Azrail26232
Demon Girl
- Joined
- Apr 8, 2011
- Messages
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- Reputation score
- 351
Title translates roughly to: At the bottom of this absurd world
No images since the only one available on the DLsite page includes a scantily-clad Loli catgirl.
From the makers of Fumika Fantasy, this new game is due to drop on the first of January.
Gameplay:
Very different from Fumika fantasy and their earlier games, this game has automated adventuring and combat. The game follows a loop of Adventuring through an area, fighting the monsters there and gathering loot, before returning to your tavern/home base, selling loot and then resting for the night. You need to sell loot to pay your taxes, about 100-110 a day, and to meet longer term payments, the highest of which in the demo is 2000 with a 5 day deadline. These payments seem to get higher over time, forcing you to get better at bringing back loot/money. failure to pay taxes twice in a row (possibly just twice) leads to a game over, failing to fulfil the longer term payments is an instant game over.
In addition to the normal RPG stats like attack, defence and HP, this game has a number of special stats that you will need to manage, either through gear or through selecting adventure behaviour.
Acquisition power and Search power are the two stats directly below attack and defence, and are important because they help determine the amount of loot you're going to find. Aquisition power effects the quantity of loot you get from monsters and chests, while search power affects the chance of finding chests and monsters (if you're not avoiding them). You also have a combat speed stat, which can lead to you attacking twice in a row, and a stat called applied power that apparently interacts with search power and acquisition power in some way.
You have two "fatigue" stats, which are the blue and green bars. The blue bar is depleted by entering new zones while adventuring or by getting raped by monsters. When depleted it will refill, but slap you with an exhaustion debuff, lowering all your stats, that gets worse the more times you empty the blue bar. Both the debuff and the bar can be removed/refilled by sleeping, but low quality sleep may not fully remove the debuff. The green bar is only reduced by getting raped, and will force you to stop adventuring when emptied. It is also restored by sleeping, but only slowly, especially with the cheap options.
Finally you have a lust bar, when it is maxed out (>1000) then you get a scene when leaving/returning to the tavern that ends with you getting ahego-raped. This resets your lust but instantly skips to the next day, which is very bad, especially if you're leaving to adventure as you'll essentially lose a whole day. At first this is only raised by certain prostitution options for resting, such as blowjob, but if you start picking up sexual passives from monster rape, you'll gain lust every time you encounter that monster. Worse, once you get the second sexual passive for a monster, maxed lust will make you surrender to the monster, leading to a slightly different rape scene that also reduces your lust. From my experimentation this can lead to a kind of death spiral situation where you start gaining lust super fast, leading to surrender to a monster every other encounter, which rapidly drains both of your energy stats and forces a quick end to any adventuring, drastically cutting your income and causing a gameover as you're unable to make your payments.
You can select from a number of areas to adventure in; there are three in the demo: Nearby forest, Distant forest, and Plains, which increase in difficulty in that order. While adventuring, you have a number of options that affect your behaviour while adventuring, which is important for managing your stats. You can choose behaviour for regular enemies and bosses, either engage or avoid. Choosing avoid reduces the chance of encountering enemies, but doesn't completely eliminate it. This is important for managing your HP, as getting defeated will lead to a rape scene, a loss of energy (blue bar), and will grant you sexual passives in a similar fashion to Fumika Fantasy. This might seem like a good trade, especially since the stats for some passives are quite good, but unlike Fumika Fantasy the passives also carry a hefty downside, increasing your lust (pink bar) and causing instant defeats on max lust.
You also have the option to choose how much effort to put into adventuring today, which equates to how many times you'll deplete the blue bar before ending the day. Staying longer means more chances for loot, but also lower stats from the debuffs so harder combat, less loot, more risk of defeat rape, and a need for more expensive rest options to remove the debuff for the next day.
Once your adventure is over, you return to the inn for the day. you can sell loot and buy gear from the red haired merchant, who makes a return from Fumika Fantasy. Everything that isn't a dagger, a utility equip, or a stat boost item is vendor trash with no other use, at least in the demo. Once you have your cash you'll want to make repayments via the second option as the inn desk and/or pick a rest option via the second last option.
You have two options for resting. Prostitution, which tends to be low quality and may raise lust, but is either free or earns you a small amount. The other option is to rent a room, which tends to be expensive, but has options for high quality sleep (but even more expensive), and won't raise lust. Renting seems to be a later game option given the costs, not worth the cost at first.
If you do get a Gameover, there's a newgame+ system similar to Fumika, you can earn NG+ points by doing things, though i have no idea what, and spend those things on benefits in your next runs. best deal I've seen is additional utility equipment slots, since much like Fumika, Equipment is god and levels do fuck-all unless you get stupidly high.
Controls:
Standard RPGmaker controls, arrow keys for movement, Z is yes, X is menu or cancel, CTRL is skip. Holding Z or left mouse button also acts as a skip, which also speeds up animations, useful for when you're getting raped by a slime for the 50th time.
Story:
Basically you're a Slave catgirl. You seem to be trying to buy your own freedom or something. Either way, you have payments to make, so don't miss them, or you'll be forced to abuse your ability to time travel. Go forth, young Loli, and hunt random wildlife for fun and profit!
