What's new

RPG Patreon [Kenkou Cross] Monster Girl Encyclopedia RPG


TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
Wow, that's lame
People will always complain no matter what a creator does, girls too aggressive, girls too submissive, girls too monstrous, girls not monstrous enough. I guess he tried to find a middle ground but I personally prefer the old stuff with complete femdom, no chance of reversal to maledom just to validate someone's masculinity.
Hmm...
It's a bit complicated.

Don't quote me because this is really all from memory. The MGE used to be big when Monster Girl Quest's original trilogy was big and a lot of attention was being put on monster girls. Monster Girl Quest exploded the popularity and people starving for more, went to the MGE even though the MGE came first.

What I remember is that the desire for girls to get reversed on came from both the western and eastern community. The appeal they made to Kenkou Cross kind of makes sense too (well from Kenkou's perspective.)
Kenkou Cross has this obsession with classifying the relationships between the monster girls and the men they catch as marriage.

He always uses the words "husband" and "wife" in the encyclopedia entries. So the people who were frustrated by all the female assertive content said that it doesn't "feel" that way since the monster girl takes the most active role in the relationship. It also didn't fit with some monster designs, and that's when he started adding some of the submissive monsters. Those monsters turned out to be pretty popular too, so in the future, even the aggressive seeming monsters got some reversal conditions. For instance, Dragon Girls are submissive in nature sexually.

______________________

Regarding the popularity of those monsters...
It's interesting because it's a well known statistics normality.

If people have a specific interest and the amount of options they have is small then in polls, that one interest might seem over-represented.

There are 2 examples I can think of off the top of my head.

1: zell23's Forest of Blue Skin
Forest of Blue Skin had a monster popularity poll. The top monster was the Yamabiko.
When the poll was done, the Yamabiko was the only male-dominant monster in the game so people who preferred that but still wanted to play a porn game only really had one option to vote for. Later on the game added more male-dominant characters like the cat-thief which also found top-spot as well.

People who liked female-dominant monsters had much more variety to choose from and therefore the votes were more interspersed.

2: Leaf Geometry's Sequel series
The Sequel Series got a popularity poll as well. The top characters were the lead characters of each game as they were quite popular.
Fake Rabi (a man) also made it into top 10-15?(one or the other) as well.
If you like feminine looking men,(futanari with no chests) you have no other options. In the comments you'd hear people asking for a game with only male love interests as that's their interest (why are they playing a game where only 10% of the sexual content appeals to them? I have no clue. Ask the guys who play FOBS and want maledom-though those guys did get Succubus Affection so... XD.)

People who prefer women had many more characters to vote for and the vote between them was split.
 
Last edited:

Ninja_Named_Bob

Mystic Girl
Joined
Feb 2, 2014
Messages
725
Reputation score
381
I know I'm a bit late, so...

My understanding (and this is from what I recall from 4chan threads back when Rogue's MGQ translations were basically done and MGQ: Paradox were announced) was that the setting basically went the MGQ "inevitable extinction of Humanity" thing on top of the things that have already been mentioned. Much of it was the already-mentioned multitude of questionable shit (brainwashing men into becoming lolicons might be a fetish) on top of the fact that (allegedly) the setting was also "Humanity is fucked and also monsters dominate the world," or some shit along those lines. It was darker than the "cheerful" nature monstergirl content generally tends to have.

The brunt of it is here:

Each volume is just layers upon layers of "the monster lord is a genocidal Mary Sue and the factions that serve under her are only slightly better." The only saving grace is that the Monster Lord hasn't managed to simply roflstomp any opposition (despite being overpowered as fuck), and that some monsters inexplicably hate the idea of Humanity being "upgraded" by said ML into incubi because reasons. I don't know how any of it makes sense, but between the layers of bad writing and really stupid plot conveniences, it's barely passable as far as content goes.

The reception is the main concern. This is it:

Kenkou Cross has disagreed with observations on his setting's grimdarkness. According to him, the encyclopedia descriptions were exaggerating both the nymphomania of the monstergirls and the intentions of the Monster Lord - the unintended grimdarkness was in fact the product of shoddy translation work. As a result, he forced the most popular website supporting of his work to cease hosting translated versions of his material when a user for there harassed him personally, among other reasons.

He also supposedly likes to argue that the "blame" lies squarely on his Western fandom, since they don't get the overworked-Japanese-salaryman mindset (because apparently a love of pedophilia/body horror/mindrape is a side effect of stress now?) that apparently makes his setting such a paradise. So if he didn't want it to be grimdark, he shouldn't have written himself into a corner where grimdarkness was the only logical explanation for how everything was still working. Though, admittedly, his attitude wasn't helped by Western anti-fans sending him hate-mail and death threats.
And that's nothing to say of the "Chief God wins" ending, wherein monster girls become hideous monsters and go from "love Human's" to "kill Human's." It's just... wow. I guess internal consistency leads to shit coming out of left field. Basically, it's just a really fucked-up setting written by a guy who probably should have kept his works low-key, and everyone is an asshole.
 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
I know I'm a bit late, so...

My understanding (and this is from what I recall from 4chan threads back when Rogue's MGQ translations were basically done and MGQ: Paradox were announced) was that the setting basically went the MGQ "inevitable extinction of Humanity" thing on top of the things that have already been mentioned. Much of it was the already-mentioned multitude of questionable shit (brainwashing men into becoming lolicons might be a fetish) on top of the fact that (allegedly) the setting was also "Humanity is fucked and also monsters dominate the world," or some shit along those lines. It was darker than the "cheerful" nature monstergirl content generally tends to have.

