn't the most detailed by far, and certainly not hard, it is capable of occasionally providing decent challenges and keeping the action up at a decent flow in the campaign. There are however several issues with it that make it difficult to really get into it.
(Campaign) Missions feel too small, and don't seem to really present a challenge except for the last few. But they are decent enough and enjoyable to play. On the contrary, 'quick' missions and endless mode are not really enjoyable as there is a large amount of waiting and when things do happen they seem to be randomly throwing things at you regardless of whether it's possible to succeed. This makes the endless mode more about luck than actually managing your carrier.

The other flaws include the hitbox for clicking on things being just too small on many things, leading to clicking off something and wasting time, and the airplane/heli pathing being terrible. They only move in pre-determined paths, and when they run into one another they wait for only a second or two before deciding to turn around and go back to where they were before you ordered them. This in turn makes managing any more than two or three things at the same time a huge pain in the ass, as you need to babysit almost everything or risk them deciding they don't really want to do what you told them to.

Yet with all that, it's still decent. It's certainly not amazing, but it does what it tells you it will do, and it does so well enough to entertain. But it doesn't go past that, or try anything special, but it isn't bad at least. It's worth the price it asks for, but I wouldn't recommend it if you weren't into any kind of management game. For those that are, Carrier Deck is worthwhile enough to try out.
 
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Re: Games Discussion Thread

Hollow Knight might be the most Dark Souls-esque game not made by Fromsoft. It captures the atmosphere and motivating difficulty down to a T. On top of it, it handles its Metroidvania elements and difficulty curve quite skillfully. And you play a creepy-cute bug smashing other creepy-cute bugs alongside even more creepy-cute bugs! What more do you need? A great graphic style? Hollow Knight gotchu, fam! A great soundtrack and overall sound design? Hollow knight brings that to the table, too.

It's honestly one of the best games I've played this year. If you're into Dark Souls, get. This. Game.
 

super_slicer

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Re: Games Discussion Thread

Can definitely endorse that recommendation, only thing I disliked was the final boss. Get used to pogo-stabbing early on and the game will be alot easier, BTW.

Salt and Sanctuary is another souls-esque 2d game I'd recommend.
 

Byzantine2014

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Re: Games Discussion Thread

That would be a little excessive o_O. 107 Euros is still quite a bit though, think Stuffie will be busy for a while lol.
 

XSI

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Re: Games Discussion Thread

Considering that most games will get roughly 1 hour/dollar spend on average as a decent idea of price to entertainment rates, spending that much on a few games isn't that bad

Certainly a better value than going to a movie or some sort of show. Unless you're going to said show with a group. Then its for the socializing etc
 

Yoshiiki

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Re: Games Discussion Thread

>Summer sale still going.
>Be me, trying to get something. Got reminded that I have EU4 and never really played it.
>"Why not, may as well give it a try."
>Some time later.
>Forgot about summer sale, fuck all my free time.
>Fucking EU4.


Funny, because similar thing happened to me during last summer sale.
 
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