Re: [ACT] Masamusume Demon Moon and Ushiero Bunny-Knight
haha well i did sorta say in the first post, but i can repeat it again
basically ushiero bunny-knight started small, but as i worked on it, i felt like it was getting to big and complicated, which is a really big problem when its my first game, so i dont know, in the last days of feburary i was playing a bunch of alien soldier and majuu ou, and i don't know after i just suddenly got really inspired and spent a few days working on what would become masamusume, but during that time i managed to keep the concept really basic while still having fun spriting my ideas, so thanks to that, masamusume stayed pretty basic, and felt more completeable in compirason to ushiero, of course i still really want to finish ushiero, but first i wanna make something small, cause ive fallen countless times into the "magnus opus" game trap that a lot of other devs also fall into