The brunt of it is here:

Each volume is just layers upon layers of "the monster lord is a genocidal Mary Sue and the factions that serve under her are only slightly better." The only saving grace is that the Monster Lord hasn't managed to simply roflstomp any opposition (despite being overpowered as fuck), and that some monsters inexplicably hate the idea of Humanity being "upgraded" by said ML into incubi because reasons. I don't know how any of it makes sense, but between the layers of bad writing and really stupid plot conveniences, it's barely passable as far as content goes.

The reception is the main concern. This is it:

And that's nothing to say of the "Chief God wins" ending, wherein monster girls become hideous monsters and go from "love Human's" to "kill Human's." It's just... wow. I guess internal consistency leads to shit coming out of left field. Basically, it's just a really fucked-up setting written by a guy who probably should have kept his works low-key, and everyone is an asshole.
I see where they're coming from.
My first reaction is that they're over-analyzing tho.

Most RPG worlds are exceedingly depressing if you think about it. Dragon Quest universe is depressing. FF universe is usually depressing.
The stories that happen in the worlds tho don't have to be depressing.

Can't deny that Kenkou was thinking with his dick and not concerned about the larger ramifications of his story implications.
 
OP
Green Thoughts
Joined
Mar 26, 2018
Messages
981
Reputation score
771
, this one showing some screenshots with English translation and the basic mechanics of the game:

 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
So the gist of it is.

Fuck her so hard she falls in love with you and follows you around.
If you let her have her way, she won't fall in love and will most likely not become a party member, but you'll fall in love and that's the end of your story.

If your love gauge gets to max first it seems you gameover. I can't tell what the gameover condition is tbh, but that's my assumption.
Now that's funny. You don't gameover because you lost. You gameover because the protagonist was so enthralled by that monster he just wants to spend their time with that monster forever. I actually like the classification and implications here. It makes sense.

I'm glad that there's a talk command that affects the love gauge.

I don't know why, but one of my main problems with these types of games that try to add a romantic element in it, is that the romance feels kinda shoddy.
In Circle Teckua's game for instance, I felt no love from any of the heroines. Their games are just a lust-filled journey with a bunch of sexually promiscuous girls who don't care who their partner is for the most part.
In Dieselmine's games it's the same, none of the girls can ever be classified as heroines.

I know that Kenkou Cross is really obssessed with the idea of classifying the relationship between monstergirl and man as husband and wife so he might try and find solutions to it.
 

2-tall

Demon Girl
Joined
Jan 4, 2013
Messages
261
Reputation score
43
Alps: How do you think that monster will be handled if Kenkou adds them in the upcoming game? Will he have a male character you are happy to just be friends with slowly turn and ambush you or what? I ask because I think that there could be the potential for some really funny jokes there.
 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
Alps: How do you think that monster will be handled if Kenkou adds them in the upcoming game? Will he have a male character you are happy to just be friends with slowly turn and ambush you or what? I ask because I think that there could be the potential for some really funny jokes there.
Hmmm...
Since I've played the SEQUEL series, I'm fine if the game has a gay option as long as the game allows it to be avoidable. Same with futa/trans characters.

This game tho, it'd be kind of disappointing... Since the monster girls are meant to be "battled" so you can convince them to join your side, I'd feel a bit disappointed missing a battle or the developers putting in a lot of effort on a character that I have no interest in sexually.

I do feel a bit bad for trap characters as their whole identity is just a joke most of the time though.
Very rarely do they actually get handled with respect.

In anime like Baka&Test, Hideyoshi's, whole character is a running gag. His whole thing is when they go to bathrooms Hideyoshi gets his own 3rd bathroom and the like. That shit's funny tho not gonna lie.
In anime like My Youth Romantic Comedy, the trap character who is one of the protagonist's only friends, matters less to the ongoing narrative than the jocks and teachers.
 

2-tall

Demon Girl
Joined
Jan 4, 2013
Messages
261
Reputation score
43
How far into the game do you think one would have to go to get a loss scene with a dark elf because that and the other ones that focus on femdom are my fetishes.
 

skite0

Jungle Girl
Joined
Aug 1, 2013
Messages
81
Reputation score
31
according to some of his previous posts, the game is still in development and a demo won't be out for a couple of months.
 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
How far into the game do you think one would have to go to get a loss scene with a dark elf because that and the other ones that focus on femdom are my fetishes.
Well it's Kenkou Cross
Ninja_Named_Bob did mention that people complained at him for making his world too femdomey to the point that it's unintentionally grimdark.

Two things, I'm quite confident Kenkou's in to.
#1 Corruption: He likes straightlaced girls slowly turning into lustful demons. His one-shot stories focus on this, and the games already set in that universe all center around this.
#2 Female Assertive Sex: Most of his early monster entries are exclusively female assertive. No reversal opportunities.

A dark elf seems like the perfect fit for him, but I'm not too sure if he'll include it. His design sense makes him draw a few more monster parts than the usual designer, so I'm pretty sure he won't focus on monsters that are too humanoid. I expect the might appear... hmmm... well the love condition for the night gaunt would stop the hero from adventuring so maybe not...

I wonder.... what's a monster that's both kind of monstrous and hits both checkboxes.
 

labov

Member
Joined
May 26, 2018
Messages
39
Reputation score
37
I don't know why, but one of my main problems with these types of games that try to add a romantic element in it, is that the romance feels kinda shoddy.
In Circle Teckua's game for instance, I felt no love from any of the heroines. Their games are just a lust-filled journey with a bunch of sexually promiscuous girls who don't care who their partner is for the most part.
In Dieselmine's games it's the same, none of the girls can ever be classified as heroines.
True, but/and romance in games (not just porn games) tends to be always kinda shoddy. Even in mainstream, AAA, games that gets such praise, such wow for their romance - in the end it's always "give praise", "do fetch quest to give special item", "pick right dialogue option" and then some badly written ever after. So my hopes tend to never be that high, which helps with the disappointment. Expectation management is where it's at!

That said, I actually think KC's idea of "if you fall for the girl first, you'll give up on your quest and it's game over" kinda cool, it's a new spin on things that I can appreciate.

My understanding (and this is from what I recall from 4chan threads back when Rogue's MGQ translations were basically done and MGQ: Paradox were announced) was that the setting basically went the MGQ "inevitable extinction of Humanity" thing on top of the things that have already been mentioned. Much of it was the already-mentioned multitude of questionable shit (brainwashing men into becoming lolicons might be a fetish) on top of the fact that (allegedly) the setting was also "Humanity is fucked and also monsters dominate the world," or some shit along those lines. It was darker than the "cheerful" nature monstergirl content generally tends to have.

The brunt of it is here:

Each volume is just layers upon layers of "the monster lord is a genocidal Mary Sue and the factions that serve under her are only slightly better." The only saving grace is that the Monster Lord hasn't managed to simply roflstomp any opposition (despite being overpowered as fuck), and that some monsters inexplicably hate the idea of Humanity being "upgraded" by said ML into incubi because reasons. I don't know how any of it makes sense, but between the layers of bad writing and really stupid plot conveniences, it's barely passable as far as content goes.
I like KC's art, and many of his designs a whole ton. The old version of his lamia was the piece that got me at all interested in monster girls.

But his world building is really not top notch, sad to say, and as time went on, things became a) more and more formulaic and b) people began to stub their toes on the flaws in his writing more and more. And flaws there are plenty. Yes, I too am turned off by a whole ton of his ideas.

But I also have to say, the typical generation Z REEEEE I DISLIKE WHAT HE'S DOING REEE I HAVE TO SHIT INTO MY HANDS AND PAINT MY FACE WITH IT REEEE reaction that caused a metric shitton of drama between KC and "the western audience" (i.e., a few autistic 4chan and MGU nerds) is really intolerable. People need to relearn the invaluable skill of simply not looking at things they dislike. The harrassment was really, really unwarranted and it's not surprising that he dug in his heels and threw a (just as laughable) "STUPID GAIJIN DON'T UNDERSTAND NOBLE GINZA SALARYMAN CULTURE !!" fit of his own

He always uses the words "husband" and "wife" in the encyclopedia entries. So the people who were frustrated by all the female assertive content said that it doesn't "feel" that way since the monster girl takes the most active role in the relationship. It also didn't fit with some monster designs, and that's when he started adding some of the submissive monsters. Those monsters turned out to be pretty popular too, so in the future, even the aggressive seeming monsters got some reversal conditions. For instance, Dragon Girls are submissive in nature sexually.
On that note: I really don't mind having a good mix of femdom, vanilla and (mild) femsub content. It's all good, and I'm not a fetishist, and thus do not turns to dust like a vampire hit by sunlight if not everything is one direction, 100%.

But you have to admit, things get kinda cheesy if every girl has a "hidden sub switch" like KC started to include in every profile at some point. "Do [blah] and she will turn into a submissive living fleshlight" - ridiculous and jarring.
 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
True, but/and romance in games (not just porn games) tends to be always kinda shoddy. Even in mainstream, AAA, games that gets such praise, such wow for their romance - in the end it's always "give praise", "do fetch quest to give special item", "pick right dialogue option" and then some badly written ever after. So my hopes tend to never be that high, which helps with the disappointment. Expectation management is where it's at!
Yeah, no I haven't disagreed with a statement more in my entire life.

Like.... I'm a romance conniseur. And not the shoujo type either but the type that appeals to men. I've been emotionally impacted by SOOOOOO many romances that I can't help but disagree with your statement.

Eureka 7. The protagonist Renton and Eureka's romance was fantastic. This wasn't shoddy, it was healthy and great to see.

A recent anime, Bunny Girl Senpai, has probably the best romance I've seen in a while.
The heroine is a child actor who stopped acting once her mom/producer tried to get her to do some gravure shots. The protagonist is emotionally there for her during her hardest times and it's overall just an absolutely fantastic romance. In one of the scenes in the movie, she's being interviewed on TV, and is asked about her boyfriend and she says. "He says to me all the time that he loves me more than I love him." "I think he has no idea how wrong he is." She literally dies for him in that movie.

There's the Legend of the Legendary heroes, Ferris Eris. Everyone saw her as this cold and heartless girl, but the protagonist didn't care about how insanely beautiful she was or even attempted at pursuing her, just being himself and a great personality. She falls for him, due to him being able to show his emotions and him being a principled person who truly cares about other people.

In eroge, there's the Majikoi series which absolutely knocks it out of the park.

MGQ romance was absolutely fantastic.

Hell in traditional movies you get fantastic romances in horror, and down to earth action movies like Mission Impossible all the time.

And that's not even bringing up manga like Komi-San, Kaguya wants to be Confessed to and so much more.

