Re: [Nutaku] Osawari Island
@a)
- I don't see a problem with the increased spending, a f2p needs money somehow to pay off for assets/voices/server fees/etc.
- People are also quicker to give up when they realize a game is just pumping ways to suck money from them.
- From certain perspectives, it just comes off bad when any game pulls thism it comes off cheap and desperate. There's a difference from trying to keep your playerbase to suffocating them.
@b)
- I meant farmable in-game tickets in that bit I wrote.
- You're the one that assigned the value for their money and what you got out of it, it's what comes in any rng-based micro-transaction system. It's up to the consumer to decide, and the overall increase and decline of profits is what pushes the developers. Also, people have dropped $1~2K on Fate Stay FGO on release, it really depends if you feel if the monetary value is worth it. If you ended up quitting the game in 3 months or if you keep trucking for eight, it's on you.
@c)
- Yeah, because all the main story content was cleared in less than a day. Imagine a MMO that people hit level cap in the first three hours. Everyone will be wanting more content.
- Having more downtime actually, in the long run, probably means more to players who spend on sta potions.
- Free players in this event would have had a much harder time if we all weren't loaded on topaz units to breeze the sapphire-themed event. Future events and thereafter planning is just divining at that point. Better off farming tickets, fairies, etc.
- The first week did make a difference for those of us that reached 40+ before the event, I got units and leveled them up, I hoarded 12 r-tickets and 4 hr at a chance at limited gatcha; other people stayed low and used free sta refills have an easier tme with rankings (if they persist in keeping that account, the same people can't really pull the same tactics in future events). You have a valid point, but just the same from where I see.
Other games are also other games.
...is this really directed at me or are you emulating through me to something else to carry your point, if so your point is to my statements are why exactly?
Unless you proclaim me Lecander, Harbringer of the Ruin of Osawari Island because of one personal opinioned that has no bearing to what the jp devs do.
Even if whatever does "bite me in the ass", then like with Aigis I'll just ignore the game contently until it gets shit straight.
~stuff~
@a)
- I don't see a problem with the increased spending, a f2p needs money somehow to pay off for assets/voices/server fees/etc.
- People are also quicker to give up when they realize a game is just pumping ways to suck money from them.
- From certain perspectives, it just comes off bad when any game pulls thism it comes off cheap and desperate. There's a difference from trying to keep your playerbase to suffocating them.
@b)
- I meant farmable in-game tickets in that bit I wrote.
- You're the one that assigned the value for their money and what you got out of it, it's what comes in any rng-based micro-transaction system. It's up to the consumer to decide, and the overall increase and decline of profits is what pushes the developers. Also, people have dropped $1~2K on Fate Stay FGO on release, it really depends if you feel if the monetary value is worth it. If you ended up quitting the game in 3 months or if you keep trucking for eight, it's on you.
@c)
- Yeah, because all the main story content was cleared in less than a day. Imagine a MMO that people hit level cap in the first three hours. Everyone will be wanting more content.
- Having more downtime actually, in the long run, probably means more to players who spend on sta potions.
- Free players in this event would have had a much harder time if we all weren't loaded on topaz units to breeze the sapphire-themed event. Future events and thereafter planning is just divining at that point. Better off farming tickets, fairies, etc.
- The first week did make a difference for those of us that reached 40+ before the event, I got units and leveled them up, I hoarded 12 r-tickets and 4 hr at a chance at limited gatcha; other people stayed low and used free sta refills have an easier tme with rankings (if they persist in keeping that account, the same people can't really pull the same tactics in future events). You have a valid point, but just the same from where I see.
Bottom line:
While a delay sounds good, in all honestly other games have proven other wise, even in regards to many free players.
Other games are also other games.
Don't wreck this one before it starts.
Let the events come and if for some reason there's a problem, then make your voices heard, but don't do so right off the bat, cause it can and will bite you in the ass.
...is this really directed at me or are you emulating through me to something else to carry your point, if so your point is to my statements are why exactly?
Unless you proclaim me Lecander, Harbringer of the Ruin of Osawari Island because of one personal opinioned that has no bearing to what the jp devs do.
Even if whatever does "bite me in the ass", then like with Aigis I'll just ignore the game contently until it gets shit straight.