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ACT Loli Ryona [Mogura Soft] 聖騎士リッカの物語 白翼と淫翼の姉妹 / The Fairy Tale of Holy Knight Ricca: Two Winged Sisters (RJ297937 / RJ363824)


UnexpectedTwist

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Okay, so it wasn't a troll, but instead an impatient post complaining that game development takes too long. All normal here.

EDIT: So a bit after this post, the dev posted another ci-en blog, talking about their booth in a convention, some updates to the male models, new colors for a costume, some teases for future H-scenes in the appended version, and also a poll at the end talking about childbirth scenes. The first talks about how the child should look, ranging from a regular baby to an actual monster egg. The second poll is for if you want to see umbilical cords.
 
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UnexpectedTwist

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You'd be surprised how much an uncensored mod is cherished. And save files are very appreciated for those that don't have time to go through the game.
 

Captainstarfish

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Are you really just copying and pasting posts from one forum to another about this game? You've made the last two identical posts in the f95zone thread as well. Calm yourself, Thomas.
 

derakino999

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is the recent update the rumored BIG one and append that was being worked on, or is this just like a small update and they're still working on the big thing?
because i'm confused at this update, i think i've fucking lost track of things XD
 

UnexpectedTwist

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Seems it's kind of like a relatively big update rather than the appended big one. Here's the patch notes in the version that was updated on DLsite.
○2023/09/24 v1.3.2
・Other minor bug fixes and adjustments
・(Japanese version) Correction of typos
○2023/09/21 v1.3.1
・Fine adjustment of the goblin's motion in the H scene of stage 4
・Adjusted visibility of hit effects
・Fixed an issue where when examining a pillar of light with a description displayed off-screen, the description would not be displayed and the pillar could not be examined again.
・Fixed an issue where the resolution of the displayed still would drop if the quality setting was changed to "Fast" after loading a 2D still (event scenes are loaded at the start) when the quality setting was other than "Fast".
・Improved the phenomenon where the position of moving chains in physics simulation becomes incorrect when switching animations in a 3D H scene.
・Improved the appearance of the Hellbat 3D model deformation and low-poly 3D model.
・Changed the chest armor of "Spirit Armor" to follow the chest and swing.
・Other minor bug fixes and adjustments
・(Instruction manual) Added notes on version downgrades ○2023/08/20 v1.3.0 (only trial version released)
・Updated the version of Unity used for development from 2020.3.24 to 2021.3.29 (To fix a problem with automatic cursor movement and in preparation for the discontinuation of support for Unity 2020)
- Minor corrections to the 3D model of the background of the stage 3 H scene.
・Fixed an issue where the conversation audio would not be played when restarting the action game part of Stage 7 or Stage 11 from the middle.
・Slightly corrected the motion in the middle of the first H scene of stage 8.
・Adjusted the rockfall in stage 11
・Added CG to the event scene of stage 12 (same as the title screen illustration when changing the system voice)
・Added an effect that foretells the location of the falling rock to the stage 18 boss battle.
・Added an event scene after the result of stage 19 (introducing the costume modification system release)
・Stage 21 is divided into two parts (from now on, the numbers after stage 22 are shifted by 1)
- Changed the appearance range of enemies and objects to reduce the processing load in the second half of Stage 22 (formerly the second half of Stage 21)
・In the third H scene of stage 23, the color of the crystal stuck by the sword changed.
・Fixed a bug where the color change of Rikka's leg costume would be incorrect in the second H scene of Stage 23.
・Fixed a bug where the animation of the soldier being tit fucked in the second H scene of stage 23 was misaligned.
・Speed up the stage 24 boss capture attack from the second time onwards.
・Fixed the phenomenon where when continuing to move forward in the upper left of the screen in the final operation scene of stage 24, the player would get stuck on the terrain without receiving damage. ・When the stage clear telop or capture/defeat telop is played while the stage start telop is being played, Fixed a bug where the stage start caption continued to be displayed in a half-finished state.
・Fixed a bug where the rotation of the blowback was maintained when the fall return was activated while being blown away.
-Fixed an issue where 3D models of equipment dropped when defeating enemy characters would sometimes disappear at the edge of the screen.
・Fixed an issue where Holy Knight Rikka would not transition to a falling motion at the top of the jump after a double jump.
- Corrected the timing of the effects and sound effects of Holy Knight Rikka's counter attacks (slashes and thrusts)
-Added a behavior where nearby goblins laugh with a certain probability when a goblin's attack hits the opponent (this was not working due to a bug)
- Added a variation of the skeleton with a hatchet (a small number placed in the final stage)
・Fixed the chase motion
- Corrected the trajectory of the dagger during the robber attack.
・Changed the speed of the village guardian's capture attack.
・Added a counterattack action when the village guardian's capture attack is canceled.
・Fixed an issue where the animation timing of some actions would be off after Inma Miria received a capture attack.
・Slightly strengthened the performance of the angry state while speeding up the orc's angry motion.
・Fixed an issue where the Ghost Hand would move slightly if the main character moved after being released from the Ghost Hand's capture attack.
・Adjusted the texture and shape of Archlich's tentacles
・Fixed an issue where particles of leg costumes would sometimes be generated from incorrect positions during transformation scenes.
・Adjusted the hand shape of the 3D model of the human male character
・Adjusted the texture of the 3D model of the human male character
・Added the movement of the mouth bulge to animations such as female characters' fellatio.
-Improved stuttering in some fellatio animations
- Changed the texture and expression of sweat, tears, etc.
・The belly of female characters such as Rikka was made to sway during event scenes. (Disable dummyParentSpringBoneEnabled in config.txt with false)