____

But I also have to say, the typical generation Z REEEEE I DISLIKE WHAT HE'S DOING REEE I HAVE TO SHIT INTO MY HANDS AND PAINT MY FACE WITH IT REEEE reaction that caused a metric shitton of drama between KC and "the western audience" (i.e., a few autistic 4chan and MGU nerds) is really intolerable. People need to relearn the invaluable skill of simply not looking at things they dislike. The harrassment was really, really unwarranted and it's not surprising that he dug in his heels and threw a (just as laughable) "STUPID GAIJIN DON'T UNDERSTAND NOBLE GINZA SALARYMAN CULTURE !!" fit of his own
Yeah, I fully agree with this.

On that note: I really don't mind having a good mix of femdom, vanilla and (mild) femsub content. It's all good, and I'm not a fetishist, and thus do not turns to dust like a vampire hit by sunlight if not everything is one direction, 100%.

But you have to admit, things get kinda cheesy if every girl has a "hidden sub switch" like KC started to include in every profile at some point. "Do [blah] and she will turn into a submissive living fleshlight" - ridiculous and jarring.
My only issue with this is that it happens when a creator's going for mass appeal.

I have no issues with it if it's something he likes doing and wants to do, but if you're being pushed in that direction by fans who want to be appealed to, I generally don't like it.

I have two examples.
I'll only use one tho.
StudioFOW:
StudioFOW got a crapton of shit for their game subverse. People supported the game not knowing who they were, and when they did research they were disgusted by the shit they saw. Being scared that Subverse would turn into a gangbang fest with tentacle monsters and ugly bastards, a lot of supporters came at the creative team, and the creative team changed a lot about their game in order to fit their fans. The game's primarily vanilla even if all the advertising and doujins they commissioned are tentacle ugly-bastard disgusting stuff.

I disagree with this. The creative vision the dev had is being warped into something that doesn't make sense. The protagonist is a guy constantly wearing underwear on his face. One thing the original creative visionary didn't want was romantic side-content, because it didn't fit the tone and his original vision. He was kinda strong-armed into doing it, and now there's a romantic dating system in subverse. Yes your underwear hat man can go on dates with girls that take 10 alien dicks a day in order to try and get in their pants.

At the end of the day it's clearly pandering and I don't have faith the creative cares enough about the content to actually make it good.
I think something similar happened to Kenkou where the original version of his creative vision was twisted by fan-demand into something he originally didn't intend and that's what I'm worried about. If he's adaptive and can write to fit that fan demand or actually has a passion for that demand that's not a problem for me. Like, if he likes femsub, than good on him, but it's such a frightening afterthought in the works that it actually lessens the eroticism of some of the girls.

Fregin Zombie Dragon(a derivative of a dragon) who is female assertive has more text than the original dragon.

get kinda cheesy if every girl has a "hidden sub switch" like KC started to include in every profile at some point.
It's always an afterword too. Like he didn't even really think about it.
The submissive monsters like Dragons, Cockatrice and Werebats though you can clearly tell he designed them like that on purpose from the beginning so those are well written in my opinion.
 
Last edited:

A Lost Cat

Lurker
Joined
Sep 8, 2011
Messages
304
Reputation score
196
But I also have to say, the typical generation Z REEEEE I DISLIKE WHAT HE'S DOING REEE I HAVE TO SHIT INTO MY HANDS AND PAINT MY FACE WITH IT REEEE reaction that caused a metric shitton of drama between KC and "the western audience" (i.e., a few autistic 4chan and MGU nerds) is really intolerable. People need to relearn the invaluable skill of simply not looking at things they dislike. The harrassment was really, really unwarranted and it's not surprising that he dug in his heels and threw a (just as laughable) "STUPID GAIJIN DON'T UNDERSTAND NOBLE GINZA SALARYMAN CULTURE !!" fit of his own
I agree too much here.

God this has seeped into everything over the past decade. fucking everything. I have been repeatedly flabbergasted every time some new more extreme version of it comes into my knowledge.

For example, years ago, i was interested in Wolf's Dungeon. It was pretty extreme at times, but i figured i'd just play around that... but nah, it went way past my limit, and i just stopped looking at the thread. I'm not gonna go complain it's not what i want, that would be shitty to the people who like that. I don't, but hey, it's someone's fetish, and they might. There's a lot of artists who draw too much/only loli, or massive tits beyond all reasoning, or solely only something way too niche and specific and their art is amazing, but i don't like it, so i just sigh and go on to the next one, even if i want them and their style to draw what i want.

Here's to hoping the game comes out to raise the bar. Not like H-games have a high bar to get to anyway, and the art could carry it alone, really.

...at the very least, i know i'll probably want a cg rip.
 

Ninja_Named_Bob

Mystic Girl
Joined
Feb 2, 2014
Messages
725
Reputation score
381
I have to disagree on MGQ having a good romance at its core. I felt more empathy for the Harem Knights, who were just tropes tacked onto appropriate mythological creatures. Alice starts out as (mostly) a somewhat tolerable suitcase Luka is compelled to carry around. Even in part 2, during her "big scene", it's completely deflated by the fact that Luka just had an overall better arc. Hell, the loli bandits had a better arc than Alice, and that could be summed up as "it was just a prank, bro!"

Part of the issue most hentai game developers (that I've seen) have with romance is making it organic. You have to consider reasons why two characters would interact, and how that might affect the story overall. Most times, they try to shoe-horn the romance in, to give the player something to strive towards. The reality is, you're only really running towards a pre-determined goal and all other options are just non-canon endings.

