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The first hour-ish or so of Grandia II was severely disappointing compared to the old one.

However, I've been playing Donkey Kong Country with my girlfriend for the past few days. WOW Nostalgia much!! SO much fun, and quite a bonding experience when one of us trades off because the other is better at a certain part. We die a shit ton, but it's still so very fun.
 
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So recently I was bored and, as I'm wont to do, on a whim I picked up a game from Amazon - Dark Messiah of Might and Magic.

Some games have these little moments that make you like them all the more. For Dragon Age, it was when I first saw the decapitation kill. For Dark Messiah, it was when I found out I could pick up a skull and chuck it at people.

I think Dark Messiah is also the one with my friend's favorite cut-scene in it. I'll have to double check and ask him, but I believe it involves an annoying little goblin and a hole in the wall. If it's the one I'm thinking of, I'm sure you'll enjoy it, too.
 
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Actually I was going to ask if anyone had played it yet. The reviews for it have been good though, so I'd like to hear what us 'real players' have to say about it.

So far, pretty fun. The platforming portions can be a tad annoying in parts as its a fixed camera and it's not always clear where you can and cannot jump, resulting in a few deaths, but the combat is pretty solid and the visuals and story are quite good.

The story takes a little bit to explain what the fuck is happening, but Patrick Stewart saves the day with his voice acting for the loading screens of each level.
 
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Alright, finally beat it today after much aggravation. Here are my thoughts on Castlevania: Lords of Shadow.

I'll start by saying I wasn't particularly excited for this game. Which is odd as I usually love a good hack and slash (which this primarily is) and even the bits of good platforming. Amusingly I think what kind of threw me off was the weapon Gabriel Belmont uses: the combat cross. I don't know why that threw me off, but I've always preferred a good sword in my hand, that's just the way I play. Regardless I rented this from Jumbo Video for a few days, and sat down, and beat it.

The way the game is broken down is that there are 12 chapters accessible from the menu. Each chapter has a various amount of levels within. Anywhere from 1 to somewhere around 10. I'll be mentioning these throughout so, it's good to know.

So, bad points first. I like to do these first as sometimes they stick out in my mind the most, and for others reading or glancing through bad points can be what makes or breaks a game more than the good points. I will also not be spoiling anything even when discussing later levels. So here they are:

-Fixed camera angles. I'll mention these again later as for the most part they worked okay. However, the lack of using the right stick the move my angle of sight got to be annoying in some portions of the game, especially platform heavy portions of the game that would have the camera at such an angle, that what you thought was a platform was actually the floor you were killing things on five minutes ago and ten stories below, leading to some damage. What they did do well here was that instead of falling all the way back down to start again, or dying only to reload at that spot, you are instantly brought back to right where you were about to jump, but with a little loss of health.

-An entire chapter that is utterly pointless. I know I said I wouldn't spoil anything, but the chapter I'm about to talk about is so far removed from the storyline that if it hadn't been included it probably would have made a tighter game overall. Even if some people found these levels interesting...
Anyway, the whole chapter revolves around you finding the hag Baba Yaba, and then going to a village to find the three pieces of a key to her music box, so she can put you inside so you can find a blue rose that will make her young and beautiful again. Then she will send you on your way. I think what really made me pissed at this whole thing, is that despite all the effort I went through to get this damn thing, I don't even get to see her young, I'm just scuttled along to the next level and it's as though nothing ever happened.

-Some very obtuse puzzles. Some of the puzzles in this game, are ridiculous. They had me stumped, and when I gave up and unlocked the solution in the game at the cost of experience points, I sat there thinking "That's fucking retarded." I'm not a puzzle gamer, and while some simple things here and there, and even some challenging ones that make sense, are okay with me. But when I unlock the answer and it still looks obtuse, well then there's a bit of a problem there. One puzzle even expects you to know the signs of the zodiac off by heart. Or at least have an almanac sitting nearby. Then there were the puzzles in which I knew exactly what to do, but the move required to do them was inaccurate as shit and it just drove me nuts when I kept missing this tiny little button on the floor while Gabriel fluttered all over the place like a fairy with its ass caught in a blow torch.

-The downward spiral of the leadup towards the end Heavy platforming, level progression hidden better than some of the secret areas, backtracking, getting utterly lost in a linear game, ridiculous enemies. Really the final act, the last few chapters of this game had me so damn frustrated and annoyed that I considered just giving the game back to Jumbo and never picking it up again. "That cave that looks like a dead end that's nestled away in the far corner of the map that you have to jump over water spouting poisonous fumes on an island that may or may not be shown by your camera angle depending on where you happen to be standing when you land on the one tiny piece of rock leading towards it... well that's actually the way, it's tucked away to the side there." I'm not even exaggerating that. I really wish I was. So slow and tedious combat against enemies that are easy to destroy and boring to fight (especially after some the awesome earlier enemies with excellent design) and sometimes kill you in two hits... just cause. This final act almost utterly ruined the game for me.

Now, on to good points.

-The ending. I want to say this right away because of my mini rant on the final act. The end boss was a really fun fight. The most fun I had, had with the game in fact, since the second Lord of Shadow boss fight an entire act earlier. And while the final cutscene made me cock my head a bit, I was caught off guard by what happened, despite the spoilers I had accidentally read (and which I got pissy about in the hate thread), and the epilogue after the credits was well done as well. Congrats and wrapping up the game folks.

-The combat. for the most part rather solid. There were some portions where I would dodge and get hit anyway, and arial attacks were pretty much useless against any of the larger enemies as they'd just smack you out of the air, and the smaller enemies didn't even really need to be attacked from the air. Still, it felt solid, and was pretty fun. The combat cross has quite the reach on it, and the combos were pretty easy and fluid to pull off. So for a game centered mostly around killing all sorts of ghoulies, the fact that they did this well paid off. Also, there's no combo count in this one. Instead they have a meter at the bottom of the screen that you fill by getting in repeated hits without taking any damage. When it's full every hit drops a bunch of neutral magic.

-Magic. The magic is rather simple, but interesting. The concept is this, you have light magic which lets your attacks heal you, and shadow magic, which hurts the enemies more. These are activated by the press of a button, but only one at a time can be activated. To make things further interesting, you recharge it by finding "neutral element obs". However you have to choose which bar to refill... light or shadow, which can make things interesting. The light magic is also the only way to heal aside from the occasional green gem collectible (five increases the health bar) or healing fountain, and some puzzles need magic. I liked how they incorporated it. I only wish monsters dropped a bit more of the stuff.

-the Story: Now not everyone will agree with me here. There are many portions that are rather cliche, but the way its delivered and the wrap up was very well executed. I enjoyed it all (except for that one fucking chapter). There are some strong performances from Robert Carlyle and Patrick Stewart (the two voices you hear the most), and the rest of the cast was pretty damn good in my opinion as well.

So that's my thoughts on Castlevania: Lords of Shadow, in a nutshell. It was a mostly enjoyable experience with mostly solid gameplay (except the final act). The graphics and art style were well done as well (even if I think Gabriel's head is a wee bit too small for his body, which is apparantly massive as fuck when you see him standing next to some villagers), and I really liked the enemy designs, even if some of them looked like they were ripped from silent hill.

So... recommended for folks who enjoy combat heavy platformers, hack and slash titles, monster killing galore, or just get off and spray the television with jizz whenever they hear Patrick Stewart or Robert Carlyle.
 
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Just saw an ad for this before another trailer and wondered if it was the same game as you were talking about. Does look like a bit of a 'beat 'em up' type and I thought about giving it a go. One thing worries me, though.

Regardless I rented this from Jumbo Video for a few days, and sat down, and beat it.

Please tell me you did nothing but play this game on end until you beat it. If it only takes someone a few days to beat a game, even if they're doing nothing else, it really doesn't hold up in my book. At least you said you rented it, but I can't see shelling out for this thing new only to have something that you're done with in a few days. Bah.
 
