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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

You all sure are making me wish I'd been here for Aria's event.

With both her and Jerome missing from my merry band, am I correct to assume I should use my remaining Demon Crystals to awaken Katie before any others I do have?
 
Re: (Nutaku) Milenium War Aigis (English Version)

So the individual effects of Aria and Uzume also stack with each other.
I was just going to ask if those stack. Got Uzume from my single 5 SC summon. :D Good to hear, even it takes looong time until i can AW her.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I'm actually kinda really glad there is no gem map today,cause then I can prepare Khuri up to lvl 50CC today and tomorrow.Though once Flan hits she is going on the back burner~

Also about stacking as long as they are not the same unit awakening abilities stack(example 2 awakened spicas will not stack with each other).At least I have never heard of anything not stacking with each other when they are not the same unit.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I just used my last silver fairy, is low cost battle the best map to farm them? Looking through the wikia that looks to be right. 60% chance a pop.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I just used my last silver fairy, is low cost battle the best map to farm them? Looking through the wikia that looks to be right. 60% chance a pop.

Yes the last 1 stamina map Low Cost battle 1 is the best map for silver fairies.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So... you guys think it's worth to AW Uzume just for her passive? Was thinking about that, can't see that I'll use ever use her or more need her on the map, but this 5% is really tempting (so much that I'll even somehow deal with that... something on her head on AW pic).
 
Re: (Nutaku) Milenium War Aigis (English Version)

So... you guys think it's worth to AW Uzume just for her passive? Was thinking about that, can't see that I'll use ever use her or more need her on the map, but this 5% is really tempting (so much that I'll even somehow deal with that... something on her head on AW pic).

5% is very tempting,but you do have time to awaken her later if you want to awaken other units now instead,getting a core army out that you can use I think is far more important.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Uzume was my first awakening on DMM. No regrets.

So... you guys think it's worth to AW Uzume just for her passive? Was thinking about that, can't see that I'll use ever use her or more need her on the map, but this 5% is really tempting (so much that I'll even somehow deal with that... something on her head on AW pic).

There's no real downside to working on Uzume. Her passive is already worth it, but her skill when maxed buffs your entire team's attack by 20% for 20 seconds, effectively putting everyone into a global overdrive. Vanguard tacticians on DMM have also gotten buffed several times, with their cost reduction ability going up to -3 and getting substantial stat gains.

Also. I have Aria, Uzume and Kikyou(the black +7% attack miko) and use all three of them consistently. Here's a comparison using a level 99 awakened black elf princess:

Without Aria/Uzume/Kikyou
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With Aria/Uzume/Kikyou
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Sorry for the bad screen capture.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Uzume was my first awakening on DMM. No regrets.

*looks at signature. looks at his 22-cost Uzume.*
God damn it. One re-balance I can't wait to be implemented in our version. Her, and witches.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Yeah... I forgot about that cost change. Whoops.

My sig is really outdated too, need to change it. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

Well main got the biggest problem with silvers (ironically this acc got the most archers that always were the problem) so I'll probably go for Uzume pretty soon. Problems are her lvl CC18 and only one orb for her. So Monica, Fedora, Cloris and hopefully Bashira probably will be first on this acc (yeah I know about Aria a bit too big stretch to AW her for now here).
 
Re: (Nutaku) Milenium War Aigis (English Version)

Damn Conrad and Saki are great for Base Scramble 2. Conrad just meatshields the demons and Saki just ends up assassinating a ton of mummies. Time to commission Base scramble 2 until the next release of content a year from now...
 
Re: (Nutaku) Milenium War Aigis (English Version)

Finally alt 3 starred last desert map. And I got error :eek: Luckily I waited long enough and it started to work again.

Saw for the first time how useful Anya's skill can be. She was easily blocking that final demon. Had to block it, because this acc dont have enough firepower (Stray, Spica, Victoria, Soma... not enough).
 
Re: (Nutaku) Milenium War Aigis (English Version)

Bit of a conundrum for me, as so many units and possibilities to choose from, but trying to stay with in the limits I've set for the primary team (only 3 of each type, as seen by columns). Narrowed it down to 2 variants though those could be mixed if desired.

If it were you, which of the two would you use?
Would you change anything, and if so why?


Forget I asked.

