Chronomium
Lurker
- Joined
- Jan 9, 2018
- Messages
- 73
- Reputation score
- 403
DLSite:
Patch Link:
Patch: See the text file on page 2 (https://ulmf.org/threads/rj202510-fran-and-sinners-island.11836/page-2#post-992375) posted by xii360 for a mediafire link. The original patch got take-downed in less than 24 hours.
To install, overwrite the Data and JS folders in the www directory of your game. This is the first RPGMaker MV patch I've done, so hopefully it works on your system. It works on mine, but who knows.
Game Description:
The game is setup with a prologue chapter that then splits into two different major routes. By different routes, I mean there is no overlap or re-used H-scenes between the two routes. They're almost like two different games that fill in parts of the overall story. Once you finish a route, it unlocks a few bonus "What if" scenarios, and then lets you teleport right back to the route divergence to go the other way. Once you finish both routes, even more "What-if" extra stuff opens up at the end.
In addition during the course of normal gameplay there are a few Bad Ends that you can veer off into. Unlike other games where the "Bad End" is usually just an H-scene after losing a fight before a Game Over, in this game Bad Ends are usually a few scenes interspersed with dialogue and free map movement, to really "explore" and drive home the bad end that Fran has ended up in.
The main themes of the H-scenes in this game are:
Loli, Sexual training, Corruption and Mind Break.
There is no "Virgin Route" in this game, though one of the two branches in the game is softer. The other route is much more intense with the corruption and mind break portion.
Disclaimer: I'm still what I would consider a beginner/intermediate when it comes to Japanese. I liberally use wwwjdic and online dictionaries to help, so expect some inaccuracies. I spend more time on story dialogue to get it right than generic NPC speech, though. If you have any edits or things I can fix, I won't take any offense, please post/let me know.
You must be registered to see the links
You must be registered to see the links
Patch: See the text file on page 2 (https://ulmf.org/threads/rj202510-fran-and-sinners-island.11836/page-2#post-992375) posted by xii360 for a mediafire link. The original patch got take-downed in less than 24 hours.
To install, overwrite the Data and JS folders in the www directory of your game. This is the first RPGMaker MV patch I've done, so hopefully it works on your system. It works on mine, but who knows.
Game Description:
The game is setup with a prologue chapter that then splits into two different major routes. By different routes, I mean there is no overlap or re-used H-scenes between the two routes. They're almost like two different games that fill in parts of the overall story. Once you finish a route, it unlocks a few bonus "What if" scenarios, and then lets you teleport right back to the route divergence to go the other way. Once you finish both routes, even more "What-if" extra stuff opens up at the end.
In addition during the course of normal gameplay there are a few Bad Ends that you can veer off into. Unlike other games where the "Bad End" is usually just an H-scene after losing a fight before a Game Over, in this game Bad Ends are usually a few scenes interspersed with dialogue and free map movement, to really "explore" and drive home the bad end that Fran has ended up in.
The main themes of the H-scenes in this game are:
Loli, Sexual training, Corruption and Mind Break.
There is no "Virgin Route" in this game, though one of the two branches in the game is softer. The other route is much more intense with the corruption and mind break portion.
Disclaimer: I'm still what I would consider a beginner/intermediate when it comes to Japanese. I liberally use wwwjdic and online dictionaries to help, so expect some inaccuracies. I spend more time on story dialogue to get it right than generic NPC speech, though. If you have any edits or things I can fix, I won't take any offense, please post/let me know.
Last edited: