Covered your new update on LG :3
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This is a bullet-hell game, and those are definitively not beatable by everyone. It's usually something that you need to be basically a gaming god to play through. I'm definitively not one of them. Is it going to be playable by regular people on the lowest difficulty?
It's pretty easy right now on Normal, but that's just stage 1 so I'm not sure how indicative it is. I did manage to beat the demo on the hardest difficulty level on the first try with no lives lost (barely); will that probably be enough to beat the game on the easiest difficulty or is it going to get to real bullet-hell level by the end even on normal?
2) The Patreon mentions an unlockable gallery eventually. Is it going to be unlockable only by losing, or do you unlock all it's content for going through the game? I'm definitively not a fan of losing on purpose. If you manage to finish the game, will you get the entire gallery unlocked or do you need to purposely lose on every stage to every enemy and boss?
Thanks!
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Thanks for the new public demo! Although I'll be getting the non-public one this month (yay) with more up-to-date comments, here goes:
- Holy eff, your health does NOT refill in between stages? I thought it was a bug, then I retried with the "save" option and reload the game, and my health stayed at the same value so it's definitively intentional.
So is it 55 hit points total to finish the entire game? This certainly makes things a whole lot harder!
- Stage 2 is certainly harder than the first one. Had two gameovers on Hard (though I did come in to the stage with maybe 3 health left). I had no visibility problems, except for the last boss. When there was a ton of leaves floating around, knowing where the boss is was difficult for me; I basically just focused on avoiding shots and keep the fire button pressed. All good for the rest of stage 2; the bullets that track you slightly are mighty annoying but are fair and are a good addition.
- I think I hit level 3 by finishing the stage 2 boss. Since some upgrades cost more than one skill point and that the game is planned to have 7 stages, isn't the leveling a little bit slow? It feels like you'll get only a few points to spend by game's end, especially if you go for skills that cost multiple points.
Anyhow, game's fun, gameover CGs are great (the ones I saw anyhow). Looking forward to see the next version. I'm looking forward to when music gets added: I always feel that there's something missing when there's none.
I Regret Nothing!!
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The final public demo introduces super awesome music byYou must be registered to see the linksand a lot of graphic upgrades since when this damned project was launched.
Need to update the screenshots >_>
Enjoy and let us know in case of any issues <3
The full game is scheduled for late January release on DLSite and MangaGamer.