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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

It isn't really fair to use that list of when most of it applies to the future. Yes we are behind, but that isn't necessarily a bad thing. We need to stop comparing ourselves to the JP version. Even if the two most recent 1-week breaks didn't happen (which should be the least of anyone's problems) and even if the 6-week break didn't happen, we would still be behind by a good chunk due to the long breaks that happened during the game's early months.

But no one wants to talk about how the game was a "lesser" version from launch day.

We're getting our stuff. We shouldn't have any loli skips for a while. Let's get Awakening, desert story, a GR before summer and everything will be peachy. If you keep picking at the wound, it will never heal.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Minerva used to a Platinum-rarity unit with Black-tier power and eventually got upgraded to full Black status. It's also true that she was given out during a convention.

Okay , Thank You Sir~

Ah.... I can only wish if we also can activate the code from Aigis merchandise in Nutaku
Will get My Aigis Character Profile maybe in a month
Dunno why it take so long , but whatever....
I leave it all to My local Hobby shop
 
Re: (Nutaku) Milenium War Aigis (English Version)

But no one wants to talk about how the game was a "lesser" version from launch day.

We're getting our stuff. We shouldn't have any loli skips for a while. Let's get Awakening, desert story, a GR before summer and everything will be peachy. If you keep picking at the wound, it will never heal.

I think that is what people are saying. These latest week breaks have just been the straw to revive the topic of discussion about how the English version is garbage by comparison to the Japanese version. We shouldn't be satisfied with being treated like lesser players and should definitely be telling Nutaku and the Aigis devs that the game needs to be consistent. Keep the events moving, don't skip content, get us (us meaning English players in general) awakening, get us revival events, get us our missing units.

Regarding the wound, it doesn't help when Aigis developers reopen the wound before it has a chance to close as well. Which... keeps happening nearly every event English Aigis doesn't get the units that are long overdue.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Just wanna add
I think our missed event is only Yurina? CMIIW
The Pirate Event is two week
So after , they might give us Yurina
If not..... well bad news....
And after Yurina , it will be Event after AW (Again please CMIIW)
So , is it wrong for us to ask AW?
Well if You disagree , I guess it's Your right
But... really.... that mean we having ..... again?
Don't wanna spell that taboo word
Oh well , I hope I am wrong~

By giving us AW
That should keep us bussy
Atleast we can shut up and prepare our team XD
 
Re: (Nutaku) Milenium War Aigis (English Version)

I think that is what people are saying. These latest week breaks have just been the straw to revive the topic of discussion about how the English version is garbage by comparison to the Japanese version. We shouldn't be satisfied with being treated like lesser players and should definitely be telling Nutaku and the Aigis devs that the game needs to be consistent. Keep the events moving, don't skip content, get us (us meaning English players in general) awakening, get us revival events, get us our missing units.

Regarding the wound, it doesn't help when Aigis developers reopen the wound before it has a chance to close as well. Which... keeps happening nearly every event English Aigis doesn't get the units that are long overdue.

but we are lesser weve been out less time and have far fewer people in comparison so why n the hell should we be given absolute priority on anything everythings going fine currently yes we need our aw units but with all the teasing its around the corner i mean the banner someone spotted a week ago and the twitter post its the most likely thing there planning that or a gr which is unlikely or both which is even less
 
Re: (Nutaku) Milenium War Aigis (English Version)

It isn't really fair to use that list of when most of it applies to the future. Yes we are behind, but that isn't necessarily a bad thing. We need to stop comparing ourselves to the JP version. Even if the two most recent 1-week breaks didn't happen (which should be the least of anyone's problems) and even if the 6-week break didn't happen, we would still be behind by a good chunk due to the long breaks that happened during the game's early months.

But no one wants to talk about how the game was a "lesser" version from launch day.

We're getting our stuff. We shouldn't have any loli skips for a while. Let's get Awakening, desert story, a GR before summer and everything will be peachy. If you keep picking at the wound, it will never heal.

It's actually more than fair considering we're looking at the Anniversary being in only 8 days. Looking at DMM/JP Aigis, they had the "Adventures of Anna" event for their first year anniversary event, they were FAR more along in events than we are in the same time frame. I'm not sure what is so hard to understand that Nutaku Aigis getting so many week breaks of no event is a bad thing for the game, the dev team, and the players. If you want to be able to play a game for free, expect to be able to get everything, and just walk all over every event, go play a different game....and make it a single player console game that does not get weekly/bi-weekly updates/events, because that play style mentality is 1990s....

Yes, we've skipped over Yurina entirely, we all know this by now, and if someone doesn't, they're living under a rock or just started playing today and don't know who Yurina is. We've skipped over Chloe, Kagura and Noel's events, so those 3 events together, is maybe a month worth of "skipped events" which doesn't even include the 2 skipped Gold Rushes and the 2 skipped 1.5x Drop events, then compare with the amount of "week breaks" Nutaku Aigis has had in it's lifetime. Even if it was the same amount of time, we shouldn't be this far behind in events and content.

