sickle
Jungle Girl
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Main fetishes: Energy drain, rape by tentacle/slime, rape by human, light ryona
Secondary fetishes: Hypnosis, yuri, futanari on female, vore, milking, breast size manipulation, electrocution…
Magical girl Haltiel is the heroine that bravely and selflessly protects the people of Sky Frost City from the regularly-appearing energy sucking monsters.
She's also a reasonable candidate for being the single fictional character most frequently depicted getting her tits and face sucked by monsters, but you know bad ends don't count, she never canonically loses.
Haltiel R2 a sequel to Haltiel R and the fourth Haltiel title — fifth if you count the next-latest, spinoff Ria and Fortu.
It's quite a departure for the series. While Haltiel R or Ria and Fortu had roughly the same amount of porn as this, they were also relatively full-fledged Rpgs, which required some exploration and had some tough bosses battles. This one, instead, is simplified and linear, roughly one quarter of the length, and essentially presents no challenge, even in the postgame. Your mileage may vary if that's better or worse.
Plot
I might be the foremost english-language expert on the Haltielverse, should I be proud?
Last we saw Haltiel, she had won against impossible odds and defeated the terrible Memorian, resurrector of monsters, and all his evil minions — including the strongest one, the reality-altering book that could grant one a god-like power. So it's all fine.
Except the book is back, and causing danger and generating monsters again. Which should be impossible, everyone is very confused.
So Haltiel — with the support of her midget sidekick, the blue-haired Lapis — once more rushes to protect the people of Sky Frost City from the energy draining monsters, by facing those monsters herself. Let's hope she doesn't get a bad ending.
That's all the plot you actually need, if you don't care for spoilers I just wanted to add for the record that it turns out it's all Ria's fault. Yes. She's just that damn stupid.
If I got it correctly, the trouble here stems from the finale of Ria and Fortu, where Ria uses the clever trick of fighting the villain in a different world, happens to pick the Haltielverse, and now she fucked up the timeline and made the book come back. The final boss is another Time Stone user, like Ria.
Except the book is back, and causing danger and generating monsters again. Which should be impossible, everyone is very confused.
So Haltiel — with the support of her midget sidekick, the blue-haired Lapis — once more rushes to protect the people of Sky Frost City from the energy draining monsters, by facing those monsters herself. Let's hope she doesn't get a bad ending.
That's all the plot you actually need, if you don't care for spoilers I just wanted to add for the record that it turns out it's all Ria's fault. Yes. She's just that damn stupid.
If I got it correctly, the trouble here stems from the finale of Ria and Fortu, where Ria uses the clever trick of fighting the villain in a different world, happens to pick the Haltielverse, and now she fucked up the timeline and made the book come back. The final boss is another Time Stone user, like Ria.
Gameplay
So, you've never been a magical girl before, and want to defeat the evil monsters?
As said, this game is far shorter and easier than the previous. Not my taste, ymmv.
While, as I said, it's trivial, it still has a good chunk of text, and some of the trivialities take the form of text hints explaing the boss' gimmick right before the boss, so you might not want to miss the translation. MTool works flawlessly.
You start in Haltiel's base, on top you have shop and services, on bottom warps to the various missions. There are, I think, 4-5 ultra-short missions, with 3-5 fights each, then a postgame short dungeon where you fight some variation of Memorian.
It's all very short, very linear. Most of the levels, instead of Haltiel R's pointless random battles, are only "avoid the monster" affairs — that's a good new idea. Haltiel never levels up, although she gains equipment as the game progresses (speak to the green haired girl in your base after each mission for accessories). Haltiel has her regular attack and a few of her staple spells and abilities, with some interesting variations — for example, several of her abilites power up if you accumulate more TP than needed, such as her healing spell consuming 10 TP but healing mana as well if you have at least 30 TP without extra cost.
All monsters have h-attacks which you can avoid by using by using the "guard" command when you see the tell (it's some kind of light swirl around the monster). Or just, y'know, all the time, since it lasts 3 turns, if you keep yourself buffed you'll never get caught.
Fitting for the character who had the best dungeons in Haltiel R, Lapis has probably the most interesting mechanic in the sequel. The way it works, every level has an unavoidable trap that will put Haltiel in a difficult hentai grab, and every level has a Lapis section where your midget sidekick will get rid of that for you behind the scenes, so you can humiliate the main villain.
Lapis plays slightly different from Haltiel — she's a magic specialist, unlike sword-wielding magical warrior Haltiel, and her primary offensive will be rushing the enemy with her powerful spell instead of attriting them like Haltiel does. Neither girl will have particular difficulties, game's very trivial.
The only missable in the game is a powerful accessory that rises your resistances. You get its three parts by complete all Lapis sections then talk to Lapis in the base, talk to your other loser magical girl friends who barely showed up in your base at the end of the game, and finally defeat the boss on the right in the bonus dungeon. You can then have the white haired yuki-onna assemble it for you.
While, as I said, it's trivial, it still has a good chunk of text, and some of the trivialities take the form of text hints explaing the boss' gimmick right before the boss, so you might not want to miss the translation. MTool works flawlessly.
You start in Haltiel's base, on top you have shop and services, on bottom warps to the various missions. There are, I think, 4-5 ultra-short missions, with 3-5 fights each, then a postgame short dungeon where you fight some variation of Memorian.
It's all very short, very linear. Most of the levels, instead of Haltiel R's pointless random battles, are only "avoid the monster" affairs — that's a good new idea. Haltiel never levels up, although she gains equipment as the game progresses (speak to the green haired girl in your base after each mission for accessories). Haltiel has her regular attack and a few of her staple spells and abilities, with some interesting variations — for example, several of her abilites power up if you accumulate more TP than needed, such as her healing spell consuming 10 TP but healing mana as well if you have at least 30 TP without extra cost.
All monsters have h-attacks which you can avoid by using by using the "guard" command when you see the tell (it's some kind of light swirl around the monster). Or just, y'know, all the time, since it lasts 3 turns, if you keep yourself buffed you'll never get caught.
Fitting for the character who had the best dungeons in Haltiel R, Lapis has probably the most interesting mechanic in the sequel. The way it works, every level has an unavoidable trap that will put Haltiel in a difficult hentai grab, and every level has a Lapis section where your midget sidekick will get rid of that for you behind the scenes, so you can humiliate the main villain.
Lapis plays slightly different from Haltiel — she's a magic specialist, unlike sword-wielding magical warrior Haltiel, and her primary offensive will be rushing the enemy with her powerful spell instead of attriting them like Haltiel does. Neither girl will have particular difficulties, game's very trivial.
The only missable in the game is a powerful accessory that rises your resistances. You get its three parts by complete all Lapis sections then talk to Lapis in the base, talk to your other loser magical girl friends who barely showed up in your base at the end of the game, and finally defeat the boss on the right in the bonus dungeon. You can then have the white haired yuki-onna assemble it for you.
Hentai
Oh, you wanted to be a magical girl specifically to get tentacled? Sorry, I misuderstood.
Gallery is to the right of the base, you can't miss it. It will be populated with every monster you defeat, seeing the defeat scene is not required.
In the gallery, you can watch the CGs for all in-battle and bad ending rape & draining, but you can also refight the monster to see them all in context.
I'm attaching a full save to the next post if you just want the gallery.
In the gallery, you can watch the CGs for all in-battle and bad ending rape & draining, but you can also refight the monster to see them all in context.
I'm attaching a full save to the next post if you just want the gallery.
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