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Parabolic's "boxing with a blonde in the Bathtub" Game.


stuntcock42

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Update:



Attacks can be made from non-standard positions, and can be performed while moving. The scripting on this feature is going to be a bit fiddly, so I'll need to refine it through playtesting.

For gameplay balance reasons, I'm thinking of constraining the player's movement options - it's simply too easy when you can attack from the side and scoot away from danger. Also, the "free-flying" mode gets boring pretty quickly and doesn't really add anything to the game. And the grope moves look silly when performed from non-standard positions. So how about this instead?
  • Hold down the S key to lean back and avoid most attacks. This would replace the current "look at the ceiling to avoid damage" tactic, which is (in my opinion) a misfeature.
    • Note: Please don't ask me for a "raise arms to block incoming attacks" feature; it would require too much work.
    • There's a secondary balance problem here, since the player could simply lean back indefinitely until the opponent runs out of stamina, and then go on the offensive. Therefore, I'd probably try to include a "swaying" motion so that the player is sometimes within attack range. Or maybe the girl just runs away if you give lean away for too long. Meh; it can wait until the feature is closer to completion.
  • Hold the W key to lean forward, enabling your attacks to reach the target more reliably (but also making you more likely to be hit - or maybe causing you to take more damage from attacks).
  • Tap (or hold) the A and D keys to lean left or right. Leaning will usually evade a jab thrown from the opposite side, but will still leave you vulnerable to slaps (which have a wider attack arc) and kicks. This would be intended as a quick "dodge" maneuver which can form part of a combo. Of course, there would be a penalty (increased damage and/or stagger) if you mistakenly lean *into* a jab.



Manipulation of the HScene is possible. It seems to use a mixture of static animation keyframes (I've found a few five-second loops) and environmental rigging. Anyways, I've managed to produce a visible change. Admittedly, it's just a single vertex of the water surface, but it suffices as proof that the technique is viable. I don't actually intend to change the HScene contents or open up any new features; my only goal* at the moment is to expand the camera options (wider zoom/FOV at minimum, third-person view if possible).

* Actually this is a lie. If I can figure out how to spawn rubber ducks on-demand then I am definitely going to include a hotkey for "drop duck on partner during sex."
 

Burningscarlet

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

* Actually this is a lie. If I can figure out how to spawn rubber ducks on-demand then I am definitely going to include a hotkey for "drop duck on partner during sex."
You definitely have your priorities in the right place my friend.
 

stuntcock42

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.



Third-person view and zoom hacks are working.
I can achieve a pseudo-FOV hack by altering world parameters, but it has a very narrow range of utility (once you depart from default values by more than 5%, things start to look very odd - if you go beyond 10% it's just disturbing and definitely not sexy). So I think I'll leave FOV as-is, use WASD for camera translation, and use mousewheel for zoom. Camera roll is TBD - it can be disorienting if it isn't tuned carefully (and also I haven't yet located the necessary memory addresses in order to manipulate it). I intend to use the Ctrl key as a "reset all" hotkey for the various adjustable parameters, so there isn't much risk of accidentally getting the camera stranded in a weird location.

There are a LOT of options for manipulating scene contents. For example, the player size is independently scalable and skewable on each axis, so you can make a gigantic fat blob which fills the entire room, or a crude imitation of Slenderman (without tentacles, of course). I poked around with a few of these feature but couldn't achieve anything really interesting (see below for a quick attempt at a tit-fuck). Since the game does not include collision/deformation physics* (which might allow for the "invention" of new sexual positions simply by altering the orientation of the models) nor fluid physics (e.g. for bukkake scenes), I don't see much potential for expanding the game experience. I'm planning to just ignore these variables.



* Some players might have been fooled by the "grope" actions, but these are pre-baked animations which don't involve real-time physics processing. If you force the two models apart then you'll see the guy's hand grope air while the girl's breasts squash or flop around for no apparent reason.

