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RPG Patreon Active Unknown/Hiatus RPG Maker [SHOEGAZER] Dungeons and Prisoners (RJ113419)


Re: RJ113419 - Dungeons and Prisoners

I have the same questions.

1. Does this game has a english version or a translated one?

2. Is the DLSite version any different than the "DEMO" stuff available elsewhere?

3. What is this game about in first place? the first post says: "New thread due to game dominating another thread", this don't explain anything!

Well, all the info are avaible in the (extremely long) thread.
So, I'll answer as simply as possible :

1) The game is translated in english per wish of the Dev - However, everything in the trial isn't translated yet to avoid the "translate over and over again at each modification". But you got the whole accesible storyline translated - It's only unstranslated once you reach the "have fun" areas placed to allow you to explore more of the game mechanism.

2) Can't anwser you, since all of use go and get each new trial version from the dev blog. And everyon will advice you to do the same...

3) So far, we got the main plot - which you'll discover playing it : You're playing the young Miene, a Dragon maiden (ie : maiden blessed by a dragon). You're tutored (supervised ?) by Lynn, and older and stronger warrior (A NPC). And you're send on a mission to keep the evil dragon sealed as he show sign of awekening. The game is heavily based on (A)D&D system, with moral system, turn by turn game, as well as skill and stat increasing with lv.
As a girl, of course, monster & enemies will try to rape you along the way....

That's the short of it.

For more info, ask specific point, but try the trial out before ^^
 
Re: RJ113419 - Dungeons and Prisoners

Tried this game... and don't understood shit.

My playthrough: see the tutorial, get beaten a lot by the stupid boar...

Proceed with the plot until the ship.

Get teleported to a city with nothing to do except talk to shopkeepers and a maid that all talk japanese.

So... wut???!???!?
 
Re: RJ113419 - Dungeons and Prisoners

Tried this game... and don't understood shit.

My playthrough: see the tutorial, get beaten a lot by the stupid boar...

Proceed with the plot until the ship.

Get teleported to a city with nothing to do except talk to shopkeepers and a maid that all talk japanese.

So... wut???!???!?

It sounds like somebody didn't switch the language to English.
 
Re: RJ113419 - Dungeons and Prisoners

It sounds like somebody didn't switch the language to English.

Nah, by the sound of it he got through to the post-plot area, which is in fact still in Japanese.

Augustus - The demo is over at the end of the ship. After that, it teleports you to that town instead of simply closing. There's an infinite dungeon you can explore at the north of the town, through the magic circle. You can also be teleported back to the earlier area by the maid nearby, (to access things like Bandit Heaven), and there might be one or two other things around, but for the most part that's your lot.

EDIT - Oh, and the boar is an odd one. Basically just block when it does the power charging thing and attack otherwise.
 
Re: RJ113419 - Dungeons and Prisoners

The demo then is very, VERY short.

So I assume all those 300+ pages of discussion and all the content discussed are stuff I can find on the infinite dungeon?

The main plot was like 20 or 30 minutes of gameplay... excepting for the boar (I guess bow as my weapon of choice was bad idea, I had to kick the boar to death...)
 
Re: RJ113419 - Dungeons and Prisoners

The demo then is very, VERY short.

So I assume all those 300+ pages of discussion and all the content discussed are stuff I can find on the infinite dungeon?

The main plot was like 20 or 30 minutes of gameplay... excepting for the boar (I guess bow as my weapon of choice was bad idea, I had to kick the boar to death...)

Nah, this is an average length demo that demonstrates most of the mechanics in the game.

You're also missing out if you don't go to the Heaven Bar and the Haunted Mansion, which are some extra areas.

You should also try using the Lance/shield combo as well as a bow. No reason to really stick to one or the other.
 
Re: RJ113419 - Dungeons and Prisoners

My playthrough (spoilers obviously).

Wake up
Talk to mom
Go north.
Kill wolves.
Die 4 times to the damn boar, then kill it by being ninja and jumping around constantly.
Talk to maid
Talk to dragon
Talk with kobolds (not all, just the ones in the path to dragon)
Go to abandoned house
Kill kobolds
Talk to dragon
Go back to town
Talk with 3 or 4 random NPCs at home, find nothing interesting.
Go to bridge
See NPC murder everyone.
Loot everything
Go to port.
Talk to nemesis NPC.
Get into the inn.
Talk to innkeeper, story go forward automatically.
Look for bedroom, find panties, don't steal panties.
Sleep.
Find the blowjob scene.
Find the meat toilet scene.
Sleep.
Battle scene, get lost, kill no one, NPCs murder all enemies.
Cutscene.
Get teleported to town.



This is literally what I did, specially in the port it felt very railroaded, I just went into the inn and "boom" story happened. The only shop I visited the entire game for example was the one in the ship, when I had 0 money, I don't even know what all the loot I got in the early game was used for.
So I guess I missed lots of side stuff I could have done? Where I find the areas you mentioned? I remember once trying to go eastward on the map, but a message showed up warning me it was incomplete content or something, so I turned around.
 
Re: RJ113419 - Dungeons and Prisoners

The demo then is very, VERY short.