You've mentioned how we shouldn't compare the two versions of the game to each other for some reason or other, and that's actually a stupid idea. The players should be putting pressure on the Aigis devs to pick up the pace. No, not Nutaku Devs, they don't have any pull in what happens, they're a middle man and they're limited in what they can do for the players. Lafate's post earlier was fucking amazing, it shows just how far behind we are and makes it that much easier to realize how we're capable of handling these post-awakening events without having access to awakening. Too many breaks, not enough content to get a bigger variety of units, we're literally just powering through events with max lv units.

@Nattorei, not directing "all" of the comments here towards you specifically, its a mix of responses to you and a rant, because this subject gets hashed, rehashed, and re-rehashed, every week, multiple times a week. Also kind of happy KanColle is starting an event next week, I'll be paying more attention to that than this thread for its duration.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Hmm didn't actually expect this... but I should have...

Just wanted to compare the two after their first year, and decided to share that data. I mean at least with it... when this comes up people won't be talking completely based on their own opinion, and have some fact. Hell for all we know Nutaku is lurking in the back, saw my post, saw how far we are behind, and decided to push what they can a little harder.

We can only hope though. I did notice on some other community someone talking about us buying more SC then DMM did their first year. Trying to find out if they have any source or are they just talking out of their arse.

If it is true then... well shit will hit the fan again.
 
Re: (Nutaku) Milenium War Aigis (English Version)

W....why?

Because someone has to pay to keep the game running. :D

I'd make a jab at the name also but that's too easy.

Also a prime example of why Events are so important: They introduce new Shrine units that people are willing to spend ridiculous amounts of money on.
 
Re: (Nutaku) Milenium War Aigis (English Version)

W....why?

Got a big bonus check from work that I didn't expect to get, so spending money on something that I like :D I don't have much that I like to spend on, I have game systems that I bought that I played less than a handful of times.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So I've been debating about this for a bit and might have come to a conclusion, but I decided to get some second opinions to anyone willing before I go through with it.

Out of all of these three who do you think I should CC?

tUCYRp4.jpg
ruuC8CJ.jpg
nKOvY6z.jpg
Oh and before the "Why don't you CC all of them?", technically I can but I'm pretty low on silver soldiers, archers, and rogues as it is.

Edit: forgot to add low on soldiers too.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

So anyway, played around with it a bit, and this is the result.



Relies on RNG, but has 6 empty spaces you can fill with units of your own choice to increase your success rate.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So I've been debating about this for a bit and might have come to a conclusion, but I decided to get some second opinions to anyone willing before I go through with it.

Out of all of these three who do you think I should CC?

tUCYRp4.jpg
ruuC8CJ.jpg
nKOvY6z.jpg
Oh and before the "Why don't you CC all of them?", technically I can but I'm pretty low on silver archers and rogues as it is.

Of the 3, I use Cypria the most. If you don't have a good high level rogue, she is good to CC.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So I wanted to see... just how fucked up we are.... here are the results Going from start to first anniversary (We still don't know what ours will be so...)

First Year DMM vs First Year Nutaku

Massive and detailed list and of course has the additional advantage of being entirely fact based. Good work. Must have taken some time and digging.

I did not close read all the post between here (you post) and there (this one) but having skimmed across it, it is much as expected.

Opinions are forwarded against the facts, that these facts somehow do not apply due to x or y player invented reason, even though it is the same game, doing the same thing, in the same part of its life cycle.

Why exactly we should be different has never been explained nor proven. It is all made up of bits here and there and pushed as some sort of fate we must accept and are not allowed to talk about or change.

Slight and minor problem is, of course, that events and the units/contents pushed with it is the games "engine". It is its content generation, cash flow generator, hooking the player with things to do and what not after the basic content in the kingdom missions etc has been consumed.

Running at 50% pace breaks the system in interesting ways.

- The more obvious being, that there is no reason to spend any money in the game at all, as natural regen easily covers everything.

Why it is done so, is rather mindboggling. Because this 50% pace is not what was known to work and work in a spectacular manner already. Experiment perhaps, how low can we go on the ENG market and still make a profit due to less competition? But even that beggars the question, why not going original and realize full potential for a year and see if that brings even more.

Anyways, it is pretty simple, (any devs out there? suggestion incoming) want to stop the discussion? Rename Nutaku Aigis and call it "Millemium War Aigis Lite".

There we go. Job done. Same game just with lite content (less units) and slow pace (about 50% for 1st year).

No false marketing. It is exactly what it is. So in this way players know exactly what they get and possibly choose to pay for. Until that happens, the data remains and cannot be discussed in any way or manner.

One may have opinions about it, but it does not change it is the same game, except somehow it is not, and that the facts overwhelming prove it, and that's the problem (in so many ways), Aigis yet Not.

Edit : Anyways, good list, hope you send it to Nutaku and the Dev. they can choose to ignore it, but dodge out of the facts, they cannot, so I rather suspect it will give an answer instead of an ignore.

Edit 2: Personally I have chosen to continue to level the old DMM account I brushed off for testing the Nutaku - DMM approach differences, because while I remain optimistic that Anniversary will see awakenings or just nice stuff (with awakenings close, month?, after), I would also consider a return to Event --> Break, post-nice stuff/awakening, a sign of no improvement is to be expected ever and then it would be nice to be able to switch to DMM and use Nutaku as freebie historic event account (as so many others here do too) ... I would prefer otherwise, I am a staunch supporter and also payer of getting these games to the ENG side, but what can one do if all they run is JP lite for Nutaku Aigis? I'd rather have two accounts then and not pay them at all, until something changes Nutaku side or I grow tired of the game.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Well I can say that I sent a link to Nutaku, but I am not really pushing for a reply so who knows if we will get one.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Hmm didn't actually expect this... but I should have...

Just wanted to compare the two after their first year, and decided to share that data. I mean at least with it... when this comes up people won't be talking completely based on their own opinion, and have some fact. Hell for all we know Nutaku is lurking in the back, saw my post, saw how far we are behind, and decided to push what they can a little harder.

We can only hope though. I did notice on some other community someone talking about us buying more SC then DMM did their first year. Trying to find out if they have any source or are they just talking out of their arse.

If it is true then... well shit will hit the fan again.

I just gonna say the same
If it's true....
Well..... -FacePalm-
 
Re: (Nutaku) Milenium War Aigis (English Version)

Everyone equates the two games. They look the same, they have the same units, they play the same, etc., therefore they must be the same game. Then by this excellent assumption anything that is not the same must be some inexcusable failure.

They do not have the same developers. They do not have the same amount of resources. They are not the same game.

"But they could be!" you cry, "They should be!"

Well, that's a wonderful little dream we all share but chances are it will never happen. It's just like the chances we get Sapphire units, or by extension translated manga on the scale that Japan does. It's theoretically possible, but if you want manga (or 'this game') you're just never going to get it as good as you do getting it from the source.

No matter what they ever do decide to port over and sell to us, there will always *always* be more (and therefore a lot of better) manga in Japan. The same applies to Aigis.

If you cannot stand the existence of untranslated manga, or feel you just really want to read it, you have a few options. Request a translation, search for one, or learn the language. All of these require manga from the source and all of these are realistic ways to get to the manga in a timely fashion.

Instead what I see here is, essentially, everyone clamoring at the bookstore that sells one or two english titles that they need to sell more manga. We're buying what they do sell, so why don't they have more yet? Japan has tons of manga. Why don't you have more manga? You don't have as much manga as them and this is inexcusable. They update way more often, have many more authors, etc. etc.

What's similarly odd to me is that you somehow think these complaints ever reach the authors. At best they reach the translators. Now it's true these translators have no shortage of content to work on, but you're asking a circle of 20 translators why they can't keep up with a publisher using hundreds of authors and thousands of employees.

Edit: And my personal favorite complaint to the bookstore, "You're treating us like second class citizens!" I really want to hear that line at a Barnes and Noble not selling enough manga for a customer to be satisfied.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

They do not have the same developers. They do not have the same amount of resources. They are not the same game.

This is false. They both have the same developers. It isn't another studio translating the game for us. It is them the same guys who do the DMM Aigis do the Nutaku Aigis. That is a fact.

Your right they don't have the same amount of resources, but that is because the Devs choose not to allocate those resources. It isn't an excuse or argument.

And they are in fact the same game. Hell from day one the plan was to put us at the exact point DMM is by skipping 'unnecessary' events, but that did not go over well with anyone in the community. So they stopped doing that for the most part. They are still skipping around out of order, but generally unless a unit is 'controversial' we can expect the event at some point. Hell just awhile ago there were doing community requested 'skipped' events.

Holy Warrior's Challenge? Happened because we asked for it.
Oni Summoning Sorceres? Happened because we asked for it.
Mystic Sorcery? Happened because we asked for it.
Crisis of the Fairy Village? Happened because we asked for it.

This all happened when they were skipping things. Hell the only event we did not get that entire community has been backing is Threat of the Dark Knights. which is Yurina's event.

Just because one version started later then the other doesn't mean they are different games. All that means is that our version should be streamlined since they have done all this before.
 
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Re: (Nutaku) Milenium War Aigis (English Version)


You really should stop acting like you know what you're talking about.

As Lafate said, our complaints HAVE reached the devs before, so you're already wrong about that.

Have they resulted in what we wanted? Not always. But they still get there, even if it takes NutakuDev's assurance whenever he pops up to get the damn word out.

What I find annoying is your constant "blame the fans" mentality when we've given the devs the benefit of the doubt for a good half-year before the hack fiasco and they really dropped the ball to showcase their mentality on the difference between our two servers.

To them, we *ARE* second-rate citizens. There's no other excuse for our server getting fixed weeks after the main server, AND us getting less compensation for it. That's why we have to keep clamoring for so much more at this point. What the fuck else do you want us to do? Just throw money and hope they change their minds?
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Of the 3, I use Cypria the most. If you don't have a good high level rogue, she is good to CC.
Yeah, I decided on Cypria as well. Lynn seems neat, but not needed for my team right now so it was down to Cypria or Rika. Maybe if I can get more rogues and pirates I might CC Rika later on, but I don't think I need her either straight away; she'd nice to have though as she's sort of like a Karma + Pegasus Rider. Anyway, thanks for your input.
 
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