This game seems like it wants to run a similar theme, but has zero reluctance in forcing the player to choose a waifu rather than build a harem. Obviously, it's a cute twist on the concept, and I'll keep an eye on things out of curiosity.
 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
I have to disagree on MGQ having a good romance at its core. I felt more empathy for the Harem Knights, who were just tropes tacked onto appropriate mythological creatures. Alice starts out as (mostly) a somewhat tolerable suitcase Luka is compelled to carry around. Even in part 2, during her "big scene", it's completely deflated by the fact that Luka just had an overall better arc. Hell, the loli bandits had a better arc than Alice, and that could be summed up as "it was just a prank, bro!"
No, I have to disagree there.

Alice seems like she has everything together and knows exactly what she wants, but even she struggles throughout the story thematically.
They both rely on and support each other.

Alice is a traveling companion and teaches Luka skills. She's also able to challenge Luka's preconceived notions about heroism, and force him to confront his conflicting ideologies regarding Illias and monster human cooperation. Saying she's a tolerable suitcase I think really undermines her importance to the plot and to him.

One of the best aspects about this romance is that it goes both ways. Alice starts off cool and aloof. Not truly knowing what she "wants" as the monster lord. Traveling with Luka and seeing him struggle while chasing his dreams inspires her to dream big and also think that human monster cooperation is an achievable dream. Luka is weak and naive to start. Alice being with him gives him more insight on monster society and her challenging him really forces him to reconcile his beliefs and grow as a person.

They also have a lot of cute moments together like the haunted mansion, Alice's jealousy by the end of Part 2. When you win some matches, she starts saying, "couldn't you have won easier?" (especially to the blonde lamia) or stares at you when other girls show an interest in you in Part 3.

Both characters are emotionally attracted to the other, and both characters support the other. I think this was a really well done one.

If you have a gutteral negative reaction to TsunDeres tho, I can forgive you for missing out on the characterization here.
Part of the issue most hentai game developers (that I've seen) have with romance is making it organic. You have to consider reasons why two characters would interact, and how that might affect the story overall. Most times, they try to shoe-horn the romance in, to give the player something to strive towards.
This might partially just be a time thing.
Not all games aim to be large. The shorter ones can't do organic romance as the feelings can't build up over time.

Visual Novel base eroge like Kamidori Alchemy Meister and Utawarerumono manage to handle this part, but they sacrifice the erotic focus.

The SEQUEL RPG series is probably the most evident version of shoe-horned romance for the player to strive towards.

Sadly even the larger games tend to have crap romances. Well... it's usually better than FeMC orc gangbang games tho.
 

Ninja_Named_Bob

Mystic Girl
Joined
Feb 2, 2014
Messages
725
Reputation score
381
No, I have to disagree there.

Alice seems like she has everything together and knows exactly what she wants, but even she struggles throughout the story thematically.
They both rely on and support each other.
I have to largely disagree with this. Our introduction to her is her falling from the sky, and either a) murdering the shit out of Luka for not helping her, or b) forcing him to cook her a meal if he does. In both cases, the introduction says it all. She was either taking on Illias (unlikely), or got Team Rocket'd by one of her knights to where Luka is, for the sole purpose of travelling the world and seeing how fucked things are. Also, she does a shit job of keeping her identity secret. If her plan was to check out how well Monsters and Human's are getting along without her presence affecting what she witnessed, she did a shit job. In terms of "everything together," she is presented as far from it.

Alice is a traveling companion and teaches Luka skills. She's also able to challenge Luka's preconceived notions about heroism, and force him to confront his conflicting ideologies regarding Illias and monster human cooperation. Saying she's a tolerable suitcase I think really undermines her importance to the plot and to him.
I would say she doesn't force him to confront anything. She more/less asks him why he would give two fucks about either the harpy village, or some bandits, or any other seemingly small matter. Luka's capacity to help is deeply rooted in his ideology. Only during the Plansect arc do we even see him question his ideology, and that's less because of her and more because he is faced with an unwinnable situation. Alice even gives him a non-answer, as if to say "yeah, this is your mess. You figure it out." She even tries to discourage him in the coliseum, which leads to a bad end.

I'll grant you that she teaches him skills, but that's kind of a non-sequitur, since we can assume he would have eventually learned to not suck with the sword. Hell, we learn very early on that he "sucks" because he's trying not to hurt the monsters.

One of the best aspects about this romance is that it goes both ways. Alice starts off cool and aloof. Not truly knowing what she "wants" as the monster lord. Traveling with Luka and seeing him struggle while chasing his dreams inspires her to dream big and also think that human monster cooperation is an achievable dream. Luka is weak and naive to start. Alice being with him gives him more insight on monster society and her challenging him really forces him to reconcile his beliefs and grow as a person.
Alice isn't cool and aloof. I mean, it's the impression she wants to present, but her constant pressing on why he does side-quests and more/less mocking his faith in Illias does little to sell her as anything aside a mild nuisance. I was waiting for the scene where he tells her to fuck off because her constant condescending attitude is clearly a front for her own indecisiveness and lack of experience in the real world. And this would be coming from the most sheltered person in that world. I think Luka was already on the path to reconciling his beliefs, although it could be argued that the scene where he nearly quadruple giga's his uncle is the second moment he's faced with a moral conflict. Illias's beliefs inspire terrorism and mistreatment of monsters. Plansect showed him that even monsters can be incredibly shitty to each other. Only in dealing with his uncle does he need Alice to interject, and only because he had already resolved to see his dream through.

