NiGHTS4life
Sex Demon
- Joined
- Mar 16, 2012
- Messages
- 274
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- 208
All you need to do is drag it into Baka.Loader2 if you have it (If not check one of the Megas in the 1st page. You can find a copy there) There is no need to open it by itself as it won't work this way.
baka.loader.2
can't play the new format *.bct only standard *.swf
if you remember baka.loader.1.4 it used the load mechanism as bct.player.
while baka.loader.2 loads the *.swf directly from the hard drive, bct.player loads the *.bct into the memory. the *.bct file contain all data, both the game and additional data such as cover image, author, descriptions and more.
the flash component is not done by me, its adobe macromedia flash. i can't control it fully. i can choose to let the flash loads from the hard drive or from the internet. with bct.player i use the latter. i open a port and make bct.player into a http.server (but only locally, using 127.0.0.1/localhost) i then call macromedia flash to load a http link. doing so, i don't need to extract *.bct into the hard drive wasting time and hard drive space. its faster and actually more compatible with macromedia flash as it designed to be used in http.
i can not change this, you need to deal with the new method. but im sure you will get used to it, like you did with baka.loader.1.4 and MnF Server.
Really? It's working fine for me.Imgur is down currently, but when I get out of classes I will upload the pictures from yesterday and today.
I have a gift for all of you!
Officer Juggs
You must be registered to see the links
BCT has done it again so hope you show your thanks in any way you can think of so it motivates BCT
This gift also comes with a message so please read through this.
this version contain the Bct.Player to run the *.bct game.
because the player is still in alpha, i decided to make it run the game immediately instead of the command-line (like baka.loader.2)
so, just run Bct.Player to play the game.
a warning, Bct.Player will open a local port, that port is only used by the program and will not do any kind of external communication. this is similar to how baka.loader.1 worked. that means, when you run the program windows firewall will give you a warning about that, you need to allow that (just locally). if the game dont start, rerun Bct.Player, since it time-sensitive if you don't allow communication at run-time.
Hey people,
Serega has released a promotional image for his next release, Star Moans: Rey's New Powers
You must be registered to see the links
He also said we are free spread this image over the internet, as he feels it can help the site.
Hey people,
Serega has released a promotional image for his next release, Star Moans: Rey's New Powers
You must be registered to see the links
He also said we are free spread this image over the internet, as he feels it can help the site.
What do you mean by that? Its nothing new that we're seeing a preview of a MNF game through IMGur. In fact Haseo uses it all the time.
baka.loader.2
can't play the new format *.bct only standard *.swf
if you remember baka.loader.1.4 it used the load mechanism as bct.player.
while baka.loader.2 loads the *.swf directly from the hard drive, bct.player loads the *.bct into the memory. the *.bct file contain all data, both the game and additional data such as cover image, author, descriptions and more.
the flash component is not done by me, its adobe macromedia flash. i can't control it fully. i can choose to let the flash loads from the hard drive or from the internet. with bct.player i use the latter. i open a port and make bct.player into a http.server (but only locally, using 127.0.0.1/localhost) i then call macromedia flash to load a http link. doing so, i don't need to extract *.bct into the hard drive wasting time and hard drive space. its faster and actually more compatible with macromedia flash as it designed to be used in http.
i can not change this, you need to deal with the new method. but im sure you will get used to it, like you did with baka.loader.1.4 and MnF Server.
Hey Guys! It's been a while but I've been thinking a lot recently with MNF and a while back I did the top 12 worst MNF games ever and I am thinking of now doing their top 10 best. Now how I will do this list is that if there was a series made after it, it get's bonus points and if it was just a single game, it get's its own spot. What do you guys think?