azurezero
Tentacle God
- Joined
- Feb 22, 2010
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okay i have all the basic systems down for when my artist get's the animation done, this game is about a lady scientist escaping from her research facility after most of the experiments get loose, should feature the standard generic tentacles, facehuggers, slimegirls, and a few more comedic enemies, such as genetically modified tophats of molestation/masturbation XD
like jungle girl it will use asd (and will use arrow keys for left handers)
but it will use distance as well as numbers dodged to decide when to finish a level, the full game should have at least 3 levels, hopefully 9 enemies and a gallery mode, I've allready added the sprites my artist did allready today, but i've asked him to redo the walk cycle...because...well...
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as you can see there's no spritesex yet, but the bush is a placeholder for a sex grapple, the enemies all use the same collision code to decide whether you are successful or not in guarding, but it checks to see if your guard variable matches there's (create event) and each enemy will also store the index of their sex grapple object as a variable also...
also the mushrooms also wont be in the final game, they're just a remnant from when i thought i might make a jungle girl remake.
once my artist has finished remaking the walk animation he can start on the enemies, so expect a demo within the next 2 weeks