What's new

(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

So I finaly Lv 50 Phyllis
What I want to ask is
If I Class Evolution her , will her affection reset to 0 ?
Or it still there?

But then , if it's not reset
What will happen to her H-scene? When she was greenhorn
Does that mean it forever be lock?

If I 100% her in greenhorn , will all H-scene unlock after she Class Evolution?

Sorry If I explain it weird , My English is bad

Thank You~
 
Re: (Nutaku) Milenium War Aigis (English Version)

So I finaly Lv 50 Phyllis
What I want to ask is
If I Class Evolution her , will her affection reset to 0 ?
Or it still there?

But then , if it's not reset
What will happen to her H-scene? When she was greenhorn
Does that mean it forever be lock?

If I 100% her in greenhorn , will all H-scene unlock after she Class Evolution?

Sorry If I explain it weird , My English is bad

Thank You~

It doesn't get reset, class evolution has nothing to do with the scenes. And you can only get up to 50% affection before you evolve classes.
 
Re: (Nutaku) Milenium War Aigis (English Version)

It doesn't get reset, class evolution has nothing to do with the scenes. And you can only get up to 50% affection before you evolve classes.

Sorry I'm not understand
You saying , Phyllis can only go to 50% of affection?
But doesn't she have 2 scene?

My assumption is 2 scene when she is greenhorn , and another 2 scene after class evolution. So a total of 4 scene?

Thanks~
 
Re: (Nutaku) Milenium War Aigis (English Version)

walkthroughs are opinions though? (although, very well thought out opinions)

Walkhtrough are definite
That's why he confident say everyone will say Never
But guess what? someone say's not
While opinion / tips different from person to person
If You want to put it that way , fine. Happy?
 
Re: (Nutaku) Milenium War Aigis (English Version)

Sorry I'm not understand
You saying , Phyllis can only go to 50% of affection?
But doesn't she have 2 scene?

My assumption is 2 scene when she is greenhorn , and another 2 scene after class evolution. So a total of 4 scene?

Thanks~

Units can only get 50% Affection and 1 scene before CC/Class Evolution, they are able to get to 100% Affection and get their second scene after CC/Class Evolution.

The only exception to this that I know of is Princess units which do not CC/Class Evolve and they can get to 100% Affection without any CC/Class Evolutions getting in the way.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Walkhtrough are definite
That's why he confident say everyone will say Never
But guess what? someone say's not
While opinion / tips different from person to person
If You want to put it that way , fine. Happy?


no i'm not.

and Frequently Asked Questions are just that. (they're not a walkthrough)
 
Last edited:
Re: (Nutaku) Milenium War Aigis (English Version)

Units can only get 50% Affection and 1 scene before CC/Class Evolution, they are able to get to 100% Affection and get their second scene after CC/Class Evolution.

The only exception to this that I know of is Princess units which do not CC/Class Evolve and they can get to 100% Affection without any CC/Class Evolutions getting in the way.

I see , great answer
Finaly I CC Phyliss
Too bad that I don't have much gold
They say if You keep merge her class before CC , the CC point could be reduce until 8 rather then 11 point
8 point and can block 3:eek:

Thanks~:D
 
Re: (Nutaku) Milenium War Aigis (English Version)

I see , great answer
Finaly I CC Phyliss
Too bad that I don't have much gold
They say if You keep merge her class before CC , the CC point could be reduce until 8 rather then 11 point
8 point and can block 3:eek:

Thanks~:D

True, though I would recommend looking at units skills before and after CC before you merge if you choose to do so at any time.

Silver units skills do not normally change (there are a few exceptions) after a CC and can be combined with out performing a class change giving both the unit reduction and skill level chances.

But most Gold and higher units skills will change after CC. If a skill changes after a CC it is reset to level 1, and this also means that if you want to skill up you have to use a CC'd version of the unit or another unit with the same skill.

On skills ups and merging, event units and some other special units (like Spica) have unique skills which do not change after CC those are safe to merge.
 
Re: (Nutaku) Milenium War Aigis (English Version)

"An error has occurred, I will update the page"

Nooooooooooooooope. We'll see if I get rolled back after they fix everything.

Edit: Finally finished feeding my 14~15 Oddette's, only CR -4 and skill 5/16 :(
 
Last edited:
Re: (Nutaku) Milenium War Aigis (English Version)

■Change of the system due to the renewal of shop menu

Thank you for playing Millennium War Aigis.

We are planning to renew the shop menu after following maintenance
And also will change the regulation of the Goddess' Divine Protection.

Due to this change, The Goddess' Divine Protection will be terminated.
Please use the shop manu after the next next maintenance.

▼We will change the line-up of The Goddess' Divine Protection.

The Goddess' Divine Protection will be 5 as below;

1.「Damage reduced (5Days)」   for 3 Sacred Crystal.
2.「Increace the Attack of the Melee Units(5Days)」  for 3 Sacred Crystal.
3.「Increace the Attack of the Ranged Units(5Days)」 for 3 Sacred Crystal.
4.「Unit Points +5(5Days)」    for 1 Sacred Crystal.
5.「Group and Activate」        for 7 Sacred Crystal.

