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[Nutaku] Armor Blitz


Re: [Nutaku] Armor Blitz

If/When you get an exception error, can you also tell what screen you got it on? It helps a lot for me to track down and fix them.

Most (if not all) of mine happen on the initial title screen hugeass load. And 99%+ only happen if I have a few tabs open in Firefox/let the window open for a while and not do anything. In over a week, I think I crashed out once inside the game. Give or take 1 crash.

Is there any way to make the game remember the sound settings?

Edit: also, do I get better/more scouting rewards if I use high tier tanks?

Sound settings, nope. Scouting, don't think so. And IMO, scouting is a waste of time : you dump 1 unit out of your team for x hours, she'll probably die unless you stay in the game and check her all the time, she'll come back with feeble rewards (that just waiting the same time will yield about the same amount with your captured nodes), I won't talk about the revive fee since it's pretty low ......
 
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Re: [Nutaku] Armor Blitz

Is there any way to make the game remember the sound settings?

Edit: also, do I get better/more scouting rewards if I use high tier tanks?

I just added sound settings saving. It will be in the next patch.
 
Re: [Nutaku] Armor Blitz

I just added sound settings saving. It will be in the next patch.

Speaking about sound settings, maybe its just me (using either Firefox or Opera) but the music in the Battle screen is way louder then the one in Base.

It's actually so loud I have to lower the settings quite a bit.




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Sound settings, nope. Scouting, don't think so. And IMO, scouting is a waste of time : you dump 1 unit out of your team for x hours, she'll probably die unless you stay in the game and check her all the time, she'll come back with feeble rewards (that just waiting the same time will yield about the same amount with your captured nodes), I won't talk about the revive fee since it's pretty low ......

What, no, scouting is very important. Its your only other way to get oil (the games stamina or energy resource) and is your source of high level emblems. Use TD or Arty for a higher emblem chance or Light Tanks for more oil. And the coin cost is very low.
 
Re: [Nutaku] Armor Blitz

^ Weird, I'm always at 3k/3k oil. Maps barely take ~100 @ level 17+ and a full well gives +300. Oil is the least of my concerns for now.
 
Re: [Nutaku] Armor Blitz

^ Weird, I'm always at 3k/3k oil. Maps barely take ~100 @ level 17+ and a full well gives +300. Oil is the least of my concerns for now.

Why are you not using up that oil then? If its because your units die, use that oil to grind on lower level maps. You're wasting so much stamina. :p
 
Re: [Nutaku] Armor Blitz

Most (if not all) of mine happen on the initial title screen hugeass load. And 99%+ only happen if I have a few tabs open in Firefox/let the window open for a while and not do anything. In over a week, I think I crashed out once inside the game. Give or take 1 crash.



Sound settings, nope. Scouting, don't think so. And IMO, scouting is a waste of time : you dump 1 unit out of your team for x hours, she'll probably die unless you stay in the game and check her all the time, she'll come back with feeble rewards (that just waiting the same time will yield about the same amount with your captured nodes), I won't talk about the revive fee since it's pretty low ......

I'm sending the 1* 2* LTs that I no longer use in field battle as scouts. So no loss in combat potential here.


I just added sound settings saving. It will be in the next patch.

Thanks for the quick fix, much appreciated. FYI, when I first launched the game, I reduced both volumes to 67%. On next login, I found out that the volume adjustment was somehow saved. I couldn't make the game to save the further adjustments after that.
 
Re: [Nutaku] Armor Blitz

^ 67% volume on both is the default, you didn't do anything :p
 
Re: [Nutaku] Armor Blitz

Suggestions for some quality of life improvements:

1. A way to swap units within the Army roster. Currently, I need to send units to reserve and then use replace if I want to customize unit availability sequence during battle.

2. Single button to collect all resources from the campaign map.

3. Better campaign map navigation. Currently, one needs to click on a tile-less spot in order to drag the map around.

4. An UI window accessible in "Base" (the main page with factory icon etc.) page, for checking player level progression (player exp), officer stat, and setting up officer items. Maybe allow players to "play" with officers here?

5. When in battle, a way to deselect currently selected unit/item. Maybe this functionality is already there but I couldn't find how in the how to play instructions.

Edit:
6. In store page for unit gacha, a way to preview not only the names but also the pictures of characters, and maybe a one-liner for each character as well. Come on, tempt people to roll some impulsive gachas.
 