Alice herself had already wanted cooperation. She simply needed to see the world and decide if sacrificing herself for the sake of such a dream was worthwhile, or if she would be wasting her time and there was no reason to pursue that dream. In terms of "weak", Luka is a capable swordsman, perhaps on par with his dad's early hero days. Naive, sure, I'll grant you that. Both were incredibly sheltered, though, since Alice herself mentions she spent most of her life in the castle.

They also have a lot of cute moments together like the haunted mansion, Alice's jealousy by the end of Part 2. When you win some matches, she starts saying, "couldn't you have won easier?" (especially to the blonde lamia) or stares at you when other girls show an interest in you in Part 3.
I'll give you those. I think she should have made her feelings more explicit, though, during the mermaid marriage quest. It just feels like a moment of unnecessary grumbling when she's pretty much resolved at that point to harvest that shota's love juice.

Both characters are emotionally attracted to the other, and both characters support the other. I think this was a really well done one.
I would argue that the attraction is built more through struggle (being travelling companions and war heroes, of sorts) rather than a real emotional bond. Alice quite clearly forces Luka through indirect pressure to keep her around. Even when she willingly offers to leave when her identity is revealed, you can tell Luka only keeps her around because there could be some long-term benefit to having an authority as high as her around. Obviously, that comes into play maybe a few times, but never really amounts to more than a few arcs being resolved with a preferable outcome. I'd say Deus Ex Alice, but Luka is maybe two or three times in a spot where he can't win and needs her to step in. In terms of support, again, Alice gives the bare minimum. Luka is just suffering some serious Stockholm syndrome.

If you have a gutteral negative reaction to TsunDeres tho, I can forgive you for missing out on the characterization here.
I mean, I believe I mentioned the comparisons between Bakemonogatari and Bunnygirl Senpai. The former prominently features a tsundere in a relationship with the main character from the second or third episode, onward. There's even an arc where the best friend harem interest is rejected because of the inherently toxic relationship between the mc and his tsudere. Senjoughara is barely functional as a person, let alone good girlfriend material. I don't mind the tsundere as long as her personality doesn't start and end at the most basic traits.

Alice's characterization is fine, but nothing special. contrary to my profile pic, I find her to be the worst character, and we're counting Erubetie and Beelzebub in that list.

This might partially just be a time thing.
Not all games aim to be large. The shorter ones can't do organic romance as the feelings can't build up over time.
I would have to ask what qualifies as a shorter game. I remember spending hours on my grand-parents' computer playing Angel Sim (my dad was a cheap fuck), and that game could be finished within an hour, at most. Obviously, that's a bare minimum example given it was an otherwise mediocre flash sim, but there you go.

Visual Novel base eroge like Kamidori Alchemy Meister and Utawarerumono manage to handle this part, but they sacrifice the erotic focus.
I think the issue is less about losing focus and choosing what to focus on. I haven't played Kamidori Alchemy Meister or Utawarerumono, but I have played a few games that have dual romance options and erotic content. I think the balance emerges from knowing what kind of game you want vs how to drive the narrative. Most western devs nowadays just want to do porn parodies or shitty rpgmaker games that border on just another indie game among the existing multitude. Those that do want to do "proper" hentai games either have niche fetishes that turn audiences away, and/or their art ranges from really bad paint art to uncanny valley 3d models. I commend that group because they at least know who their content is supposed to cater to. If I wanted a shitty story with mild fan-service, I'd play a one of the existing steam vn's.
 

TheUnsaid

Well-known member
Joined
Dec 28, 2019
Messages
1,481
Reputation score
574
Our introduction to her is her falling from the sky, and either a) murdering the shit out of Luka for not helping her, or b) forcing him to cook her a meal if he does. In both cases, the introduction says it all. She was either taking on Illias (unlikely), or got Team Rocket'd by one of her knights to where Luka is, for the sole purpose of travelling the world and seeing how fucked things are. Also, she does a shit job of keeping her identity secret. If her plan was to check out how well Monsters and Human's are getting along without her presence affecting what she witnessed, she did a shit job. In terms of "everything together," she is presented as far from it.
I said she "looks" like she has her shit together. Not that she actually does.
Also, yeah she does a shit job of keeping her identity a secret. The game explicitly tells the player who she is during the Nanabi fight which is in the first continent.

Her plan at the beginning wasn't to check on the monsters and humans.

She actually has no plan at the beginning. She hates herself for what she did after finding her mom dead and confronted illias and lost. She doesn't actually know what she really wants to do until she travels with Luca.

I would say she doesn't force him to confront anything. She more/less asks him why he would give two fucks about either the harpy village, or some bandits, or any other seemingly small matter. Luka's capacity to help is deeply rooted in his ideology. Only during the Plansect arc do we even see him question his ideology, and that's less because of her and more because he is faced with an unwinnable situation. Alice even gives him a non-answer, as if to say "yeah, this is your mess. You figure it out." She even tries to discourage him in the coliseum, which leads to a bad end.
Her asking why he cares about the harpy village, some bandits and those other small matters is just to show a difference in character and values. Her asking allows Luka to answer that it's because he's a hero and that's what a hero should do. Without her the concept that hero's help people wouldn't be deconstructed.

Bro, Alice forces Luka to think about shit all the time. In Harpy village, if she wasn't there, Luka would've just fought the harpy's by himself end of story. He wouldn't know that the village had already sent tens of heroes before him, and the village would not have been inspired to try to solve the problem on their own. In fact, he'd probably lose there, because it was the distraction that the villagers caused that allowed him to even reach the harpy queen in the first place.

