Kredin
Lurker
- Joined
- Jun 8, 2012
- Messages
- 17
- Reputation score
- 13
A full unlocked gallery in a demo? That earns my respect.
Galleries in demos can be risky if you're absolutely 100% sure you're going to finish making the game 'and' charge a good buck for it, since you're basically giving away most of the content
right up front, and thus might discourage people from wanting to spend any money on more. (With the exception of projects that whole-heartedly promise over 2x the amount of new content than whatever was released in the demo)
But galleries in demos where the dev might mysteriously disappear, or lose interest and start making another game leave a positive impression (You know, like 90% of new devs these days), because even if you stop development, you've left behind a metaphorical gift basket of content in your wake, leaving those who enjoyed it with a good impression of you and your work, thus encouraging people who did enjoy your old discontinued work to eagerly jump on the bandwagon when you decide to make a new project.
Well, I wouldn't call the current public build a demo, since it's more than 50% of the overall content. This version of the game will be free anyways, right now the Patreon build is the latest, and the public version is just delayed. Each time a new Patreon build is released I release the oldest Patreon build as public.
If I ever get to making a paid version, it will be after I finished this and maybe then I extend this game with more stuff. I don't know yet though, now I want to finish this first.
Also, I know words don't mean much, but the latest Patreon build is about 75% finished. At this point, I don't want to leave this game unfinished, when I'm so close to being finished (well except I get run over by a car or something lol).