Due to the transfer to the Goddess' Divine Protection , we are now planning to review the price and function of [Unit Points +5].
And the remaing date before the maintenance will be remain the same.

▼The Goddess' Divine Protection will be applied to all Mission、and Quest

※The types of Mission、 Quest which will be applied are as follows;
「Story Mission」
「Daily Mission」
「Challenge Quest」
「Urgent Mission」
「Strategy Lesson Quest」
「Urgent Mission Drill」

▼We have changed the adoptive period of Shop
After the next next maintenance is finished, the adoptive period
of the effectiveness that you can buy from the Shop and the specification will be changed.

After the next next maintenance is finished,
if you newly buy the effectiveness, 「Earn 1.2x Experience」「Earn 1.5x G」 from the shop,
the adoptive period will be extended from 15 days to 20 days, which is 5 days more than the current period.
Along with this change, the effectiveness that was unconsumed during the maintenance, will now continue to be consumed while the maintenance is ongoing.

▼Other specifications

・The 「New Power」 which was included in the The Goddess' Divine Protection
 will continue to exists as another bonus besides The Goddess' Divine Protection after the next next maintenance.

・You can extend the period by purchasing The Goddess' Divine Protection just as same as 「Earn 1.2x Experience」.

・If the remaining period of The Goddess' Divine Protection is over 30 days, you cannot make a purchase.
 And if you have even one Goddess' Divine Protection which the remaining days are over 30, you cannot not make a mass purchase.

We are working very hard to provide smooth, uninterrupted service.
We hope you continue to enjoy Millennium War Aigis.

The Millennium War Aigis Development Team

Not seen this posted anywhere so thought I would drop it here. Not sure when the News was changed.
 
Re: (Nutaku) Milenium War Aigis (English Version)


Not seen this posted anywhere so thought I would drop it here. Not sure when the News was changed.

This changes happened on dmm version??
I think protecton of goddesss not sell here because we have slow rate event and our event are old and have many maby guides
 
Re: (Nutaku) Milenium War Aigis (English Version)

Wow. That is some quality engrish right there. I guess they wanted to do in-house translation of the news section for some reason.

That is for the Nutaku version, by the way.

Does anybody here speak fluent engrish? We an engrish-to-english translation, stat!

▼We have changed the adoptive period of Shop
After the next next maintenance is finished, the adoptive period
of the effectiveness that you can buy from the Shop and the specification will be changed.

*gasp* Well be able to adopt waifus from the shop now?!?!
 
Last edited:
Re: (Nutaku) Milenium War Aigis (English Version)

Pretty big change since it means people only have to pay 1 SC to pass war of magic now.

Well not now, after next next maintenance.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Pretty big change since it means people only have to pay 1 SC to pass war of magic now.

Well not now, after next next maintenance.

That was my first thought. I'm banging my head against that challenge despite having a cced Despara with -1 CR, 2/5 skill almost max level and a cced Cloris almost max level. I simply cannot get them both out in time due to their cost totals.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Hey all :)

I have received an email, while the event will not be coming out this week, we do know that the next event will be ""Oni Summoning Sorceress" .

I wish I could give you all an exact date, but at this time I cannot.

I will update as soon as there is more correspondence.
 
Re: (Nutaku) Milenium War Aigis (English Version)

@Nordland,

Thanks for the update.
Any news even if it isn't a perfect timeline is something, and always desired.

We do appreciate it when Nutaku lets us know whats in the works. :)
 
Re: (Nutaku) Milenium War Aigis (English Version)

Guide up
1442421614371.png
Welcome boys and girls! The long awaited breaking of the loli dam has happened. We are due to receive our first 'loli'. This can hopefully only mean good things for us... In that we get all of the lolis at some point in the future. It'll also be an indication of what is going to happen to the others as well. Anyway lets get into the guide.

ETA: ??/??/2015

Rewards
a065bbbe7f9d096c.png


This is a farm event. Meaning she drops from the maps themselves. Pray to the RNGoddess for good drops and luck. Do not... I repeat Do not trust the Demoness known as Aigis.

Blessings
None. Demoness blessing are being removed for something else.

Noted enemy stats
Cyclops(green)
ae14dadf52440f88d14c64f782c43b9b.png

Attack type: Melee Physical
HP: 7200 (Anger of the Oni X)
Atk: 1200 (Anger of the Oni X)
Def: 100
MR: 0

Cyclops(red)
05d48e9a75646a1eab30a346fd89c678.png

Attack type: Melee Physical
HP: 13200 (Advance of Oni), 14400 (Anger of the Oni X)
Atk: 1650 (Advance of Oni), 1800 (Anger of the Oni X)
Def: 200
MR: 0

Cyclops(black)
d71d2cd9c328eb97108cc6a3fa889bf6.png

Attack type: Melee Physical
HP: 22000 (Advance of Oni), 24000 (Anger of the Oni X)
Atk: 2200 (Advance of Oni), 2400 (Anger of the Oni X)
Def: 300
MR: 0

Shiho
7e5ef5a72277339e44e75e723bb1daf6.png

Attack type: Ranged Magical
HP: N/A
Atk: 150
Def: N/A
MR: N/A

Maps
Note: Nasugames videos have been provides since they were asked for.

