In the previous article, I was sorry for the unsightly.
Currently we are picking up and resuming production.
I'm so mentally mental that I want to be masochistic on a regular basis and I can't stand it.
As long as a good old man is ashamed of Menhera, he is honestly giving up because it is said that he will no longer heal when he grows up.
Some of you may feel uncomfortable, but if there are such inevitable things in the world, I hope that you can watch as if you are looking at a rare animal.
However, I think that it is impossible to complete the game without mental parts.
It is not an amount that can be completed while doing physical work.
On the other hand, I think that's what makes my game so appealing.
What makes you different from other producers?
To be honest, my level as a creator is low.
I can't draw, the writing is bad, the program is amateurish, my
daily work is completely unrelated to it, so my skills never improve.
Anyone who has made games to a certain extent will be able to make their own games in a short time.
But other producers don't do that. why?
I think you usually make games to complete them.
Few people will be able to build a game they know will not be completed.
I think you have to compromise in various ways to complete it.
In my case, by ignoring "complete", I want to do what other producers could not do.
I think there are quite a few cartoons in the world saying, "This will never be complete."
I hope you enjoy the update once every few months so that your game enjoys such a comic series.
However, unlike comics, in the case of games, it may be impossible to make games due to the OS and engine.
In that case, I want to end the game at that point.
By the way, after spending about two months, I am currently re-implementing the Tester game and making story parts.
Re-implementation of the Tester game will be familiar every time, but here I would like to replace it with a simple tutorial.
In the story part, the main characters will be all in one.
This time I would like to introduce that character.
Hi, it's just male characters.
In this work, there are almost no female characters other than the main character.
I'm not going to be very beautiful even if it comes out.
By using only the main character as a beauty character, I believe that the special character of the main character in the world can be brought out.
And as mentioned in the title, three of the four are Yakuza characters.
It looks like a local cooperative organization that communicates with public security.
I think that it will be a story development that pursues the target terrorist while being involved in the yakuza conflict.
And one of the remaining Yuno, this is like the previous Sylvia.
However, it will be like a convenient character gathered rather than a partner.
We will have you take on the role of weapon shop, tool shop, guild, information shop etc. in one hand.
If production goes smoothly as it is, I think it could be updated in January.
In that case, I hope you can pick it up and play with it again.
Then have a good year