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Re: Member Announcements Thread
The skill and ability trees aren't as impressive as you might think. What you're seeing right now is what you get for the entire game, except unlocking another 4 with a specialization. Also, generally, the specialization talents seem to suck except for the rogue ones.
To illustrate: I'm playing a mage right now, and when I took Shapeshifting I thought "Well, no more getting killed in three hits when they get up close for me!" I was wrong. I managed to cast the bear transformation ability (which takes like 10 seconds and can be interrupted by taking 20 damage) and turned into a giant grizzly bear, and proceeded to maul one of the rogues surrounding Alistair as he desperately tried to survive. I did 1 damage per hit, and when the rogues downed Alistair they immediately turned and killed me in about four seconds.
The special abilities are largely hit or miss, some of them being useful (fire ball, cone of cold, bard songs) while the rest are completely and utterly useless (chain lightning, shield bash.) The skills are all worthless except for survival on one character, persuasion on your main, and a rogue with lockpicking. Far as I can tell, the rest are meaningless, and I've never used alchemy once so far.
Also, why is it that Bobo (the dog) does more damage at level 9 (per hit) then Shale, a level 12 golem?
I've actually tried that and I can tell you from personal experience that it works like a charm. You should try it as well, let us know how it goes.
So.... Dragon Age. I played for ten or fifteen minutes before work this morning and I have to say, it actually looks quite promising. This just might be an Epic Game for Alias. Skill trees / character builds look appropriately in-depth, controls are smooth and easy to master, and here's the shocker: the graphics ARE NOT THAT GREAT.
*doubletake*
WHA?? An EA game with merely okay graphics instead of stunninglysuperbzomgdeliciouscakes graphics??? Dear god, I think EA might not have fucked this game over by getting their greedy little claws into it!!
Haven't got into any combat yet but I'll be sure to let you all know how that goes.
The skill and ability trees aren't as impressive as you might think. What you're seeing right now is what you get for the entire game, except unlocking another 4 with a specialization. Also, generally, the specialization talents seem to suck except for the rogue ones.
To illustrate: I'm playing a mage right now, and when I took Shapeshifting I thought "Well, no more getting killed in three hits when they get up close for me!" I was wrong. I managed to cast the bear transformation ability (which takes like 10 seconds and can be interrupted by taking 20 damage) and turned into a giant grizzly bear, and proceeded to maul one of the rogues surrounding Alistair as he desperately tried to survive. I did 1 damage per hit, and when the rogues downed Alistair they immediately turned and killed me in about four seconds.
The special abilities are largely hit or miss, some of them being useful (fire ball, cone of cold, bard songs) while the rest are completely and utterly useless (chain lightning, shield bash.) The skills are all worthless except for survival on one character, persuasion on your main, and a rogue with lockpicking. Far as I can tell, the rest are meaningless, and I've never used alchemy once so far.
Also, why is it that Bobo (the dog) does more damage at level 9 (per hit) then Shale, a level 12 golem?