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Re: [Nutaku] Armor Blitz

Edit:
6. In store page for unit gacha, a way to preview not only the names but also the pictures of characters, and maybe a one-liner for each character as well. Come on, tempt people to roll some impulsive gachas.

My last 3 rolls of 10+1 ended with nothing more then 3 stars. Bad luck happens, but that was just painful. Wont be wasting further for any rolls (this is always the same with any gatcha).

QoL suggestion:
Currently my only question is, once you get past Khorat, it states you unlock an ability, but doesn't tell you where or what it even is. Little more info might help there.
 
Re: [Nutaku] Armor Blitz

QoL suggestion:
Currently my only question is, once you get past Khorat, it states you unlock an ability, but doesn't tell you where or what it even is. Little more info might help there.

It's a healing bomb that leaves a heal cloud for 10 seconds.

Later on you'll get a bomb to make a cloud for attack and defense also.
 
Re: [Nutaku] Armor Blitz

Suggestions for some quality of life improvements:

1. A way to swap units within the Army roster. Currently, I need to send units to reserve and then use replace if I want to customize unit availability sequence during battle.

I'm working on such a thing at the moment. It may be ready in the next two updates or so.


2. Single button to collect all resources from the campaign map.

If you click on the resource bars at the top there is a dropdown that lets you collect all resources of that type.

3. Better campaign map navigation. Currently, one needs to click on a tile-less spot in order to drag the map around.

4. An UI window accessible in "Base" (the main page with factory icon etc.) page, for checking player level progression (player exp), officer stat, and setting up officer items. Maybe allow players to "play" with officers here?

5. When in battle, a way to deselect currently selected unit/item. Maybe this functionality is already there but I couldn't find how in the how to play instructions.


Edit:
6. In store page for unit gacha, a way to preview not only the names but also the pictures of characters, and maybe a one-liner for each character as well. Come on, tempt people to roll some impulsive gachas.


Taken into consideration.
 
Re: [Nutaku] Armor Blitz

Dev, Today I spun the wheel three times because I won the ticket from it two times in a row. Which is completely pointless win. It should give two tickets to actually mean something not just spin it again because you didn't win anything. If no two tickets, I recommend replacing it with something else because it felt pointless to me lol
 
Re: [Nutaku] Armor Blitz

Just wanted to drop by and say I really appreciate the scouting journals. It's pretty small but I really like it, it's adorable at times and other times makes me question why my light tank is trying to fight other enemies.
 
Re: [Nutaku] Armor Blitz

Just wanted to drop by and say I really appreciate the scouting journals. It's pretty small but I really like it, it's adorable at times and other times makes me question why my light tank is trying to fight other enemies.

Wait what, where can i find the scouting journals?
 
Re: [Nutaku] Armor Blitz

Wait what, where can i find the scouting journals?

Yep, all you gotta do is click on your unit and it'll show a journal/progress report at the bottom right, you can scroll down to see more. But you won't see the beginnings the longer it goes.

7bBHzgm.jpg
 
Re: [Nutaku] Armor Blitz

Yep, all you gotta do is click on your unit and it'll show a journal/progress report at the bottom right, you can scroll down to see more. But you won't see the beginnings the longer it goes.

7bBHzgm.jpg

Aw crud i never noticed.

Thanks. :)
 
Re: [Nutaku] Armor Blitz

I can't believe that it took me until now to notice the fact that I didn't get my prereg bonus stuff. Somehow I managed to mistake the Easy 8 for the Super Pershing. orz Sent in a support ticket in hopes of getting it sorted out.

And I managed to trigger another exception error. This time it was while clicking to open the journal of one of my scouting units.

...Oh, yeah. Regarding the voiced dialogue at the start of the game, it kept causing the music to cut off every time someone was speaking and then start up again after they finished talking. Not sure if anyone else noticed.
 
Re: [Nutaku] Armor Blitz

I rarely encounter the exception error but when I do, it usually happens when I click the return button from the unit stats page.

An unrelated question: what's the probability of getting 4* and 5* from construction?
 
Re: [Nutaku] Armor Blitz

I rarely encounter the exception error but when I do, it usually happens when I click the return button from the unit stats page.

An unrelated question: what's the probability of getting 4* and 5* from construction?

I get 4*s pretty often. Haven't seen a 5* yet though.

Usually a minimum of 1 4* a day but that's with 3 slots building.
 
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