Alice forces Luka to think about the quests of the 4 wise men, saying that he shouldn't just trust the pope who "lays the path of the hero" out in front of him, but figure it out himself. She gives him insight on the past heroes and he needs to do research to figure out the way forward.

No, I really think you're downplaying her involvement in the narrative. Like she's a considerable force that very heavily impacts the narrative for the good.

I'll grant you that she teaches him skills, but that's kind of a non-sequitur,
Bro no it's not. Learning new skills in MGQ for Luka was an effort. Even something dumb like meditating was inspired by her.

Alice isn't cool and aloof. I mean, it's the impression she wants to present, but her constant pressing on why he does side-quests and more/less mocking his faith in Illias does little to sell her as anything aside a mild nuisance.
Bruh... How does that contradict with the personality traits cool and aloof XD?

I was waiting for the scene where he tells her to fuck off because her constant condescending attitude is clearly a front for her own indecisiveness and lack of experience in the real world. And this would be coming from the most sheltered person in that world. I think Luka was already on the path to reconciling his beliefs, although it could be argued that the scene where he nearly quadruple giga's his uncle is the second moment he's faced with a moral conflict. Illias's beliefs inspire terrorism and mistreatment of monsters. Plansect showed him that even monsters can be incredibly shitty to each other. Only in dealing with his uncle does he need Alice to interject, and only because he had already resolved to see his dream through.
Dude she was right on all of her criticisms.
It's not like she criticized him on things he was good at.

I'm thinking back but in the beginning of the game, she criticizes him for wasting the salt on the slug monster, and immediately trying to help the harpy village and stuff like that.
Her criticisms got him to actually consider her words and pushed him into different actions.

It's not like she was fully critical the entire time either. She complimented him on his cooking, personality and steadfast nature.
_________

Hmm... I don't think I'll respond again for fear of this being too offtopic but I don't think we'll agree on this one.
 

goodolrub

Jungle Girl
Joined
Mar 30, 2012
Messages
274
Reputation score
67
actually,i like that concept of dominating a monster girl so she follow you around,but you can be "dominated" by one and its gameover because it means the end of your quest.pretty nice,it makes the protagonist less beta.
 

Ninja_Named_Bob

Mystic Girl
Joined
Feb 2, 2014
Messages
725
Reputation score
381
I said she "looks" like she has her shit together. Not that she actually does.
Also, yeah she does a shit job of keeping her identity a secret. The game explicitly tells the player who she is during the Nanabi fight which is in the first continent.
Earlier than that, actually. Putting together the clues isn't hard when you consider that Granberia and the Harpy Queen are both surprised to see her, which suggest she's not exactly someone who belongs on that island. The fact that Tamamo basically reveals it to Luka to next to no fanfare from Luka (his reaction was basically, "yeah, and..?" iirc) indicates that in-story, it was pretty obvious since Iliasburg.

Her plan at the beginning wasn't to check on the monsters and humans.

She actually has no plan at the beginning. She hates herself for what she did after finding her mom dead and confronted illias and lost. She doesn't actually know what she really wants to do until she travels with Luca.
Kind of both? it's implied she went to fight Ilias, who by that time curbstomped her pretty hard. It didn't make much sense for Ilias to keep her alive aside as a way to test Luka, though that plan in itself ran the risk of failing horribly. If Paradox is any indication, that seems to be the case ad infinitum. Alice does at one point state that she's interested in checking things out, though that could have simply been her excuse from the get-go.


Her asking why he cares about the harpy village, some bandits and those other small matters is just to show a difference in character and values. Her asking allows Luka to answer that it's because he's a hero and that's what a hero should do. Without her the concept that hero's help people wouldn't be deconstructed.
But, it works out, for the most part. Plansect and maybe two other instances are where his concept of heroism is tested, and not because she bugged him about it. For the most part, her inquiries don't really affect anything. Luka has an ideal he tries to live up to, and her contribution during Plansect and the Ant invasion amounted to "bruh." I harp on Plansect because it was legitimately the one time where she should have been more helpful. She did press him on whether he could qualify "good" and "bad" as objective truths when he was witnessing nature in action, despite how amoral it appeared.

That said, it was a good character-building moment. Luka couldn't come away with an answer aside "fuck it, everyone is sealed," which is a temporary solution, at best. Even Luka recognizes there was no simple answer that he could measure against his own morality. Either one tribe starves, or the other remains the prey indefinitely. Alice didn't really offer much aside asking Luka about his own morality. Obviously, he would have arrived at that conclusion himself.

Bro, Alice forces Luka to think about shit all the time. In Harpy village, if she wasn't there, Luka would've just fought the harpy's by himself end of story. He wouldn't know that the village had already sent tens of heroes before him, and the village would not have been inspired to try to solve the problem on their own. In fact, he'd probably lose there, because it was the distraction that the villagers caused that allowed him to even reach the harpy queen in the first place.
We see that Luka is aware of shit, a lot of the time. Just like with Alice being the monster lord, it really depends on whether he figures it's worth bringing up or not. Obviously, in this instance, if he sensed that the Queen was holding back, he wouldn't take her not being sealed the first time as him not hitting hard enough. He was hopeful and probably wanted to prove he wouldn't back down despite the threat of rape, so that he could talk to her. Alice's presence didn't even matter at that time. She came out of hiding and the Queen even seemed interested in what she would do. Alice's response basically solidified that the Queen could have gone hard mode from the beginning, but she chose to listen and discuss the issue with the villagers rather than activate the Exterminatus.

