Eab1990
Tentacle God
- Joined
- May 18, 2014
- Messages
- 1,559
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so.....i didnt said this before but i just wanna say it once. just once.
FUCK THIS SHIT!
my mom got sick on monday and i have been on the hospital all week. i mean all fucking week i lost half a day -w- even after i got enough Crystals to get my karma to max!
thats why i summoned. i knew i wouldnt get to 1.2k
but on the good news. im at the 925 serums. ill make it just fine. to 1k
well, i am at 1056 serums. with 10 more natural runs (with avg 13) i will get another 130. also 4000 exp till 140 - another 2 runs and +26 on avg. 1056+130+26 = 1212 so i even have 12 serums safety buffer. i hope nothing will go wrong
so.....i didnt said this before but i just wanna say it once. just once.
FUCK THIS SHIT!
my mom got sick on monday and i have been on the hospital all week. i mean all fucking week i lost half a day -w- even after i got enough Crystals to get my karma to max!
thats why i summoned. i knew i wouldnt get to 1.2k
but on the good news. im at the 925 serums. ill make it just fine. to 1k
Is your mom okay though?
Yeah, I get this is fairly important for some people, but aren't IRL issues more important?
In other news, I'm sure most of you have come across this (or have even discussed this), but I found a way to stockpile stamina/charisma when unable to play. Stumbled across it when I was frustrated with losing charisma/stamina after game/browser crashes.
For example, if I can log in to my computer, but I can't immediately play, I'll start a mission (saaay Vampire). The clock timer will immediately use up the mission requirements of stamina/charisma. When the mission begins, I can minimize the window or open another tab. This effectively pauses the game. Meanwhile, I can do whatever for 5 or so hours while my stamina recharges. After a bit, when I have the time to play, I can complete the mission and my stamina will have already recharged during that allotted time. This works for me in Firefox; haven't tested in Chrome, but I think it should be the same thing.
Anyway, as I said before, I'm sure many of the veterans have already known this or have written about it, but it's worth mentioning at least. And while it does have its limitations, this loophole also has uses, for when you want to get some extra runs in but have a more pressing matter to attend to (i.e. work).
EDIT: Since everyone's posting serum numbers, I'm at 749. Yeah, I'm a bit behind, but I'm aiming for 900 (not a perfect Karma, but good enough for me). I've got 22 SCs, and I'd be happy to burn a few to reach my goal.
Hm... Can you not go above 1200 serum? I thought I had 1199 serum at one point, then got two serum drops...
Is your mom okay though?
Yeah, I get this is fairly important for some people, but aren't IRL issues more important?
In other news, I'm sure most of you have come across this (or have even discussed this), but I found a way to stockpile stamina/charisma when unable to play. Stumbled across it when I was frustrated with losing charisma/stamina after game/browser crashes.
For example, if I can log in to my computer, but I can't immediately play, I'll start a mission (saaay Vampire). The clock timer will immediately use up the mission requirements of stamina/charisma. When the mission begins, I can minimize the window or open another tab. This effectively pauses the game. Meanwhile, I can do whatever for 5 or so hours while my stamina recharges. After a bit, when I have the time to play, I can complete the mission and my stamina will have already recharged during that allotted time. This works for me in Firefox; haven't tested in Chrome, but I think it should be the same thing.
Anyway, as I said before, I'm sure many of the veterans have already known this or have written about it, but it's worth mentioning at least. And while it does have its limitations, this loophole also has uses, for when you want to get some extra runs in but have a more pressing matter to attend to (i.e. work).
EDIT: Since everyone's posting serum numbers, I'm at 749. Yeah, I'm a bit behind, but I'm aiming for 900 (not a perfect Karma, but good enough for me). I've got 22 SCs, and I'd be happy to burn a few to reach my goal.
Thanks bro. trust me i needed that.*Hug*
Monks are next? Will we have a week of break or not this time? Anyone knows anything?
While I agree it would be nice to plan it doesn't seem like the japanese dev's have enough of the english release under control that they are willing to release dates for events much in advance.
Nordland mentioned in an earlier post that they japanese dev's were not giving Nutaku dates for stuff due to possible delays and what not. Not uncommon in the video game field. Delays and such are almost the norm for many online games, or least common enough that I look, acknowledge, and move on. Because welp its another delay for another game or patch.
On that note of the Aigis teams and dates how far in advance to they typically release information and dates for the Japanese version? They don't really seem to require it considering they seem to be on a pretty set schedule but just wondering.
Japanese version doesn't get much information concerning the updates until the last 24 hours preceding it, where we usually get some teasers/people dig up the update's data. It doesn't really matter though since we always get something new whenever an Event ends, no dead periods like the English version gets.
So... yeah, most people on the Japanese side don't care since we get content constantly, no worrying about having nothing to do.
Speaking of this, don't recall it being mentioned specifically or not.
When DMM's version started did they get breaks like we currently do?
We tend to get a week break before next event (last one was unusual I'll grant).
I'm curious if DMM started out this way as well.
@NutakuDev and Nordland:I wasn't playing yet at that time, but looking through the Event archives, the answer would be no, they never had any breaks.