What's new

(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

It actually gave me the orbs I wanted for once, dancer.
7693a7a0c30dd06ea73ffe09951c03e9.png

Has it ever been talked about why Farne gets the half elf treatment upon awakening? Less hp but waaaay more attack power.
 
Re: (Nutaku) Milenium War Aigis (English Version)

4 runs, 1 mage armor orb. Thanks game.
 
Re: (Nutaku) Milenium War Aigis (English Version)

That's not only Farne and has nothing to do with half elfs. It's a class feature. All Summoners lose almost no Attack after Awakening and have a huge growth rate. I think it's for them being valid in comparison to mages, due to their downtime.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Why dupe blacks? I want new blacks, not dupe blacks. Ugh Aegis give me something other than dupe blacks and golds for days.
 
Re: (Nutaku) Milenium War Aigis (English Version)

lol...using Kerry against Jessica took forever to kill her. She could survive no problem, but because her ATK was reduced it took 5 skill activation for her to go down.

Come on man, CC70 Imelia can kill Grace before her skill even becomes available.

Three runs: first failure, second Mage Armour orb, third nothing. Although I didn't get much, I am proud I managed to engineer a very easy way to three star the map without videos and without help on only my second try.
 
Re: (Nutaku) Milenium War Aigis (English Version)

That's not only Farne and has nothing to do with half elfs. It's a class feature. All Summoners lose almost no Attack after Awakening and have a huge growth rate. I think it's for them being valid in comparison to mages, due to their downtime.

The JP wiki confused me.

it shows her stats as: Lv99 1242 888 123

they have the max HP wrong on the stats for some reason.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Yeah, a lot of units aren't updated yet because the people on the JP wiki are being lazy and it was a very recent patch. As a result, some stats may be higher than they are on the wiki.

This will be even more confusing since the stats on the EN wiki will also be incorrect if not updated, since every unit has received more than one gameplay adjustment in-between nutaku before and after this update.

Basically, give it a few months, just be aware that the stats may be better than they appear. :p



Farne is an exception, since they drastically reduced her cost in exchange for some attack.
 
Re: (Nutaku) Milenium War Aigis (English Version)

CLearing cache may seem to do it but it started again when I needed to refresh the page due to data gone haywire.

Same thing happened to Chrome. Data gone haywire when initializing.

I'm not sure if I can even play it due to this problems :(
 
Re: (Nutaku) Milenium War Aigis (English Version)

Had a thought: well Mikoto is very good unit and Farne... what I saw in few posts earlier she seems like good unit too (her looks gives me creeps though), so I decided to roll once. Not expecting anything.

And then I saw black aura... :O And then... (probably will get another minus rep, but don't care, and just because one gets black unit it doesnt mean that it's the best thing that could happen. In my situation the best thing would be getting Sasha... or at least Zenobia. From blacks I really want only Sophie atm) and I got second Clissa -_- And previous one is yet to prove herself useful...

So unlucky in being lucky. Oh well. CR and alternative tin can is coming!
 
Re: (Nutaku) Milenium War Aigis (English Version)

Come on man, CC70 Imelia can kill Grace before her skill even becomes available.
But what if I want to take forever killing Grace? :V
 
Re: (Nutaku) Milenium War Aigis (English Version)

But what if I want to take forever killing Grace? :V

If you have so much time you can always spam basic summon instead :D (I have usually enough after 5th summon :p Too bored).
 
Re: (Nutaku) Milenium War Aigis (English Version)

I don't bother with basic summon. :V All of my gold is for leveling and awakening like a normal person.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I don't bother with basic summon. :V All of my gold is for leveling and awakening like a normal person.

Yeah, me too. Takes waay too much time. And barely got any silvers :\ And I'm slowly hitting rock bottom with gold... On monday I'm not doing anything but X map.
 
Re: (Nutaku) Milenium War Aigis (English Version)

>10 runs later
>still no dancer orbs

Okay, this is getting a little ridiculous.
 
Re: (Nutaku) Milenium War Aigis (English Version)

>10 runs later
>still no dancer orbs

Okay, this is getting a little ridiculous.

I feel like I maybe lucked out.

6 runs, 6 battle mage, 4 sailor and 3 dancer orbs total. The dancer orb will drop from the male mage that comes out from the right side, so you'll know when you get it. Honestly feel like the game throws orbs at me I'm never going to use. Do we even have a battle mage that can be awakened right now? It would be pretty cool if they could give us a unique feature to our version, trading in some orbs + gold to get a different orb like they do with silver units.
 
Last edited:
Re: (Nutaku) Milenium War Aigis (English Version)

ummmm How are you guys low on gold?I stay at a solid mil most of the time unless I recently awakened(which I did but I was over a mil at that time).

I didn't think people had enough silvers to get low on gold.

Edit:I've been thinking since yesterday...I really want a unit with an AW passive that increases the amount of units you can deploy even if its by 1(wants more tokens on the field)
 
Last edited:
Re: (Nutaku) Milenium War Aigis (English Version)

Actually I'm loosing money little by little too. Problem is, since Crystal Keeper G I'm getting too many DCs, Golden Armor X and G suck and I may have skipped some monday dailies completely. But on the other hand I'm running out of units I really want to awaken and still have 3.3 Mio G left, so I should be fine
 
Re: (Nutaku) Milenium War Aigis (English Version)

ummmm How are you guys low on gold?I stay at a solid mil most of the time unless I recently awakened(which I did but I was over a mil at that time).

I didn't think people had enough silvers to get low on gold.

Edit:I've been thinking since yesterday...I really want a unit with an AW passive that increases the amount of units you can deploy even if its by 1(wants more tokens on the field)

Lost couple months last year when I stopped playing and had a long break (just loging in for SCs) after previous event (the one before Memento's). And wasted last two mondays on trying to 3 star G map...
Btw, lvling units the hard way is also one of the reasons why I don't feel comfortable with my remaining gold. Especially when I want to AW black (300k+cost of lvling from 55 to 80 without tin cans and with just few non-black spirits).
I too was quite calm with my reserves of gold not so long time ago, but it is just a matter of one or two awakenings sometimes... :confused:
 
Re: (Nutaku) Milenium War Aigis (English Version)

I feel like I maybe lucked out.

6 runs, 6 battle mage, 4 sailor and 3 dancer orbs total. The dancer orb will drop from the male mage that comes out from the right side, so you'll know when you get it. Honestly feel like the game throws orbs at me I'm never going to use. Do we even have a battle mage that can be awakened right now? It would be pretty cool if they could give us a unique feature to our version, trading in some orbs + gold to get a different orb like they do with silver units.

Jessica should be able to be AW, I haven't seen anyone who even has her though.
 
Re: (Nutaku) Milenium War Aigis (English Version)

These valk cost changes are really messing with me when I try to add them to my party. <.<
 
Back
Top