Re: (Nutaku) Milenium War Aigis (English Version)
They never skipped as far as we like to think they did.
My real gripe is how everyone doesn't put any credit or worth on the time where we did have constant events. Oh? Constant events is not good, it's normal? I think the status quo during the first half-year would beg to differ.
That the beginning was even worse is rather unlikely to make a good argument.
Constant events is the norm in Original Aigis, specifically in the form of multiple concurrent events, all the time, it would be the expectation of any player familiar with Aigis.
This Aigis version has yet to reach that norm or expectation. People complain because it underperforms and importantly, because they like the game and they want it too succeed, not underperform. It frustates them because something they like and want to succeed in the manner of the original does not.
Also it has been 2 months since constant events and they were only constant for a limited time too. The occurrence of that small stretch of constant events was as much as the games history, random, temporary, uneven.
The pace is too slow and uneven for people to settle in and praise the game, each tuesday is a drama, because people do not have the peace of mind that the DMM aigis players have:
- That it is not a question of IF they will get something, but only of WHAT and HOW MUCH they will get.
There is simply not a shadow of doubt, they have run rock stable for most of the time and even the "fuck ups" have been generously compensated. So even WHEN things fuck up, they take it relatively easy, because they know (1) it will be fixed and (2) they'll get compensation.
This is the total opposite of the Nutaku side which is "will there be ANYTHING, will it be a break, will they jump, will they backtrack, what will happen, will we get any rewards and compensation". Repeat that for 1 year and this is the result ...
The moment Nutaku Aigis begins running a utterly stable event, content and pace, you'll see that the complaints will all disappear as if by magic and the only sound will be the happy muttering of players comparing teams, chatting about content and having good natured fun.
edit : well. i suppose it will be like the DMM thread we have here on ULMF. relaxed place. event chat. technical unit discussions. and a bit of good natured fun.