That's all? I'm not impressed.
Let me know when all your blacks are at a minimum -1 CR or more.
Well the good news for him is that he got more crystals for the cost then I did.
Remember at release it was 100$ for 100SC, not the 100$ for 150SC we got now.
And yes I asked Nutaku at the time of that change if any differences would be given for previous purchases. "No" was my answer, which was expected.
Actually all things considered given the treatment of this game, the amount I spent is nothing to be happy about. A very hard lesson learned. Word to the wise, if Nutaku has no control, give that game the middle finger and move on.
Foxes and Wolves
Cats and Birds
Snakes and Sharks
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Everything else.
Wait... Does Aigis have any bird(No Angels do not count). or shark girls? I think I was a wolf once... hmm....
Also my picture is Rowanna because she is one of the three core duelist for me. Those being Clissa, Karma, and Rowanna. Of those three, Rowanna is the only one with an animal matches the six. Karma would be bats and Clissa would be equine.
IIRC you need your witches at at least 334 atk if all of those are at full affection then it's probably over that even though you don't have Yuyu and Cloris maxed up. The only problem I see is you might not have time to activate Yuyu's skill, as she has a higher initial than Belinda, by the time the four red wolves arrive. You can't even spare 1 SC for the +5 UC buff? Or is this for a challenge video or something?
According to JP you need at least 2 units with over 334 attack. Calliope barely reaches that with max level (CC'ed) and full affection. My take on it is to have three witches with full affection and over 334 atk. As you can see from the vid I posted (and added to sig) even with that I would not say it went well for me. You'll note I got lucky with one wolf being targeted where two others didn't get targeted before they got out of range. Two of my witches are max CR'ed as well (Calliope and Adele).
Also my picture is Rowanna because she is one of the three core duelist for me. Those being Clissa, Karma, and Rowanna. Of those three, Rowanna is the only one with an animal matches the six. Karma would be bats and Clissa would be equine.
True, you did mention the core duelist thing, but she is a wolf girl and you didn't even mention her. So that does mean you kicked her to the curbside. :V
@DragonPaladin. Agree with guess, ENG probably got shafted in the DMM, IoS, Nutaku resource distribution.
(rest of post is general speculation, not a comment to yours )
Own Guess
It is probably a very good indicator of the way the wind is blowing, that given a choice between pouring resources into,
- Aigis (Already flushed with resources and an well-oiled team)
- Aigis lite (in dire need of resources to push a mega customized Aigis back on track and realize its potential in the English Market)
- IoS (New market segment)
That they went with IoS.
Question is, is some of those resources coming our way (or if we can emulate the old success examples and get some our way through petitioning)
I suppose the looming anniversary and what follows it in the one to two months after, is the "canary in the mine".
Worry
What ever they do, if they go back to Event -> Break, post-AW, it'll be bleed central in Aigis county when people realize their AW is a dead end with nothing to do.
Anyways,
Educated guess
Realistically, at the resource level they seem to have allocated for us (and based on posts by others & 1 year track record), there is a strong need for simplification of the mega customized version we run, the choices seems to be (hidden in spoiler to reduce size in thread)
(a) Run unchanged and milk it.
Speculation
Performance : irrelevant
Support : irrelevant
Communities : Irrelevant
Payers are cows, not whales as there is no "whale tail" just a dying base of tourists and stalwarts. New players join in, run for a time and then leave or jump DMM.
Game may or may not do well, but not excellent.
Competition will eventually kill it when its low content setup no longer allows it to compete for payers cash.
Prospects : None relevant.
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(b) Go original aigis, same pace, same old code versions as the original, direct localization, same release and event order. Minimal customization and only to skip non-greenlight loli and known bugs. No new mechanics or non-bug patching. Straight code port and localize.
Speculation
Performance : Known and very good, excellent probably.
Support : Little required, the game runs itself on ported code, the name of the game is : ported and localized. Nothing else.
Communities : will likely thrive as there are things to do and talk about (instead of being break period graveyards).
Was mega succes for Aigis, no reason to think otherwise of effect on english market and Aigis lite. Follows the games design and model, also for cash generation.
Will also allow game to met increasing competition head on.
Tourism will still occur due to running older events that current DMM Aigis does.
Prospects : Very good. Fair chance to realize potential in the English market at minimal disruption or additional costs.
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(c) Realize original vision and link Aigis lite up with Aigis. Ramp with AW. Inform Base what is about to happen. Run for a month or two at event -> break pace to allow levelling of AW, and start skipping and jumping forward as fast as can be done. Link up to modern code, and then leech code and knowledge directly from DMM teams production without needs to fix, customize and patch it as it is current code instead of old, past code.
Speculation
Performance : Known and Spectacularly Successful
Support : Massive and current, teams overlap.
Communities : Much wailing, some will graveyard and be replaced.
Was what resources was scoped for, some of base will be lost due to drama.
But loss is probably irrelevant as this option is entirely done to align game and resources and much more importantly, a known gamble: that the original Aigis success approach will bring in new players that more than compensate for any losses or dead communities amongst the existing ones.
Probable side effect : Tourism will die out as content aligns.
Prospects : Huge and down to average (depends on handling). Temporary dive followed by what ever potential the game has in the English market, but too big a dive may retard prospects to the level of average. High demands to handling and player molification through compensation and content during jump to keep dive minimal and cover primary concerns of payers.