I'm curious which of the two people would choose and for what reasons.
Each has its pros and cons, but for me, I can't decide which is the better of the two or if a mix of both would end up being the better choice. :confused:

Edit* Of note for future changes to the team, one of the mages will be replaced with a Necromancer.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Well, I have a problem with your first setup because it doesn't really follow your law of 3. Thetis is a 1v1 duelist isn't she? So shouldn't she belong in the first column as a replacement for a princess if you chose to use her? She doesn't really perform the same role as the rest of the column you have her in.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Thetis and Jerome have fundamentally different functions. You use Thetis when you need a cheap duelist(especially if paralysis or poison are an issue) and Jerome if you want a good ramping soldier.

Since you've whaled enough to have a mincost Jerome it must be mentioned that that's a dream of a lot of DMM Aigis players and I doubt he'd ever leave anyone's team in that state. Thetis is a bit more conditional, but if I was swapping her with anybody it'd likely be someone else.

As for all the princesses, I don't really think that's necessary, but hey whatever. Given your options I'd go with x2 Sybilla and Anya, assuming they are all AW'd. Lilia feel redundant here, and in general I wouldn't bother with her ever again.

So I would choose the second build, swapping in Thetis in and out as you wish. For now I'd definitely swap Thetis and Anya, though, since pre-AW Anya kind of sucks.

p.s., I'm not sure what this law of three is but it sounds pretty silly, coming from a DMM standpoint. Game doesn't work that way. You're just overpowering the easier, early game stuff with blacks at this point so a build doesn't matter that much unless the stage is truly difficult, in which case you will usually want a custom team designed for the stage.



Edit: For clarification.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Well, I have a problem with your first setup because it doesn't really follow your law of 3. Thetis is a 1v1 duelist isn't she? So shouldn't she belong in the first column as a replacement for a princess if you chose to use her? She doesn't really perform the same role as the rest of the column you have her in.


Law of 3:
3x Magic melee damage (princesses, not sure if others ever go into this category)
3x Magic ranged (witch/mage ect)
3x Physical melee damage (HA, Valk, Soldier, Rogue ect)
3x Physical ranged damage (Archer, Pirate ect)
3x Support (Healers, Dancers ect)

Thetis is in the physical column. Role of the unit doesn't play a part, I don't differentiate between duelists ect.

@Karsuman,
The purpose of the rule is to try and force some difficulty. Currently there has not been a map that I couldn't beat with it, and I intend to see how far it can go. Outside of very specific maps (like War of Magic) the use of building teams around a map to me detracts from the strategy stand point. To build a team to a map to me in a way is "cheating". My goal is to have a primary team that can take all comers as is. Of course eventually that will become impossible if you want to 3 star everything, but until that point occurs I enjoy the challenge of playing by the restrictions. If the restriction does change later it will likely go to a rule of 5 (melee / ranged /support) as a replacement.

Just my take for a bit of extra effort by doing this, but given my units, I don't think anyone would think it's wasteful, as the challenge can most assuredly be gotten this way.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Would you change anything, and if so why?


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I'd swap one of the Sybillas for Thetis, so that you've got a physical duelist and keep Jerome in the group too. If I wanted to add difficulty I wouldn't use duplicates, actually I already do that but not for difficulty reasons.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Law of 3:
3x Magic melee damage (princesses, not sure if others ever go into this category)
3x Magic ranged (witch/mage ect)
3x Physical melee damage (HA, Valk, Soldier, Rogue ect)
3x Physical ranged damage (Archer, Pirate ect)
3x Support (Healers, Dancers ect)

Thetis is in the physical column. Role of the unit doesn't play a part, I don't differentiate between duelists ect.

@Karsuman,
The purpose of the rule is to try and force some difficulty. Currently there has not been a map that I couldn't beat with it, and I intend to see how far it can go. Outside of very specific maps (like War of Magic) the use of building teams around a map to me detracts from the strategy stand point. To build a team to a map to me in a way is "cheating". My goal is to have a primary team that can take all comers as is. Of course eventually that will become impossible if you want to 3 star everything, but until that point occurs I enjoy the challenge of playing by the restrictions. If the restriction does change later it will likely go to a rule of 5 (melee / ranged /support) as a replacement.

Just my take for a bit of extra effort by doing this, but given my units, I don't think anyone would think it's wasteful, as the challenge can most assuredly be gotten this way.

2 Sybillas and 2 Nanalys plus 4-5 other Blacks....what challenge are you trying to make for yourself? Regardless of which team you're going to use there, you're basically trivializing anything the game currently has in terms of mechanics before you even hit the start button.
 
Re: (Nutaku) Milenium War Aigis (English Version)

There is a form of hard mode DMM has, it's worth noting. Awakened Thieves increase HP and Attack of enemies by 30% in exchange for an increased drop rate. This makes some stages difficult enough that blacks can be downright mandatory.
 
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