- Added a process to slightly flatten a female character with large breasts when she lies on her back.
・Changed the skin texture of Milia (village girl)
・Fixed a bug where button input to move the stage was accepted before and after the item release dialog was displayed on the stage selection screen.
- Changed so that when you press the stage start button while moving between stages on the stage selection screen, the stage you are moving to will start instead of the currently displayed stage.
- Fixed the message displayed at the bottom left of the screen when selecting the "Previous" and "Next" buttons on the stage selection screen.
・When you focus on the skill button on the skill enhancement screen and the video plays, Fixed a bug where the process of making skill buttons transparent after a certain amount of time stopped working due to a recent update.
- Corrected an error in the description of the skill "Aerial Light Attack Combo" (removed "(Cannot be used from air kick)")
・Added "Devil's Dress," "Devil's Gloves & Bracelet," and "Devil's Shoes" to costumes (available for purchase after clearing Stage 7)
・Improved the phenomenon where the skin under the breasts would pierce through when the chest size was minimized and the angle was set to an extreme value with the "Holy Knight's Dress" equipped.
・New colors added to “One Piece”
- Corrected the misalignment of the belt of "Wizard's Boots"
・Fixed an issue where the polygons in the crotch of the skin were missing when wearing the "Otherworld Swimsuit"
・Fixed an issue where the ribbon securing the tip of the braid would disappear when "Wizard's Hat" and "Braid 2" were equipped at the same time.
-Adjusted the swinging and deformation of the side hair and the deformation of the back hair.
・Fixed the deformation near the anus of the pants costume.
・Fixed a bug where costumes would not be damaged properly when in R15 mode.
- Officially implemented equipment modification system (released after clearing stage 19)
- Added sliders to adjust "belly sway" and "butt sway" on the costume change screen.
- When focusing on a different hairstyle on the costume change screen, the hair color is now maintained and previewed.
- Corrected the phenomenon that the grain size (noise) applied to 2D images of event scenes differed depending on the screen resolution.
・Fixed an issue where the character would jerk when turning around in an event scene.
- When "Always wait for the completion of the production" is ON, a message will now be displayed when sending a message while waiting for the production in an event scene.
-Fixed a bug where the speed of UI display/hide animation in 3D H scenes was affected by the animation speed of the 3D screen.
- When "Window" is selected in the screen mode on the settings screen, only 16:9 resolution is displayed in the screen resolution list.
・You can now set decisions, cancellations, and camera operations on the settings screen using buttons/keys that are different from those used for action games.
- Added system voice change function to the settings screen (item added after clearing stage 25)
- When the screen resolution exceeds full HD, textures such as icons in the conversation window and characters on the pose screen will now have a resolution proportional to the screen resolution. (Increased processing load when drawing textures. You can change to the previous specifications by setting iconTextureSizeScalingEnabled=false in config.txt)
-Fixed a bug where the cursor may not automatically move to the correct coordinates when automatic cursor movement is ON and the screen mode is full screen window.
・Made it impossible to continuously examine warp magic circles when the destination you warp to is a warp magic circle.
・Fixed an issue where the mid-air jump would not recover when falling while holding onto a ladder or chain by pressing the downward input + jump button.
・Slightly sped up the time stop effect at the start of the special move (especially when activated by canceling)
・Improved the drawing quality of lewd patterns
・Reduced the jitter (unstable vibration) of the shaking of the breasts and buttocks, and slightly changed the shaking parameters to correct this. (If it vibrates under low FPS, you can change to the previous specification with dynamicBoneUpdateModeForceNormal=true in config.txt)
- Reduced file size by optimizing slime polygons and terrain lightmaps
・Other minor bug fixes and adjustments
・Change the URL in 05_Credit.txt
- (English version) Corrected the translation of "lower eyelash angle" on the costume change screen
・(English version) Localized title logo
・(Launcher) Localize the title logo
- (Launcher) When "Window" is selected in the screen mode radio button, only 16:9 resolution is displayed in the list.
- (Launcher) Improved the display speed of the resolution list when selecting a sub-display, and now displays an appropriate resolution when resolution list acquisition fails.
Side note, the formatting didn't apply when I copy/pasted the patch notes. So I separated all the different notes by hand. You're welcome.
 

Tarrasque30

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From what I gathered on Ci-en is it's a QoL update in conjunction with the Chinese release.

I remember the dev putting out a post about a delay, I want to say append release was delayed until next summer.
 

derakino999

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thanks, do you guys know if the append is going to be like new extra stages, or will it also change EXISTING stages and gameplay mechanics?
 

Bryanis

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Theorically, the append will be a kind of "after story", so it shouldn't change earlier stage.
It might change some mechanic or bring new skill and change some gameplay, but we don't know yet.

Also, 1.32 should officially support the gear customization (paying with lot of gem to modify properties like weight, resistance... of amor pieces...).

The details are in the ci-en post.
 

Tarrasque30

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Some scenes are being changed/added to old stages. Specifically the dragon boss is gaining a scene where they toss Ricca into a pool of slime/raincallers and the Sea God is gaining a vore into meatwall/tentacle'd scene.

There will probably be more scenes added for older stages, but no dev posts about changing the stages themselves.
 

UnexpectedTwist

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Honestly, the less info they share, the better. I don't like getting spoiled with everything that's gonna come. I'd rather be teased with some things, and have plenty more that will be included for me to find out.
 
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