One important point - the user-specified camera settings are currently used as the baseline, with the "immersive" first-person camera effects composited over them (or "added to them"). This is mostly negligible - you get a bit of camera sway during each transition. However, in the rough choke-sex portion of the scene you'll get violent shaky-cam even if you've zoomed out to a bird's eye view. I can probably cancel out the first-person camera effects to provide a stable viewpoint (and then give an option for either "stable" or "immersive" camera).

Hiding the player model is very easy. The camera system will automatically cull model sections if you get too close (which is why I initially believed that the player model was headless - it's actually present, but in the default First-Person View it is always culled). I can provide a toggle for making it invisible regardless of camera position. There is no obvious way to hide the body while leaving only the genitals visible, so I'm not going to put any special effort into that. I'm only mentioning it because I remember seeing it as a feature in some 3d H-games, so presumably there are players who enjoy that sort of thing.

Minor progress on the rubber ducks. I can force them to persist at the moment, and I can adjust the position of an existing duck, but I can't force them to spawn. If I can find the spawning hook then it should be trivial to automatically reroute them (remember that ducks spawn above the bathtub by default; we're trying to get them to fall onto the sex area for comedy purposes).
Project Status
I've been working on this project because I wanted to learn a bit about memory allocation patterns in Unity, to see how much I could infer about another programmer's design without actually being able to see his code, and to learn whether the mechanical restrictions in the game were due to limitations in the engine or simple design choices (answer: mostly design choices). Those goals have largely been achieved. I still intend to create an actual trainer application with hotkeys and checkboxes and everthing, but that's mostly a practice exercise for LUA scripting.

The problem is that I won't be able to release/share the finished trainer application, because the memory pointer chains are too ambiguous - activating a cheat function would probably just crash your game. The pointers resolve correctly on my home PC (which is why I can't refine them any further), but I'm reluctant to use computers at my workplace (or at the homes of friends and family) because of the pornographic content. I have an old laptop sitting around, but it has a 32-bit architecture so it's useless. Nobody on the forum has volunteered to assist with it; maybe the community was never especially interested in this game because of the limited H-content. On the bright side, it seems that parabolica is working on his next game, so a new patch (which would force me to start over with memory tracing) is unlikely.

For now, I'll just proceed with this as a personal project and refrain from posting any more technobabble-filled updates in the thread.
  • If you want to help with the trainer then please contact me via PMs. I'm mostly looking for assistance with tracing memory chains. Computer-programming experience is not required; you just need to be willing to play around with some of the advanced features of Cheat Engine.
  • If you want to suggest additional features that could be included in the trainer, or provide feedback on the ideas that I've mentioned in previous posts, send a PM.
  • If you want to request a download link for the trainer, or complain about the Cheat table not working properly, then please don't bother. You'd just be wasting your time as well as mine.
  • If the trainer reaches a release-worthy state then I'll make another post in the thread.
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Alert, we have a new blog post from Parabolica

ヽ (= ´ Д ' =) No, thank you for coming to always look!


I so メカニム the unity feature, is a struggle.
From Blender model even cool Unity because not yet is going to take.

This メカニム that function more animation seems what powered the
Combine animation with each other, so I can move individual sites only.
But so is a program well.
I don't think that quite have my game to feature.


New pudding-Chan of the who wants to publish during this month's. Once you ready.
I'm hard to publish and メカニム is somehow not... But way before implementing it.

We want to implement extra elements towards the bath is published.
Everything should be possible soon, but I did update the Unity on the way, so take a few days.

It seems that it has some talk of blender and the unity program (which we all know and love), and apparently, either during the remaining days of February, or a few days into march, we should get an update to the BathtubBoxing game, but with what new content is added, it does not say