Alice forces Luka to think about the quests of the 4 wise men, saying that he shouldn't just trust the pope who "lays the path of the hero" out in front of him, but figure it out himself. She gives him insight on the past heroes and he needs to do research to figure out the way forward.
I think even Luka recognized it was a dumb premise for a trial. He's just so invested in the role that any opportunity to get stronger (no matter how snake oil) is worth considering. Alice breaking the sword and suggesting the four spirits just had the benefit of being legitimate.

No, I really think you're downplaying her involvement in the narrative. Like she's a considerable force that very heavily impacts the narrative for the good.
That's debatable. She's a plot device with a complex, sure. In terms of narrative relevance, you could have replaced her with a talking guide book and Luka would have accomplished the same shit with less burden.


Bro no it's not. Learning new skills in MGQ for Luka was an effort. Even something dumb like meditating was inspired by her.
She actually marvels at his ability to master meditation fairly quickly. A few times, he masters skills fairly quickly, faster than most. Even Granberia comments that his mastery of the quadruple giga is impressive. A skill he learned literally hours earlier, and even the creator of the skill is impressed by his progress.


Bruh... How does that contradict with the personality traits cool and aloof XD?
"Cool" implies she's chill about shit, religion included. The whole "as long as you don't try to convert me," argument comes to mind. In terms of "aloof", she really isn't. She makes a point of stating she won't get involved with Luka's fights early on, and then breaks that promise not a day later. Someone who is aloof would watch either from afar or in plain sight. The fact she feels obligated to step in with the Harpy Queen and then do nothing significant shows she's indecisive and impulsive. That's a bad combination. She only becomes more decisive in part 2 when the fate of the world is on the line and/or because Luka has influenced her personality so much.


Dude she was right on all of her criticisms.
It's not like she criticized him on things he was good at.
Not really. She criticized his ideal of heroism from the beginning, which was both unfair and quite rude. Luka was, for all intents and purposes, naive. So was she. Her only experience with heroes was that one time her mom decided to sacrifice herself, and the heroes in that instance (including Luka's dad) were racked with guilt over killing a monster who clearly wasn't as invested in the fight as they were. She wanted peace, and only in the aftermath did they realize that. They even lamented the fact when they realized that monster lord had a child.

Luka has another moment of self-reflection when confronting Lazarus about Ilias Kreuz. Rather than lamenting his betrayal of his and Marcellus's ideals, Lazarus throws it back in Luka's face. Without Alice there, Luka might have murdered the man or walked away and abandoned his quest after realizing that his uncle was right. Instead, Alice steps in and gives Luka a non-answer and reassures him of his moral superiority, despite the fact that none of what she says actually means anything. Without her, Luka would have had to come to a real answer. She just gives him an out that reinforces his own beliefs rather than challenges them.

I'm thinking back but in the beginning of the game, she criticizes him for wasting the salt on the slug monster, and immediately trying to help the harpy village and stuff like that.
Her criticisms got him to actually consider her words and pushed him into different actions.
Luka showed himself as a capable fighter, by Alice's own observations. She asks if he's so skilled, why he fights so sloppily. He answers that he's trying not to kill any monsters despite the danger to his person if he loses. This prompts Alice to give him the Angel Halo, so he can fight without holding back. Him learning subsequent skills is due to practice and natural talent, which Alice and others comment on frequently. Even Granberia admits at one point that she never roflstomped him into submission from day one because he showed incredible potential.

The Harpy Village matter, he had always intended to try and talk things through. Many of the conflicts that involve monsters that are morally-ambiguous and/or not outright villains, Luka had the intent of trying to get through to them through his words. Hell, when Sara is kidnapped, his first thought is to negotiate her freedom and a mutually-beneficial peace. Beelzebub is one of the first few times he abandons the "talk it out" strategy to deal with the issue. And, as I said, the few times Alice stepped in, she didn't do anything meaningful. Harpy Village, her presence dissuaded the Queen from going full power on Luka and to consider listening only as a reaction. Alice reassuring her of zero fucks given did nothing to change the outcome, either way.

It's not like she was fully critical the entire time either. She complimented him on his cooking, personality and steadfast nature.
His steadfast nature was a point of contention for half the series. She did compliment his cooking, sure. His personality irked her some, too. Only when she had stockholm'd him for so long did she grow fond of his quirks.

I also feel we've gotten a bit off-topic for the thread. We can discuss this further in pm's, if you want. You're right that we won't agree, but that's the benefit of debates. Both sides can keep their position without sacrificing their integrity.

actually,i like that concept of dominating a monster girl so she follow you around,but you can be "dominated" by one and its gameover because it means the end of your quest.pretty nice,it makes the protagonist less beta.
I think a protagonist can be alpha without sacrificing his self-respect. Having a harem of monster girls around to do your bidding, it feels incredibly beta. If you're confident in your skills, why do you need a bunch of chicks to be around? I can understand the odd special role, but not an entire city's worth of backup.
 

Tenma

Active member
Joined
May 15, 2018
Messages
292
Reputation score
180
Well ending this off topic tangent.

Smol brain: Debating the Alice x Lukas relationship.
Awakened brain: Illias ending in the second part of MGQ is the best ending.
Ascended brain: Worshipping Illias will result in you ascending to MGQ heaven for some eternal love-making with the Cupids.
 
Top