The First of the Oni
Charisma: 15
Stamina: 1
Experience: 100
Gold at 3☆: 450
Initial Unit Points: 10
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 21
Video:
Drops:
UeXafTG.png
MgnkgJf.png

Oni Extermination
Charisma: 25
Stamina: 2
Experience: 300
Gold at 3☆: 1125
Initial Unit Points: 10
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 24
Video:
Drops:
be108210d14776865981bb2423d525a6.png
21da26129aafd7e4c39bb8da7a61d8ed.png
20618e002410c97aa826525ecf34652b.png
UeXafTG.png

Revenge of the Oni
Charisma: 30
Stamina: 2
Experience: 350
Gold at 3☆: 1500
Initial Unit Points:10
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 35
Video:
Drops:
a13859c6ed41111e43b700f55ece52b6.png
b1f9ce1a76802c52f5cc2caf59abb97c.png
ebe811e7bd7352991e7ac868aef10212.png
5inTqvv.png

March of the Oni
Charisma: 35
Stamina: 3
Experience: 400
Gold at 3☆: 1875
Initial Unit Points: 10
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 38
Video:
Drops:
be108210d14776865981bb2423d525a6.png
5486b7172f291c39d2a6413052f0fdf7.png
60cbbc2fb6656366499e5f06e08b714a.png
UeXafTG.png

Anger of the Oni X
Charisma: 60
Stamina: 6
Experience: 500
Gold at 3☆: 4500
Initial Unit Points: 20
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 70
Video:
Drops:
be108210d14776865981bb2423d525a6.png
b817540c8bd8e36ea629ab7bdd3975ed.png
d69bbdd30eee8bc903e7b8bfe46a7991.png
5inTqvv.png

Comments about the event
From what I've seen your Archers and Witches will be your go to units for this event. With Valkyries and Mages taking a secondary seat.

Like other Farm events. The final map is your go to for farming Shiho.

Spotlight Units
1484cb85929249c43e6f7a46cc33375a.png
78fbf0b83c76b20cc333befa60ce768c.png

New Characters Arriving
Miko Shiho
fe1077fbe8a99e81.png

HP: 1266(1562 Awakened)
Atk: 419(481 Awakened)
Def: 90(109 Awakened)
MR: 10
Range: 220
Cost: 14
Skill: She begins to heal allies within her range for 15 seconds, while her attack is increased by 80% for the duration. 10 second WT, 20 second CT.
Ability: N/A
Awakened Skill: N/A
Awakened Ability: Her attacks come out at a consistently faster rate as she attacks.

Heaven Galloping Knight Liddy/Riddy
e538226ebae95a3ec49c435d7728104b.png

HP: 1276(1745 Awakened)
Atk: 519(630 Awakened)
Def: 349(392 Awakened)
MR: 15
Block: 1
Cost: 18
Skill: She begins to fly in the air for 45 seconds. While in the air she blocks no units, and attacks all units around her. 15 second WT, 30 second CT.
Ability: N/A
Awakened Skill: N/A
Awakened Ability: Each time she attacks there is a 20% chance that she will attack as if she had 80% more attack damage.

Healing Lion Roberto
98c1937c1422c58dc85ab904370e312b.png

HP: 1755(2171 Awakened)
Atk: 311(380 Awakened)
Def: 130(167 Awakened)
MR: 0
Range: 260
Cost: 15
Skill: He increases his attack by 70% for 30 seconds. 26.7 second WT, 40 second CT.
Ability: Increase the drop chance of trust items by 2%. Trust Items = Alcohol.
Awakened Skill: N/A
Awakened Ability: Increase the drop chance of trust items by 4%. Trust Items = Alcohol

New Classes Being Introduced
Pegasus Rider/Pegasus Knight/Pegasus Lord
Damage Type: Physical
Blocks: 1(0)
Role: Anti-Rush, Duelist, Ramp
Description: Units of this class are similar to that of the Valkyire class. However they do not have the stats to deal with bosses or give you units point when they land the killing blow on a unit. However they do return 70/80/100% of their unit cost when withdrawn like Valkyries. What they have over Valkyrie is a skill all units of this class have in some form. When active their skills allow them to 'fly' on their Pegasus for the duration; allowing all enemy units to pass under them. While in the air they deal area of effect damage to all units within their range. This is useful for when swarms get to large to handle one by one; or when they are about to die. You can just activate their skill instead, and let the enemy through instead of withdrawing them.

Shaman/High Shaman/Shaman Lord
Damage Type: Magical
Blocks: -
Role: Rear, Support
Description: Units of this class are a hybrid class of the witch and healer unit classes. They are witches when their skill is not activate, and are healers when it is active.
 
Last edited:
Back
Top