WitheredGryphon
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- Sep 21, 2020
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Ok, so I dug through the entirety of how the text eventually makes its way to the screen but it ultimately comes down to the original dev(s) not understanding escape characters (or caring, I guess). That's unfortunate but so it goes. The only realistic solution, as you guys mentioned, is to switch to a non-used character (it doesn't really matter what exactly).
I've changed out the following:
m -> ɱ
w -> ɯ
y -> ȳ
I only did this in the English splice loop around line 2011 in English_redraws.rb. If there's other spots this needs to be changed just let me know. I didn't see any text in Skilltext for "\y" or "\H" but it's presumably used elsewhere?
Edit:
I'll be moving all translation development discussion regarding this project to the new thread so that I have control over the OP, as SFrame has been inactive for years now. Please use that thread for development discussion:
https://ulmf.org/threads/succubus-rhapsodia-english-plains-hills-and-cages-edition.15484/
I've changed out the following:
m -> ɱ
w -> ɯ
y -> ȳ
I only did this in the English splice loop around line 2011 in English_redraws.rb. If there's other spots this needs to be changed just let me know. I didn't see any text in Skilltext for "\y" or "\H" but it's presumably used elsewhere?
Edit:
I'll be moving all translation development discussion regarding this project to the new thread so that I have control over the OP, as SFrame has been inactive for years now. Please use that thread for development discussion:
https://ulmf.org/threads/succubus-rhapsodia-english-plains-hills-and-cages-edition.15484/
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