Re: Interest Check for a Star Wars game.
Blue's Initial Attribute scores:
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Rerolling the Dex, Con and Int in order:
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With GM's permission, given that I had the concept of mercenary bodyguard in my mind before hand, I'd like to keep the original roll of 8 for Dex and switch it with my Int of 13, giving a final statline of:
Str 17, Dex 13, Con 11, Int 8, Wis 16, Cha 11
I would be playing an intuitive, but uneducated ex soldier, possibly kicked out of the Republic forces for reasons possibly not his fault (I'm thinking frame up'd patsy for his traitorous squad's criminal activities.)
Rather than face court marshal and a long stint in a prison, he attempts to go off the grid and disappear into the criminal underground. He wants to sign up with a captain or crew that could use an ex grunt like himself for some extra muscle.