Options (b) or (c) are both fine in my book. but it is obvious that (b) is current wish. (a) is what has made me decide to keep that DMM test account and level it further (potential tourist reporting in if (a) continues. Payer & Supporter if they change tack and step up with (b) or (c) )
True, you did mention the core duelist thing, but she is a wolf girl and you didn't even mention her. So that does mean you kicked her to the curbside. :V
Without buffs you can't. Even at max level Yuyu has 5 attack less than what is necessary. As for the explanation: Wolfs have 1200 HP. For the standard "increased range witch" strategy two attacks of your increased range witch and one attack of your low cost witch have to kill one wolf, while the combined cost is at 27 or below. Your only choice right now for the low cost witch ist Calliope, who deals 336 damage at max level. Belinda deals 433 damage, so in total you reach 1202 damage, which is barely enough to kill the last wolf. Yuyu has only 427 attack, which results in 1190 damage, which is not enough to kill the wolf. It will escape with 10 HP.
Other strategies are brute force (you'd need Despara fort that) or three low cost witches. In that case you'll need three witches with a combined cost of 32 or something like that (can't remember, haven't done so myself).
So with those units your only hope are the shop buffs or waiting for awakening, cause having awakened Aria in your team would be enough to do the increased range witch strategy with Yuyu.
Honestly I have no idea, she probably is a cat girl if her tail is anything to go by. I mostly believe she is a wolf because of her ears and paws, her ears don't really look that of a cat which goes the same for her paws. One could argue if she was a cat girl it wouldn't make too much sense for her to be working with werewolves and normal wolves, but eh, another could argue cats and dogs/wolves have been seen living together normally.
Actually, thinking about it she's probably a feral cat.
Edit:
What is Misha anyway actually? Is she a cat girl too?
Judging by the ears, it would be cat. Judging by her paws though, make me think of a big cat, so her animal half is probably female lion. Which matches her color theme.
What is Misha anyway actually? Is she a cat girl too?
Bashira is a cat-girl, Misha is just a girl with cat-ear accessory. (Refer to original
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)
Uru, Bella, and Bashira is probably what you should be looking at for cat-girl.
@ziodyne
All of your witches are too high cost. You might as well wait for awakening or use UC+5. (Or of course, you can try it, waste 4 stamina and confirm cost is a real issue on hard-demand challenge maps)
Its been a while since I did that map in JP version, but I think you need at least 2 min cost/max affect silver witch and a third CC witch all with 334 attack w/o buying extra sortie.
I hate this event. This is one those ones which rely on Bashira (or Nanaly) so hard, that using her is pretty much unavoidable. And I don't have her, nor can I EVER get her. This is so bloody frustrating, it slowly erodes my enthusiasm towards the entire game. At this point I would give all three blacks of mine (maxed Anya and Karma, and a 50CC54 Saki) for a lvl 1 Bashira. Yes, really.
In this case Pirate Counterattack X seems to be easy to 3 three star with Bashira, pretty much impossible without her. The only place where you can reach a ranged spot with two archers is the bottom right one. With Bashira's triple shot, those fishes can be cleared out very fast. I tried it with every other reasonable ranged unit and failed miserably. Spica can't handle the attacks, Stray's skill is good, but runs out too fast and the rest don't have the damage output. To delay one of the two fishes appearing at the same time in the last wave, I've tried putting a healer on the little island to provide a bait, but for that I have to remove one of the units fighting the walking fishguys. That way I can deal with the swimmers (although barely), but then I won't have the damage output on land, so some will get through. I have one last idea. Instead of a third healer, I'm going to put down Odette. It's risky, but I'm out of ideas here. If doesn't work, then I give up.
Then you've used some other units I don't have. If your (at this point quite outdated) picture in your signature is anything to go by, you have a much wider selection of units than I do. I tried with the units I have access to, I doesn't work. I tried to do it with one less healer, my melee units got owned and 8 enemies walk right into the ship. So yeah, I can't do it. I've been trying for days, I'm closing in on 20 tries and it just cannot be done. I suppose I could move on to the next level and then somehow get one star on the G map (with which I'm just not going to bother beyond that) and I'll still get max reward, but it's still just disappointing, frustrating and generally not fun.
Then you've used some other units I don't have. If your (at this point quite outdated) picture in your signature is anything to go by, you have a much wider selection of units than I do. I tried with the units I have access to, I doesn't work. I tried to do it with one less healer, my melee units got owned and 8 enemies walk right into the ship. So yeah, I can't do it. I've been trying for days, I'm closing in on 20 tries and it just cannot be done. I suppose I could move on to the next level and then somehow get one star on the G map (with which I'm just not going to bother beyond that) and I'll still get max reward, but it's still just disappointing, frustrating and generally not fun.
If you really want to get a perfect unit, then just purchase a shop buff. It should help you clear the mission much more easily. If you don't think 3 SC is worth getting a max unit, then don't complain in the future when you will need to spend multitudes of SC just to get that final CR. Some people have spent over 40 SC and not get a perfect unit from a revival event. Take that as you will.
If you really want to get a perfect unit, then just purchase a shop buff. It should help you clear the mission much more easily. If you don't think 3 SC is worth getting a max unit, then don't complain in the future when you will need to spend multitudes of SC just to get that final CR. Some people have spent over 40 SC and not get a perfect unit from a revival event. Take that as you will.
No, the entire point of these events for me is to collect free SCs, so that I can get the actually powerful units during farm events. And I'll have 24 stars. I've watched videos on Pride of the Pirates X and it seems to be much less reliant on Bashira, so I should be able to 3 star it. And while I have a snowflake's chance in hell to three star the G map, I should be able to reach one star.
I should put my units in my signature one of these days. Anyway, not yet, I've got one more idea that I want to try before I give up. Maybe a combination of Echidna's and Maribel's skills could provide sufficient healing AND enough damage output on land to survive until I can deal with the swimmers.