I liked the first couple versions, but I'm not really enjoying this one. Going from save anywhere to just the fountains feels like a big step back, and losing health, exp, *and* items when running is also a pain. Why not just one (or preferably none) of those. When I found the first miniboss, I thought it was a new trap and just died to it once the encounter started because I didn't want to farm up however much exp a boss is worth. It felt like the faster option.
Early on, there's also kind of a dead zone if you lose your clothes at low LP. Trying to fight, attacking was pretty much useless and my defenses were low enough I'd need first aid to survive more than a turn or two, but then I'm even further from getting re-clothed. I'm guessing this could change later when you have higher lust, various specials, items, passives, whatever, but in the first few rooms I kind of hit the same feeling I had with the miniboss where it's faster to just give up than run away as things are now.