Analog n Digital
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Ah ! Cheat engine ! I forgot about that XD. Thanks !Your best bet is just pointer scanning in Cheat Engine
Ah ! Cheat engine ! I forgot about that XD. Thanks !Your best bet is just pointer scanning in Cheat Engine
whats the cheat engine?Ah ! Cheat engine ! I forgot about that XD. Thanks !
How can edit more things the game? Hey thanks for the archive i was searching this for a long timeYou must be registered to see the links
OK so.... this is a modded version i got from a guy in pornhub it has extended animations and if im not mistaken he swapped the ID of enemies so they spawn in different places
i changed that to my liking but you wont find that theres just his version swapping those is a lil tricky also you must use the app in the FF folder to run the modded one
i hope it works for all of you i only ask for a scrider asuka in english![]()
doesn't work i keep getting errorsYou must be registered to see the links
OK so.... this is a modded version i got from a guy in pornhub it has extended animations and if im not mistaken he swapped the ID of enemies so they spawn in different places
i changed that to my liking but you wont find that theres just his version swapping those is a lil tricky also you must use the app in the FF folder to run the modded one
i hope it works for all of you i only ask for a scrider asuka in english![]()
you gotta use the japanese locale emulator an run it as japanesedoesn't work i keep getting errors
as far as i know just the enemy spawns because i got this from a dude who modded this game but he dissapearedHow can edit more things the game? Hey thanks for the archive i was searching this for a long time![]()
Re: Final Fuck, The Lady Warriors
for anyone who wants certain enemys ingame.
replace these player files with another player file. removes that enemy for another.
most of the player files that say nothing were less then 1mb so its probably nothing.
クノイチ01/ = kUnoichi
クノイチ02= projectile Kunoichi?
アイロン= Colonel boss(this should be the black guy)
ショタ02 = short hair trap
ストーリー/= nothing?
ダミー02/= nothing?
パイン02/= Big boob brawer
ファイティング/= invincible invisible enemy*glitched*
ボス最後/= nothing?
ボンゴラ/= fat guy (?)
ゆず02/= Yuzukina
ラスボス/= Purple mascaty
坊主02/= Monk
6ボス/6 boss= big blue slime
4大佐/4 Colonel= Colonel Boss
ama = Pink hair girl with half a bra on
B = mace bunny girl
B2 = Boxing bunny girl
BN2 = Blue fat guy
bo1 = Monk without hat
ken = Kung fu mask guy
s1 = green mask?
samra = red samurai
sm = Whip girl
stk = blue mask?
syo2 = Long haired trap
z1 = blond Thug
z2 = masked knife guy
zov = Ninja guy
ザコ最後= nothing?
17 = DLC pink trap
18 = DLC big blue tongue monster
19 = DLC blue samurai
20 = DLC red hair girl
edit: hmm missed the black guy.
Sorry for the double post, but I just realized that one of the enemies isn't on the registry of the game I have. The guy on the bottom right on the promo in the first page. Is it my version that's missing him or was he taken out?
On the mod files that add damage to the animations and extends their duration; that enemy is replaced with the mating press mutants.
I think I am the right personAttached a picture for reference for anyone who wants to tinker with the game. I managed (barely) to find myself a copy of 2DFM2 and look at the code in the game. I'ma edit the levels so all the enemies show up on the first level instead of having to play 30 minutes to get to a level with the enemies I want...
I was also trying to add a VS mode myself for the game. Turns out all the enemies already have moves set up for play. I'm just not sure I'm willing to invest all the time necessary to set up the interface for VS mode. I can already add a VS mode with all the female characters though. Just don't want to bother figuring out how to edit the enemies to show up on VS as well.
A project for somebody else more passionate though?
any update on this?I think I am the right person
Can you pass me the program so I can start?
any update on this?
ah that sucks :cNobody gave him the program so he most likely hasn't started. Same situation for myself.
It took me a lot of work to learn about the program but since the little time that I have dedicated to it I have been able to modify:
Animations:
Now the H animations of all enemies are endless, well until you press the release button (C)
Stocks:
Now you start with 9 actions instead of 3 and they are easy to load with only the Nanaba and Grape characters.
thats pretty awesomeIt took me a lot of work to learn about the program but since the little time that I have dedicated to it I have been able to modify:
Animations:
Now the H animations of all enemies are endless, well until you press the release button (C)
Stocks:
Now you start with 9 actions instead of 3 and they are easy to load with only the Nanaba and Grape characters.
Position of the enemies in the Stages:
As you can see in the first image, I was able to place those fat blue ones in the first Stage
View attachment 38731
And in the second
place one of the characters in fact if I want I can put all the characters in that same place but watching the program I'm working with only allows me to put only 7 in each stage of the Stage
I don't know if I explained well hahahahaha I'm not good at explaining
View attachment 38733
Postscript:
The rest of the characters I have not edited but the H animations have the same function for all
In addition, as I have been working, small details have been released, for example when selecting Nanaba I went to the gallery together with these enemies
press the button (D) and the enemies left after a few seconds the enemies reappear
I do the same dynamics the enemies disappear and the game begins
What I mean is that I can't see the XD gallery
With Grape it's almost similar
View attachment 38734