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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

Looks like they increased the DPS on those swimming Sahuagin.

By a fairly ridiculous amount, it seems. I'm not even sure what to do with them as is.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So.. Should I 3 Star the G Map:confused:
Kinda nice to have another 1 SC
But it really lots of Charisma:(

26 Star here , but it seems the new unit skill Lv is 1/5 ??:confused:
It only say - Cost and Initial Level:confused:
 
Re: (Nutaku) Milenium War Aigis (English Version)

So.. Should I 3 Star the G Map:confused:
Kinda nice to have another 1 SC
But it really lots of Charisma:(

26 Star here , but it seems the new unit skill Lv is 1/5 ??:confused:
It only say - Cost and Initial Level:confused:

Wait for other people to upload their strategy videos then use them to 3* easy. Save yourself charisma that way. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

By a fairly ridiculous amount, it seems. I'm not even sure what to do with them as is.

The answer is obvious. They give us post awakening events without us having awakening, make it harder, we buy buffs.
 
Re: (Nutaku) Milenium War Aigis (English Version)

That was a fun as fuck Pirate counterattack X, I made so many mistakes too.
First I put Bashira down which wasn't the smartest, then I fumbled and put Phylis down instead of Aria, I only mangaged to put Mar down healing wise, used Cuterie as a stopgap measure. I got so overwhelmed at the end I had to let 5 things through along with some ranged units dying somehow.

The whole time I was thinking it'd let up but I was wrong, atleast I have an idea of how to beat it, gotta bring Julian and Kerry to maybe replace my useless Sybilla and Clissa.
 
Re: (Nutaku) Milenium War Aigis (English Version)

hint hint hint:
Asasinate rate multiplier (rogue + sybila 10%, ninja 5%)
2x: Low-tier goblins, wolves, and so on.
1.5x: Rarely used for certain monsters like merfolk deep ones (these guys have high HP and defence, and were designed to be weak against instant death, but it's more practical to focus on magical dps).
1x: Most regular monsters.
0.1x: Most boss monsters (ones capable of changing the BGM), and it's used for most enemies you would wish you could instantly kill.
0.001x: Rare boss monsters (Dark Knight, Greater Demon, etc.).
 
Re: (Nutaku) Milenium War Aigis (English Version)

The answer is obvious. They give us post awakening events without us having awakening, make it harder, we buy buffs.

funny i for one aint paying when were getting short changed and all the enemies get buffs until we get aw units g and x maps are just stupid and i now have a mostly maxed team dahila and my blacks at 50 the rest either max or a few levels from it i should be able to take these enemies with ease
 
Re: (Nutaku) Milenium War Aigis (English Version)

Wait for other people to upload their strategy videos then use them to 3* easy. Save yourself charisma that way. :p

Yeah.. I guess....
Waste 4 SC on both Cha and Sta for blind run
Though I say it's cheap
Since I will got 2 Unit and I got Harissa and Giovanni in return

Fail 2 time on 8'th map
And 1 Shagin manage to slip through on that sea map
IIRC the 7'th one , was too focus on Gellius
 
Re: (Nutaku) Milenium War Aigis (English Version)

The only real worrying thing on the G map is the black goblin archer rush that you literally do not have a lot of cost to wiggle around to deal with. You use to much you'll leak things later (unless Minerva one shots them for you), you play lower cost thing and they ripped them apparent. I just finally said fuck it on my third go and drop Karma in the middle of them to deal with it.

The damage increase during both that rush and during the first X map (actually not sure if that was a swimming rush, but there were like 6 stacked at one point... Not sure if I just didn't kill them fast enough or what that attempt)... is ridiculous.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So again , I'm too hasty
Kinda leave bad taste not to clear it
Well it's not about SC
Infact I used 1 SC just now for Cha refill
Give it another 3 run , finaly 27 Star:cool:

So I use Katie and Jerome , and Use Rika to tank those Archer , she has 2800 HP after all
But still..... the RNG was kind on that last try
Minerva 1 shot kill everything..... too OP
 
Re: (Nutaku) Milenium War Aigis (English Version)

I was able to 3-star the Pirates Counter-Attack map by throwing an archer up on the north-east island mid-way through their wave to break up their stream and give the lower archer time to kill the first couple and heal afterwards.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Dang 27* already? Oh well. Time to wait for Minerva to appear now. :(
 
Re: (Nutaku) Milenium War Aigis (English Version)

Dang 27* already? Oh well. Time to wait for Minerva to appear now. :(

Buy Minerva dude , do the Gatcha
Support Nutaku and the dev
And maybe if miracle happen
We can have our AW feature by end of this month~
 
Re: (Nutaku) Milenium War Aigis (English Version)

Buy Minerva dude , do the Gatcha
Support Nutaku and the dev
And maybe if miracle happen
We can have our AW feature by end of this month~

Shh quiet... Not now... Be patient :D
 
Re: (Nutaku) Milenium War Aigis (English Version)

By a fairly ridiculous amount, it seems. I'm not even sure what to do with them as is.