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Please tell me you did nothing but play this game on end until you beat it. If it only takes someone a few days to beat a game, even if they're doing nothing else, it really doesn't hold up in my book. At least you said you rented it, but I can't see shelling out for this thing new only to have something that you're done with in a few days. Bah.

Second day I had it I spent about 8-10 hours playing it. It was a lonely lonely day...
And I still had a fair chunk of game time in the other few days that I was playing it, so it does have a decent amount of play time. One of the reviews I read said around 20 hours, especially if you go back to previous levels with the new gear to find hidden spots you couldn't get to before (which I did not do).
 
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Has anyone here been keeping up with the Marvel vs Capcom 3 roster? They made some interesting additions...

I can't find anything on google images, so I won't make any baseless claims. Check it out, be surprised, probably wonder who in god's name a couple of those characters are and why they're in the roster.
 
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No Jill Valentine mentioned. I'm slightly upset.
 
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They have Chris and Wesker. They'd damn-well better have Jill.
 
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Fuck RE. They better have Frank West.
 
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Deadpool is in MvC3, and thats all that matters.

Besides, Frank West was in Capcom V Tatsunoko so he could end up in MvC3.
 
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Dunno if this has been posted here before but it looks like Bioware considered a FemShep-Tali romance option. The voice clips are there but it seems like they decided against it.
 
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Dunno if this has been posted here before but it looks like Bioware considered a FemShep-Tali romance option. The voice clips are there but it seems like they decided against it.

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Dunno if this has been posted here before but it looks like Bioware considered a FemShep-Tali romance option. The voice clips are there but it seems like they decided against it.

BIOWARE MADE A BIG MISTAKE.

Also, I found this video in the sidebar:
 
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Shame that the female Shepard and Tali romance wasn't available. Indeed I was upset that there were no female/female relationships asides from Kelly, which wasn't even really a relationship. No male/male ones that I noticed either which is just as much a shame.

In other news, recently bought and played through the new Medal of Honor game. Thoughts on that later, before Fallout New Vegas comes and claims my xbox as its bitch.
 
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Bioware does have that annoying habit of cutting things out that, in retrospect, sound freaking awesome. Various romances, love interests, etc. (I'm *still* pissed about Haer'Delis in BG2), a cut scene between Morrigan and Alistiar in DA that explained her reasonsings for the ritual a lot better, the letters in Awakenings... *grumbles*

And, on a note about DA...they've announced the...which is it...Ultimate? Special. I think it's Special Edition of DA2, which you can get if you preorder before Jan 11th. Extra character, extra missions, downloadable soundtrack (all coded, mind you) but still, bonus content and if I was reading it right, there's not much of an extra cost for it, either. That might be hedgy, but still...heads up for bonus stuff.

Also, Gamestop lies (though I knew they were.) They claimed the DA: Ultimate Edition would be out by now. Bioware website says the 26th. I was willing to trust the game producers.
 
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Shame that the female Shepard and Tali romance wasn't available. Indeed I was upset that there were no female/female relationships asides from Kelly, which wasn't even really a relationship. No male/male ones that I noticed either which is just as much a shame.

In other news, recently bought and played through the new Medal of Honor game. Thoughts on that later, before Fallout New Vegas comes and claims my xbox as its bitch.

Any chance you could spoiler the stuff about New Vegas? It isn't out until next Friday for us Brits and I don't want to know anything about it except whats been said already before I play it. I'll be taking the day off work just to get it and play the hell out of it at a friends house. Getting the special edition version to so I get a crapton with it as well as at least one DLC.
 
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Yeah I can spoiler anything I say about New Vegas. Especially when mentioning plot. Still, I probly won't go on my long list of likes and dislikes about it till after Friday.

Have to have some space between my thoughts in here else most of the Thread would be "comments from Sinfulwolf"
 
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I know this is old news, but I finally got around to playing Dante's Inferno.

That's some fucked up shit man.
 
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