I personally feel like he's gotten into too much of a work-pace when it comes to his genres.I enjoy both styles, having both at same time would be neat, first fight sequence, then interrogation sequence with limited time / actions to perform before heroine breaks free / recovers and stage 2 begin, etc.
If his primary goal is to capitalise on his popularity and get the quickest turn over to get as much games as he could, then sticking to the same formula is the best choice.I personally feel like he's gotten into too much of a work-pace when it comes to his genres.
The fighting games could be better. Stuff like timing guards. Blocking in a specific location on the screen for attacks, making an actual ATB system with buttons for skills instead of an action menu. If he took a step-back and looked at what he could do from a further distance he could think of ways to spice up that formula.
His interrogation games are the same. Why is it that you can't do a Phoenix wright and look around the room? Why does everything happen in one confrontation? Why can't body language be a thing?
Maybe it's time limitations or he just doesn't want to expand on the formula. As long as it's not more animations he does have enough "space" for extra code in flash.
kinda like his Vampire Hunter Z and Daughter of the Defeated Devil? I did like the talk function in that, fleshed out the storyline quite a bit.I enjoy both styles, having both at same time would be neat, first fight sequence, then interrogation sequence with limited time / actions to perform before heroine breaks free / recovers and stage 2 begin, etc.
Out of curiosity, what kinds of situations would you guys wanna see in interrogation type games? I feel like those are less flashy, but have a tendency to be more unique and interesting as well. Personally, I'd like to see much more different environments, like an office setting (boss v subordinate) or role reversal of the Irene game where the player is getting interrogated by a demon general.I hope we will see new game in august. But i am a liitle upset its another fighting, i am more into interrogation
Player agency is the most important thing to JSK. The player(male) has to be the one doing all the talking, looking and taking action.or role reversal of the Irene game where the player is getting interrogated by a demon general.
Maybe this is going to turn into its own series.There are various possibilities for playing on the rope, but this time maybe it will be this one.
Maybe this is going to turn into it's own series.
Longtime lurker, no better time to make my first post I suppose.Out of curiosity, what kinds of situations would you guys wanna see in interrogation type games? I feel like those are less flashy, but have a tendency to be more unique and interesting as well. Personally, I'd like to see much more different environments, like an office setting (boss v subordinate) or role reversal of the Irene game where the player is getting interrogated by a demon general.
I like your idea of a date night simulator. If you make some of your responses insensitive enough, I could see all the standard routes applying too.Longtime lurker, no better time to make my first post I suppose.
Something I'd really hope for is an actual love plot in the interrogation gameplay. Kind of like the love mode in Imouto, where there's the usual stuff as the main game, but the MC and the girl are an actual couple and are flirting around and teasing each other before getting to the actual fucking. Depending on how you interact with the girl, you could have her reacting differently to what you tell/do, e.g. acting touchy and forward would render her hornier and more assertive about wanting to fuck you, while being careful and slow would lead to a more loving, tender and submissive girl that'd melt in your touch. No game overs for being too forward I'd say, just her not being as enthusiastic about the sex and letting you do your thing.
On another note, seeing a girl actually get pregnant/holding a baby post-game would be really nice, but I think JSK enjoys the act of impregnation more than the consequences of it, so it's even more of a long shot than the idea that I just presented. Not that I'm complaining – nothing hotter than a big ol' creampie after all.
Don't a lot of his interrogation games have that. The imouto and Sion, the teacher student one has that mode. Not sure about his recent interrogation ones, as I haven't tried to play them seriously.Something I'd really hope for is an actual love plot in the interrogation gameplay. Kind of like the love mode in Imouto, where there's the usual stuff as the main game, but the MC and the girl are an actual couple and are flirting around and teasing each other before getting to the actual fucking.
I think those were more a sudden confession of love than a normal established couple bantering about.Don't a lot of his interrogation games have that. The imouto and Sion, the teacher student one has that mode.
A couple people messed with the margins again. It should be fixed now.It my computer or someone or a bunch of people JUST screw up the JSK Google doc to make it fking frustrating to read?
There is so much room on an A4 size document and they are squeezing it.
P sure it's because someone posted a JSK game to one of those aggregator sites again. We usually get a large influx of new users around those times.It my computer or someone or a bunch of people JUST screw up the JSK Google doc to make it fking frustrating to read?
There is so much room on an A4 size document and they are squeezing it.