Hope this is an interesting post for you all
 

Ericridge

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Sounds good to me!
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Ok, another blog post, but it seems like the only thing new added in was a schoolgirl uniform (I think its in the game now), and I think a pose system now, where you can have her dress up and pose (or no pose system, idk, the translation bing provided is weird to make sense)
 

stuntcock42

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Parabolic has released a bonus pack (not a patch to the game itself). It consists of two semi-interactive sex scenes:
  • the first scene is the standard H-scene included with the game, but it's been extended and features more positions (missionary, pretzel, anvil? - difficult to be certain due to the narrow first-person perspective).
  • the second scene is the girl-on-top slap-fight (foreplay?) and cowgirl fuck which was featured in an early demo. It's actually possible to "lose" this scene if you let her attack too much (you'll get an FPS-style "red tinted screen indicates low health" effect, and you'll eventually get kicked out to the main menu). I think that you're supposed to use RMB (punch) to interrupt her and then spam LMB (pelvic grind) while she's recovering. Repeat a few times; eventually she'll shift position; after a few position shifts she'll start riding.
This Omake bonus pack uses an upgraded version of Unity and a different memory structure (not actually obfuscated, but sufficiently different that I had to re-identify several reference values just to take screenshots). I don't plan to put together a general-purpose camera hack for the Omake package, but if Parabolic releases another patch of the main game (with the new scenes included) then I'll consider it.

You can find links on the . I've uploaded a copy of the just in case the main filehost gets overloaded.

Screenshots (hacked to show context; the actual gameplay is strictly first-person perspective)




Overall - the Omake pack is tiny (65 Mb) and there's no very little "challenge" (not even any Japanese menus to navigate!) - it's basically pure fanservice. The content is voiced (althrough not very thoroughly - you'll notice the same squeals and moans being looped repeatedly). It's probably worth checking out if you're into 3dCG.

Edit:
Here's a link to the newest archive from DLSite: . It's the full game (v2.2) with the Omake stuff included in the package. There is no actual integration of the Omake content with gameplay, nor are there any patches/improvements/etc. If you have v2.2 and Omake already, then do not download this! If you haven't downloaded anything yet, then grab this link to save yourself some time.
 
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unknownpervert

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Awsome news,thanks for sharing it with us =D
That game totally lacked those thing actually,And I thinks lot of thing could be improved,but anyways,its totaly nice that the creator did bring us all this news content =D
 
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Testing

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Omake:-
Two choices with 5 outfits (1 naked, 4 outfit. Same as original)
1. More Sadism (touching game)
2. More Masochism (much like the original, except you are on the floor, and she has all the advantages)

General Control:
Space = Pause
POV pause = Centre MB
POV = Your cursor.

For Sadism
Control:-
Left MB = Punch/Do despicable things to her towards targeted area
Right MB = "ACTION" her towards targeted area. What "ACTION" is based on the targeted area (if you click on her hair, you grab her hair).

Places to note: Hair, Chest, Pelvis. Entered variation are different. I am expecting cheek-pull/kissing but I found banging her head to the floor and punching her cheek.

If you somewhat ended up in a loop of entering phase, try looking away. If it fails, modify the Unity screen resolution and Windowed mode on.

Game ended if she came at least once.

For Masochism
Control:-
Left MB = "Shake" (pelvic thrust, good for distraction)
Right MB = Punch (Given, this is your only free hand anyway. Left is restrained)

Look around your surrounding. If her yandere face isn't creeping you off, her fist will. Until she raised her hand, you can only use LMB (which, you shook around trying to escape). Once she raised her hand, use RMB as much as possible and use LMB occasionally to distract her (make sure you let her moans). Repeat RMB and LMB scenario. She will switch to tired mode and later lusty mode. In lusty mode, she entered you, albeit willingly. While in this state she's asking "yours" to come, you can always punch her out.

1st ED: Punch her out, PUNCH HER OUT!!!! She's tired from your extreme "ORARARARARA!!!!" and bailed out without coming. (I got this first)
2nd ED: Drive her to lusty mode (you will know. She will become less aggressive), let her ride you and use LMB/RMB occasionally so she pick up her pace.

If you spam LMB like no tomorrow, have fun with the moan loop. RMB use is needed to stop her "raging love" entering your face and progress.

Overall: See stuntcock42's Overall above.

Oh, and I am running the 32-bit version. May be a little bit different for 64-bit version tho.
 
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marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Welp, I just checked parabolica's latest blog post on purinchan's game..........apparently there's a way to make unity games work with the vita now (or something else, idk, that's what im intrepreting from the translated blog post atm, could be completely different) and he's thinking of making this game work on the PS Vita

And.........thats pretty much it on that front
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

latest update to parabolica's blog shows some vids with purin getting some upgrades, and a possible option to switch from biggish boob purin to a smaler bob size purin in the next game update; check and see

 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

so, not much of an update post per-say, but it seems from what I can translate using bing translator, parabolica seems to be stuck on a magical girl fix?

unless those are just more costumes we'll get in the purin game, guess he's on a game hiatus
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

another blog update post; using bing translator with the last 2 latest parabolica blog posts shows that he released a game about purin chan but its not an h-game; just seems like a "let me show you how better my work got now" game, with her working on stuff

apparently he is still working on the boxing game? at this point, I don't even know anymore
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Ok, so apologies if this post is necro'ing, but the news for parabolica's last post seems to be legit and includes a massive update to the bathtub game and maybe including something else, but I can't make heads or tails of the translation

either way, the update I think may make the game a bit better maybe graphics wise, animation wise, and include more costumes; also seems to be getting ready (or is already ready) to be released as a DVD type game; granted that post was made on april fools day, the comments section seems to somewhat confirm that this isn't a joke, and the update was also done to the DL version of the game

tl;dr game got good update, more stuff
 

Sarav

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Dunno if anybody else knows this, but if you manage to beat her, when she tries to get out of the bath and you hit her, she'll fall into the bath unconcious. This game suddenly got very dark when I found out you could pretty much kill her.
 

derakino999

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Parabolic has released a bonus pack (not a patch to the game itself). It consists of two semi-interactive sex scenes:
  • the first scene is the standard H-scene included with the game, but it's been extended and features more positions (missionary, pretzel, anvil? - difficult to be certain due to the narrow first-person perspective).
  • the second scene is the girl-on-top slap-fight (foreplay?) and cowgirl fuck which was featured in an early demo. It's actually possible to "lose" this scene if you let her attack too much (you'll get an FPS-style "red tinted screen indicates low health" effect, and you'll eventually get kicked out to the main menu). I think that you're supposed to use RMB (punch) to interrupt her and then spam LMB (pelvic grind) while she's recovering. Repeat a few times; eventually she'll shift position; after a few position shifts she'll start riding.
This Omake bonus pack uses an upgraded version of Unity and a different memory structure (not actually obfuscated, but sufficiently different that I had to re-identify several reference values just to take screenshots). I don't plan to put together a general-purpose camera hack for the Omake package, but if Parabolic releases another patch of the main game (with the new scenes included) then I'll consider it.

You can find links on the . I've uploaded a copy of the just in case the main filehost gets overloaded.

Screenshots (hacked to show context; the actual gameplay is strictly first-person perspective)




Overall - the Omake pack is tiny (65 Mb) and there's no very little "challenge" (not even any Japanese menus to navigate!) - it's basically pure fanservice. The content is voiced (althrough not very thoroughly - you'll notice the same squeals and moans being looped repeatedly). It's probably worth checking out if you're into 3dCG.

Edit:
Here's a link to the newest archive from DLSite: . It's the full game (v2.2) with the Omake stuff included in the package. There is no actual integration of the Omake content with gameplay, nor are there any patches/improvements/etc. If you have v2.2 and Omake already, then do not download this! If you haven't downloaded anything yet, then grab this link to save yourself some time.
Yo man, can you reupload? thank you
 

Ericridge

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Well shit, Never knew this received an omake.
 

Soljer13

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

Please Reupload this game! It was really fun the first time I played it.
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

been a long while, but I rechecked parabolica's blog and from what I see of the newer posts, parabolica is going to make a better purin-chan game with updated physics and stuff; he made a niconico vid but it got taken down so its on youtube and hasn't been taken down yet

thoughts?
 

marvelJustin

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Re: Parabolic's "boxing with a blonde in the Bathtub" Game.

disregard my last post; I asked parabolic about this and its just a unity animation, NOT a new game :(
 
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