If you have the vampire hunter Elizabeth, she makes the map pretty easy, mine is only 50cc34 and she did massive work for me. I put her on the bottom row and she took care of everything down there while spica took care of the top row.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Welp, I got to "Another Encounter" fairly easily then those swimming bastards completely wiped me out. I still managed to one star the map ("only" 9 got through), but everybody was completely wiped out. I have no idea how to deal with this. Spica alone is not enough, I don't have vampire hunters, Nanally or Bashira. And I can't even heal the party, since those damn swimming things somehow always find my healers.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Elven units are usually pretty fragile. Enemy ranged units typically target the last unit placed within their range, so if you are putting down the archer and then a healer, they would shoot at the healer first. Not sure if it would help, but maybe switching up your placement order would help?
 
Re: (Nutaku) Milenium War Aigis (English Version)

Is that the map with straight line?
I did My blind run and survive
I was using 2 Magic fencer
On melee and they can reach the fish
But I was brought along 4 Healer
Though I only use 3 , Liana alone is worth 2 Healer
And put 2 HA on front of Magic Fencer
Again , mine is quite strong. They are Gellius and Bernice
At the start , use Katie and Phyliss as UP generator
With Prince on the very back line , after got Healers and HA
Replace them with Horace and Char~
 
Re: (Nutaku) Milenium War Aigis (English Version)

Elven units are usually pretty fragile. Enemy ranged units typically target the last unit placed within their range, so if you are putting down the archer and then a healer, they would shoot at the healer first. Not sure if it would help, but maybe switching up your placement order would help?

In which case I'll get my healer killed, while the monster is still out of reach of Spica, then she goes down and then I'll get rekt.

Is that the map with straight line?
I did My blind run and survive
I was using 2 Magic fencer
On melee and they can reach the fish
But I was brought along 4 Healer
Though I only use 3 , Liana alone is worth 2 Healer
And put 2 HA on front of Magic Fencer
Again , mine is quite strong. They are Gellius and Bernice
At the start , use Katie and Phyliss as UP generator
With Prince on the very back line , after got Healers and HA
Replace them with Horace and Char~

Yeah, about that... I don't have Horace levelled. I haven't even CC'd her. She sits at lvl 40 and 0% affection. Charlotte is on 50CC50 and max affection, so there's that at least. I neglected Horace because I had already levelled Charlotte by the time I got her and I never used either of them. So levelling duelists, healers and mages seemed like a better investment.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So not to bring up this discussion again...

Someone just made a very solid point to me.

Could the reason we are not getting revival events already be due to people not being able to handle back to back events and arguing for breaks? Like seriously if they couldn't handle one event time going back to back... how would they handle two events simultaneously.... or hell three events if we want to throw subjugation in there with it.

Now I'm of the mind; that until we do away with these damn breaks and people asking for them we won't be getting any revivals....

and that kind of honestly sucks. I can't even be optimistic and argue against the point at all. I mean even our history points to it. When we started doing back to back events. They were happening in order and every week(as back to back would suggest). The second we get a break everything goes out of order again? The hell?

We have no information to if that (the breaks) is the case of player preference or not. The only thing we can say for sure is that is that it is not what the game was designed for or made it a massive success on DMM.

And we can guess, that it is in fact likely the exact opposite of what made it an success as it seems to breaks all links made in the game design, allows free accumulation of everything and discourages payment in the first place. Whether or not individuals disagree or agree based on their own personal preferences, on the approach, we do know that it is not what was intended (ref. original aigis) or what was found to be working at all (again ref. original aigis).

So It is an grand experiment and huge "what happens if we dont do this?" (this being the events, characters and content that drove aigis to its #1 or #2 spot for 2-3 years).

Subjective
I would personally argue, that the grand experiment, is killing the game slowly in a negative feedback spiral, where the lack of content is causing a bleeding of players and worse payers, which in turn undermines what ever minimal support the game gets.

But anyways, numbers, we need numbers or it is just opinions, rehashed ever again, and as luck wants it, there are now numbers, independent quality ones, So

Numbers
I would like quietly to point to our Wiki's comment section under events where Urizithar yesterday compiled a list (way more detailed and correct than mine some days ago in this forum) over what Nutaku Aigis did in its first year of life and what DMM Aigis did.

A link if there is interest for it

Our content rate is 50% of the original Aigis first year of life. Or put simply,
we will need 1 year more, just to have the same content for the same period in each versions life.

The conclusion on this speaks for itself, it is virtually self explanatory of close to all issues we have (well. the "lolis" excepted), fight over, or mourn over.
We'll need two years instead of one, even though we started later and they already had all the content available ... just needed to localize it ...

Worry
I dont mean to complain, though some may claim it is just that, but the thing is, that content made it a succes, it is what made the game and the reason we even have a ported version of it.
Had the original aigis not done it, this version of the game would not exist and neither would this forum thread.

Future?
That we run at 50% pace is devastating and a cruel indicator what sort of life our version will have if nothing changes.
 
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