T20
Jungle Girl
- Joined
- Oct 28, 2012
- Messages
- 44
- Reputation score
- 5
Youre wise beyond your years! Always found it a strange argument when h-game makers were complaining about the GOR style mechanics or the likes. Its one of the few H-game specific elements that makes sense. It CAN combine gameplay, story and smut into one mechanic. Of course if its not the style of game ya making (i.e. with rape elements) it does not make sense. But at least it makes more sense than fucking combat-sex.For the most part nothing is like it will be in the game's intended format because none of the stats are implemented.
The game won't really have a struggle mechanic like the one in the game now.
That said, I think almost all struggle mechanics based on mashing, quicktime events, rhythm, are all equally pointless.
It's sort of like how some of the best H RPGs are ones with almost no combat. If you aren't going to put in something meaningful, at least put in something that isn't slow and tedious, or adding challange out of the player's hands. Otherwise people will just cheat or use saves. The gameplay has to add to the H in such a way that playing is more fun "and" a better way of experiencing the H than cheating or saves.
I have the same mentality about struggle systems. To me, an actual struggle system should be tactile, based on visual character animation, or based on thematic stats that have more than one desirable outcome other than sex/no-sex. Because I can't do anything meaningful yet, I prefer to at least make it simple and easy, and mashing is at least slightly tactile, whereas quicktime events are not. At this stage people only care about H, and so it's better to just give players the choice in a slightly thematic way.
Really interesting read, particularly the bit you mentioned about creating, growing, shrinking, and destroying areas. Does this mean you'll need to create a bunch of modular zones that can grow/shrink/appear/disappear, or are you planning something more complex like procedural generation? I'm guessing the latter is very hard to pull off.
How has this idea not been implemented in a hentai game by now? hahaHaha, a novel thought on that. When the MC gives birth, items pop out! Would be a great way to tie H content into gameplay.
Really enjoying your game so far, has a really nice art style and feel to it. Also enjoying how fast you're putting out updates keep up the good work.
You mentioned there will be a pregnancy system at some point, what do you have in mind for it? Is there a consequence to it or is there something you can do with the child?
It has, an old and honestly kind of crappy Hjrpg that's name escapes me has that system, others where having kids means they give you gifts.How has this idea not been implemented in a hentai game by now? haha
How to access stat screen. Enter doesn't work with v19