Fetishes: Loli, Catgirls, Slavery, Prostitution, Monster rape, Estrus/heat
No images since the only one available on the DLsite page includes a scantily-clad Loli catgirl.
You must be registered to see the links
From the makers of Fumika Fantasy, this new game is due to drop on the first of January.
Gameplay:
Very different from Fumika fantasy and their earlier games, this game has automated adventuring and combat. The game follows a loop of Adventuring through an area, fighting the monsters there and gathering loot, before returning to your tavern/home base, selling loot and then resting for the night. You need to sell loot to pay your taxes, about 100-110 a day, and to meet longer term payments, the highest of which in the demo is 2000 with a 5 day deadline. These payments seem to get higher over time, forcing you to get better at bringing back loot/money. failure to pay taxes twice in a row (possibly just twice) leads to a game over, failing to fulfil the longer term payments is an instant game over.
In addition to the normal RPG stats like attack, defence and HP, this game has a number of special stats that you will need to manage, either through gear or through selecting adventure behaviour.
Acquisition power and Search power are the two stats directly below attack and defence, and are important because they help determine the amount of loot you're going to find. Aquisition power effects the quantity of loot you get from monsters and chests, while search power affects the chance of finding chests and monsters (if you're not avoiding them). You also have a combat speed stat, which can lead to you attacking twice in a row, and a stat called applied power that apparently interacts with search power and acquisition power in some way.
You have two "fatigue" stats, which are the blue and green bars. The blue bar is depleted by entering new zones while adventuring or by getting raped by monsters. When depleted it will refill, but slap you with an exhaustion debuff, lowering all your stats, that gets worse the more times you empty the blue bar. Both the debuff and the bar can be removed/refilled by sleeping, but low quality sleep may not fully remove the debuff. The green bar is only reduced by getting raped, and will force you to stop adventuring when emptied. It is also restored by sleeping, but only slowly, especially with the cheap options.
Finally you have a lust bar, when it is maxed out (>1000) then you get a scene when leaving/returning to the tavern that ends with you getting ahego-raped. This resets your lust but instantly skips to the next day, which is very bad, especially if you're leaving to adventure as you'll essentially lose a whole day. At first this is only raised by certain prostitution options for resting, such as blowjob, but if you start picking up sexual passives from monster rape, you'll gain lust every time you encounter that monster. Worse, once you get the second sexual passive for a monster, maxed lust will make you surrender to the monster, leading to a slightly different rape scene that also reduces your lust. From my experimentation this can lead to a kind of death spiral situation where you start gaining lust super fast, leading to surrender to a monster every other encounter, which rapidly drains both of your energy stats and forces a quick end to any adventuring, drastically cutting your income and causing a gameover as you're unable to make your payments.
You can select from a number of areas to adventure in; there are three in the demo: Nearby forest, Distant forest, and Plains, which increase in difficulty in that order. While adventuring, you have a number of options that affect your behaviour while adventuring, which is important for managing your stats. You can choose behaviour for regular enemies and bosses, either engage or avoid. Choosing avoid reduces the chance of encountering enemies, but doesn't completely eliminate it. This is important for managing your HP, as getting defeated will lead to a rape scene, a loss of energy (blue bar), and will grant you sexual passives in a similar fashion to Fumika Fantasy. This might seem like a good trade, especially since the stats for some passives are quite good, but unlike Fumika Fantasy the passives also carry a hefty downside, increasing your lust (pink bar) and causing instant defeats on max lust.
You also have the option to choose how much effort to put into adventuring today, which equates to how many times you'll deplete the blue bar before ending the day. Staying longer means more chances for loot, but also lower stats from the debuffs so harder combat, less loot, more risk of defeat rape, and a need for more expensive rest options to remove the debuff for the next day.
Once your adventure is over, you return to the inn for the day. you can sell loot and buy gear from the red haired merchant, who makes a return from Fumika Fantasy. Everything that isn't a dagger, a utility equip, or a stat boost item is vendor trash with no other use, at least in the demo. Once you have your cash you'll want to make repayments via the second option as the inn desk and/or pick a rest option via the second last option.
You have two options for resting. Prostitution, which tends to be low quality and may raise lust, but is either free or earns you a small amount. The other option is to rent a room, which tends to be expensive, but has options for high quality sleep (but even more expensive), and won't raise lust. Renting seems to be a later game option given the costs, not worth the cost at first.
If you do get a Gameover, there's a newgame+ system similar to Fumika, you can earn NG+ points by doing things, though i have no idea what, and spend those things on benefits in your next runs. best deal I've seen is additional utility equipment slots, since much like Fumika, Equipment is god and levels do fuck-all unless you get stupidly high.
Controls:
Standard RPGmaker controls, arrow keys for movement, Z is yes, X is menu or cancel, CTRL is skip. Holding Z or left mouse button also acts as a skip, which also speeds up animations, useful for when you're getting raped by a slime for the 50th time.
Story:
Basically you're a Slave catgirl. You seem to be trying to buy your own freedom or something. Either way, you have payments to make, so don't miss them, or you'll be forced to abuse your ability to time travel. Go forth, young Loli, and hunt random wildlife for fun and profit!
Fetishes: Loli, Catgirls, Slavery, Prostitution, Monster rape, Estrus/heat