Lafate
Tentacle God
- Joined
- Mar 16, 2013
- Messages
- 1,818
- Reputation score
- 63
Re: (Nutaku) Milenium War Aigis (English Version)
AW Changes
AW Order
AW Changes
Note: This is based of the current changes that happen during AW on DMM.
Melee
Ranged
Melee
Soldier
Heavy Infantry
Valkyrie
Rogue
Princess
Vampire Princess
Bandit
Samurai
Ninja
Pegasus Rider
Advance Guard
Magic Swordsman
Angel
Puppeteer
Sailor
Attack Speed: From .97 APS to 1.03 APS
Heavy Infantry
+1 Block (4 Block Total)
+2 Cost
+2 Cost
Valkyrie
Cost Recovery on Withdraw increased to 100% up from 80%.
Rogue
Gains a passive 1% chance to assassinate a target.
Princess
Olivie Attack Speed: From .91 APS to .97 APS.
Vampire Princess
Allows the ability to self heal. Still cannot be healed by outside sources.
Bandit
Attack power bonus while attacking armored units increased to 80% up from 50%.
Samurai
+1 Block (3 Block Total)
+3 Cost
+3 Cost
Ninja
-2 Cost
Pegasus Rider
Cost Recovery on Withdraw increased to 100% up from 80%.
Advance Guard
While deployed reduces the cost of all other units by 3 up from 2.
Magic Swordsman
Uses 70% of attack power for ranged attacks. Up from 60%.
Attack Speed: From .88 APS to .94 APS
Attack Speed: From .88 APS to .94 APS
Angel
Attacks up to 2 units at the same time during skill activation. Up from 1
Blocks up to 3 units at the same time during skill activation. Up from 2.
Blocks up to 3 units at the same time during skill activation. Up from 2.
Puppeteer
Self recovery increased to 8HP per .5 seconds. Up from 6HP per .5 seconds.
Sailor
Will deal AoE damage while skill is active
Ranged
Archer
Healer
Witch
Vampire Hunter
Ying-Yang Master
Rear Guard
Feng-Shui User
Attack power bonus while attacking flying units increased to 30% up from 10%.
Healer
Reduces the duration of Abnormal state such a paralysis by 50%. Does not work for the healer themself, but can work for other healers.
Witch
Increase in slowing power.
Vampire Hunter
Attack power bonus while attacking undead units increased to 30% up from 10%.
Ying-Yang Master
Token cost +5
Token AS: From .81 APS to .70 APS
Token AS: From .81 APS to .70 APS
Rear Guard
While deployed reduces the cooldown of all units skills by 30% up from 20%.
Feng-Shui User
Influence from maps (such a poison damage from monday daily) is reduced by 70%. Up from 50%.
Can heal up to 3 units at once. Up from 2.
Can heal up to 3 units at once. Up from 2.
AW Order
Note: All this is generalized there are some steps you may want to skipped based on your playstyle(Will be marked with *). Specific units will be given alternate options. Finally there will be two sections. The first you should do. The second if for those of you who want to follow a guide further then that.
~~~~~~~~~
Gold Gen*
Recommended
Generally this will always be Betty. However, some of you may not wish to run maps like you did pre-commission. So you can skip this step. If we happen to get the Feng Shui User Mia or Bishop Noel they would replace Betty here if you were going to previously skip this step.
Aria
Recommended
You want to AW Aria here. There really isn't an alternate choice for exactly why she was picked, but Julian could substitute her to some extent.
Healer
Recommended
or
While Iris/Camilla is not the 100% awaken this healer first unit like Betty is for gold gen. She does have a nice little passive. The burst healing on her placement would open up a few more strategies. As risky as they are. The reason Liana were not picked despite having that same burst healing on placement is because she cost quite a bit more.
Ace (Duelist)
There is no recommendation here because there are farm to many options that are completely based on what units you have. Pretty much AW your primary boss fighter.
DPS (Ranged)
Recommended
Generally I see Spica most often being mentioned to AW first for this slot. However, don't let that sway your choice. It is your primary ranged slot DPS unit you want to AW here.
Resource % up
At the point you want to AW everything that will increase the amount/drop rate of Gold, Fairies, Demon Crystals, Affection Items, Trust Items, and any other drop I am forgetting. The sooner the better.
~~~~~~~~~
General Stat % Up
Name pretty much says it. You want to AW any unit that will increase the stats of all your other units by being in their team.
Rarity Stat % Up*
A little more narrow then the previous group. You can skill this if you don't use a ton of that rarity. The only unit I can think of off the top of my head that does this is Sherry who increases the stats of gold units.
Class stat % Up*
Self-explanatory. If you don't use multiple of a single class often skip that class. Ex. You only ever use one Valkyrie at a time, don't prioritize a unit that increase Valkyrie attack by 7% over say Belinda who increases all witches attack by 7%(cause uses multiple witches is often a thing).
A List
~~~~~~~~~
Gold Gen*
Recommended

Generally this will always be Betty. However, some of you may not wish to run maps like you did pre-commission. So you can skip this step. If we happen to get the Feng Shui User Mia or Bishop Noel they would replace Betty here if you were going to previously skip this step.
Aria
Recommended

You want to AW Aria here. There really isn't an alternate choice for exactly why she was picked, but Julian could substitute her to some extent.
DragonPaladin said:+2% attack AW passive, min-cost due to being an event unit (or should be), ridiculously nice stats for 10 cost, after AW skill (As 2nd soldier, it's suggested to AW her skill, but not as your first soldier due to nerf to deployment point gathering) breaking 1k attack easily despite being early deploy. Only Jerome is better in overall usefulness soldier wise.
Min-cost Aria is pretty much the #1 most useful/must have event unit in this game.
Healer
Recommended


While Iris/Camilla is not the 100% awaken this healer first unit like Betty is for gold gen. She does have a nice little passive. The burst healing on her placement would open up a few more strategies. As risky as they are. The reason Liana were not picked despite having that same burst healing on placement is because she cost quite a bit more.
Ace (Duelist)
There is no recommendation here because there are farm to many options that are completely based on what units you have. Pretty much AW your primary boss fighter.
DPS (Ranged)
Recommended

Generally I see Spica most often being mentioned to AW first for this slot. However, don't let that sway your choice. It is your primary ranged slot DPS unit you want to AW here.
Resource % up
At the point you want to AW everything that will increase the amount/drop rate of Gold, Fairies, Demon Crystals, Affection Items, Trust Items, and any other drop I am forgetting. The sooner the better.
~~~~~~~~~
General Stat % Up
Name pretty much says it. You want to AW any unit that will increase the stats of all your other units by being in their team.
Rarity Stat % Up*
A little more narrow then the previous group. You can skill this if you don't use a ton of that rarity. The only unit I can think of off the top of my head that does this is Sherry who increases the stats of gold units.
Class stat % Up*
Self-explanatory. If you don't use multiple of a single class often skip that class. Ex. You only ever use one Valkyrie at a time, don't prioritize a unit that increase Valkyrie attack by 7% over say Belinda who increases all witches attack by 7%(cause uses multiple witches is often a thing).
A List
- Healer
- Duelist
- Soldier
- Heavy Infantry
- Physical/Magical/AoE Ranged DPS (All three in no particular order)
- Everything else
Last edited: