RCTR
Member
- Joined
- Jul 30, 2018
- Messages
- 42
- Reputation score
- 78
∑(b"≧ᗨ≦)b" Thank you~♪ I read the impression of my game with your wonderful long sentences. I am very happy♥Creator! It is an honor to have you here, and thank you for your work.
I hope you like this place. ULMF is one of the biggest english-language hentai game communities.
I'm sorry about my bad english. I'm trying to use simple sentences so that Google Translate makes less mistakes.
I played your demo a long time ago, I was really sorry that you had abandoned the project. I was very happy to see you resume work.
I liked the concept of シスターさんと亡者の森 a lot. The Ryona was just right for me, I really like that many animations were really elaborate, I don't really like games where the enemy touches your character and you just enter a loop -- in your game, you saw how the nun was getting restrained / charmed, it felt more realistic because you knew why she was blocked, and sometimes you saw the situation getting worse (like the tentacles from the ground glyph grabbing first one arm and then the other). Probably my favorite animation was one with the fairies, but I also really liked the crow, the slapping tentacle, and the slime monster.
I also really liked the idea of a nun (someone pure, holy) having to fight a variety of horrible monsters. Even when the animation wasn't my favorite, I liked that there was so many different horrible things that could happen to you (petrified, turned into a mushroom, charmed, drained of blood…), made it feel like the stakes were really high. I truly hope the ninja game will still have horrible monsters, not just human opponents beating up your character with boring punches.
If I can give some constructive criticism of the old game, I think it was a bit hard to get to the animations. Keep in mind that, in this kind of game, your first objective is making good H/Ryona, and the game is less important -- because 95% of the time, players open the game to watch the animations. When I played the previous game, it was hard to get to the monster I wanted to see, because sometimes another monster would catch me, sometimes I got the wrong animation… it is hard to kill the monster I don't want and save the one I want to grab me, sometimes a hard monster makes it hard to progress (giant worms near the end). Also, when the nun got weaker and I could not free myself in time, that was not a bad idea because it helped make it more real, but I think it's better not to do it, because it made it hard to see the animations I wanted. Please consider adding a gallery, it's probably the easiest solution.
The game was nice with this level of Ryona, I prefer it like this. If you want to add H-elements, though, I would be ok too, I'm curious to see what you would do! Don't look at what I like, look at what you like -- and, especially, look at what would sell the game. But be careful, because I don't think Steam sells games with Ryona content. You might be more successful with Patreon, Dlsite, Enty, or even just selling the game with PayPal. I saw hentai games sold on Humble Bundle, so maybe that works -- but I think it was not in the store, just the creator selling it.
Thanks a lot for coming here. Good luck with the game, I'm very happy you visited us.
The enemy character appearing in this game from now on, plans to increase various people who are not in the form of human beings. If you like my previous work, you probably will like it.
(//"≡◡≡”)b"✧ Please be assured that the gallery mode you can encounter in this game and watch the ryona scene you saw will be present in this game properly.
The comments I have given you and everyone's comments and impressions of my previous work are definitely vital to my production. I will do my best till the completion of this game!
jj∞」╹v^)b"{ Thank you again! }"d⎿(^◡╹∞ ゝ