φ(//≧ᗜ≦)ゞ Thank you~Love the expression!
(//"≡◡≡”)Why is this game marked as "Abandoned"? Is it because of some older version?
(;”≡x≡”)φIf I were to implement full-screen animations for all enemy characters, I would not be able to meet my desired completion date, so I changed the enemy character's restraint attack and down attack to be performed in normal size. In the background, I plan to display still images such as close-ups of the player character's facial expressions.
It's a good idea. I think it'll work well.(;”≡x≡”)φIf I were to implement full-screen animations for all enemy characters, I would not be able to meet my desired completion date, so I changed the enemy character's restraint attack and down attack to be performed in normal size. In the background, I plan to display still images such as close-ups of the player character's facial expressions.
(//≧ᗜ≦)ゞ Thank you! I'm glad you said that~♪I personally prefer it like this!
(//≧ᗜ≦)ゞ Thank you! I will continue to work hard in this direction~♪It's a good idea. I think it'll work well.
the new game looks good already, so when can we expect at least a demo for some of this beautiful animation?
₍₍ \(//”≡◡≡”)>⁾⁾✧ I created an animation like a transformation pose for power-up purposes.View attachment 51218
Σ(;”≡w≡”)Is that pose inspired by ZX?
Σ(;”≡w≡”)I made this with the Showa era Kamen Rider series in mind,
but the way he rotates his arms while leaving an afterimage and the overall tempo turned out to be more similar to ZX than I expected...!
(There are other characters I used as reference for that part →hariken polymer)