Kenkou Cross once got criticized for the dubious quality of some of his writing and associated pedo tendencies.I feel like that's a reference to something I don't quite understand.
Whoah that's a big statement.Japanese artists to be more like western artists. Western art is fucked because the culture is fucked.
I agree.Kenkou Cross doesn't owe us any explanation.
I was warned by Patreon's management to delete adult content, so I deleted the naked Belzebub images.
Patreon can be browsed by minors, and the payment processors are very strict when it comes to the platform. SInce they work with Paypal who's notoriously VERY wary of adult products because of how often people "regret" purchasing adult products and asking for refunds, Patreon has to be very conscious of adult content being viewable by anybody.Hmm.
Wonder why he decided to update Ghost of all monsters?You must be registered to see the linksandYou must be registered to see the linksgive a preview of the Ghost:
View attachment 40408
I mean he said he'll "try" to do every monster which is a pipe dream in a pipe dream at his pace and especially so if he wants to do it dual language.The post itself seems to imply that the Ghost will be in it, but not for a while. But who knows if that's some kind of translation error or not. I am assuming the cow is next, and that makes sense given the setting the demo leaves us. Very grassy and rural. A ghost being around that area doesn't, though. Perhaps Kenkou is busy planning out where he wants his game to go ahead of time, and got struck with inspiration to redesign. Well, I'm just speculating.
It's titled "Monster Girl Encyclopedia RPG Production diary 007" and on Ci-en, it includes the tag for the game.Wonder why he decided to update Ghost of all monsters?
There are way worse looking monsters like the bee-girls... Actually a lot of the insect girls need updates. Ghost was fine.
That being said, she hasn't been revealed for the game but for MGE in general.
This information doesn't pertain to the game at all sadly.
Ah. I'm gonna admit I derped and didn't even look at that.It's titled "Monster Girl Encyclopedia RPG Production diary 007" and on Ci-en, it includes the tag for the game.
181 out of 336 hours, kinda impressive.You must be registered to see the links
After over 3 years, an update! KC says he's been focusing on the game since (last?) October. He posts a screenshot of his Steam playtime, presumably reflecting his work on the game:
View attachment 51435
The text says:
Play Time
Last 2 weeks: 181 hours
Total: 3,916.5 hours
While I appreciate him giving some update at least, I wish he included actual art from the game in progress.
You must be registered to see the links
After over 3 years, an update! KC says he's been focusing on the game since (last?) October. He posts a screenshot of his Steam playtime, presumably reflecting his work on the game:
View attachment 51435
The text says:
Play Time
Last 2 weeks: 181 hours
Total: 3,916.5 hours
While I appreciate him giving some update at least, I wish he included actual art from the game in progress.
181 out of 336 hours, kinda impressive.
But lack of any concrete stuff is worrisome.
at 182 it would be an average of 13 hours per day, which I can see Japanese and Chinese doing. Now the question still remain, was it 181 hours of work or wasting time? mix of both? worked on something else?This is a trick pay-tree devs stumbled onto. The screenshot supposedly legitimizes their claim to people who've never heard of photoshop.
As I alluded: they don't even need to have the program open, just edit the screenshot with photoshop. The only way to substantiate that they've been working on it is to show the result.at 182 it would be an average of 13 hours per day, which I can see Japanese and Chinese doing. Now the question still remain, was it 181 hours of work or wasting time? mix of both? worked on something else?