So I assume all those 300+ pages of discussion and all the content discussed are stuff I can find on the infinite dungeon?

The main plot was like 20 or 30 minutes of gameplay... excepting for the boar (I guess bow as my weapon of choice was bad idea, I had to kick the boar to death...)

I think the 300 pages and what-not is more about the potential of this game rather than what is already there. Although following this game too closely can really be an exercise in patience, which is about the nicest way I can put it.
 
Re: RJ113419 - Dungeons and Prisoners

Like i've told you, this game is meat toilet & breeding simulator with dress up, & im serious when i told you its fukin amazin.

The majority of the fun is making her into a cumdump, conceive, & give birth a lot, and i mean a lot, like a lot.
& ofc the semi real time grid tactical rpg too, with various weapon of choice(win!)

what in demo are
- in last town theres a maid that open a seemingly endless dungeon which would screw Miene like a lot. & there's a "katana stand" nearby to drop off her (speculated not straight) samurai bodyguard.

- you can port back to first town, in there also a maid near the entrance gate that would break down a wall which lead to "heaven"(?). in there after you are captured, you enter Captivity Mode the only way where Miene obedience & masochism level can be raised which would let you use "Spread Leg" skill. sadly, when you escaped, the Captivity Mode are turned off & those 2 stat earlier revert to none along with the skill. but you can tweak the game in RPGMaker with normal eventing so you keep the progress & Captivity Mode.

- in endless dungeon you have chance(based on poor luck) to obtain invitation letter to gain access to haunted house. after you clear this, you will get item to learn Summoning Child spell. the creature that can be summoned are the creature that Miene give birth to in the underground fleshy dungeon.

- not much dress up in demo, but there are anal & vaginal vibrator, blindfold, gag(iirc), & hand cuff(?)

how about that? poke you kinky yet?

i would lend you my Save with Captivity Mode in last town & bondage gear,it's beyond the point of sensical kinky so far, but my laptop(& the game) currently on my sister hand(sound dangerous right? but she wont know where they are HAWHAWHAW).

tbh, the story & plot dont matter to me, since i after the porn lol
but ya, this game good to go if the more advanced stuff & mechanic just implemented already
maybe with occasional cameo outift & joke weapon DLC(im kidding)
& probably a separate upgraded version titled "New Interpretation Dungeons & Prisoners Rage Burst"(im kidding again)

btw, just in case, you can turn off scat & gore in option menu
 
Re: RJ113419 - Dungeons and Prisoners

If you ever get that save feel free to post it for... research purposes.....
 
Re: RJ113419 - Dungeons and Prisoners

Alright, managed to get into the mansion, and my enemies killed themselves (they kept casting some stupid fire spell that damages everything in an area, including themselves, and all of them died that way).

I learned the skill... but it doesn't summon anything.

I assume that on this skill, the summoning part is literal, that it only summons something that already exists, so where I get a child to summon in first place? I assumed the "fleshy" thing you mentioned was the mansion basement, but the monsters like I said, suicided too fast.
 
Re: RJ113419 - Dungeons and Prisoners

Wait! Is this game still in demo? That cannot be right? 350+ pages started from 2013.

If not then how come people are still talking about the demo o.o

If it is. Then 'wow'.

My apology for the lack of research due to being on a mobile and found this thread serveral minutes ago.
 
Re: RJ113419 - Dungeons and Prisoners

Im waiting for a day where h-games became like american triple A games, skyrim/fallout + sexual content like(いせたん,Dungeons&Prisoners, VirginProtectionMagic, LoliQuest2)
or games like stardew valley + violated heroine. LOL.
 
Re: RJ113419 - Dungeons and Prisoners

Looking at how the 1st enemy was the wolf and kobold, i'm surprised ILL didn't used them on the endless dungeon.

Still hoping here that there's an ending or H-scene involving the kobolds or beast
 
Re: RJ113419 - Dungeons and Prisoners

Alright, managed to get into the mansion, and my enemies killed themselves (they kept casting some stupid fire spell that damages everything in an area, including themselves, and all of them died that way).

I learned the skill... but it doesn't summon anything.

I assume that on this skill, the summoning part is literal, that it only summons something that already exists, so where I get a child to summon in first place? I assumed the "fleshy" thing you mentioned was the mansion basement, but the monsters like I said, suicided too fast.

You actually have to birth a child while in the magic circle in the fleshy basement. This then gives you the ability to summon that child as many times as you want.
 
Re: RJ113419 - Dungeons and Prisoners

Wait! Is this game still in demo? That cannot be right? 350+ pages started from 2013.

If not then how come people are still talking about the demo o.o

If it is. Then 'wow'.

My apology for the lack of research due to being on a mobile and found this thread serveral minutes ago.

It's still in demo, yes. And the proper part of the demo is relatively short, being just the introduction to the game (seemingly establishing the main status quo for the real start of the game, with what happens on the ship).

And it's a nice demo, for what it's worth. Solid gameplay, interesting mechanics. It's in the extra areas included just for the demo that the special resides. Bandit Heaven and the Infinite dungeon exist for the demo specifically for gameplay testing.

Bandit Heaven has a relatively engaging scenario contained in it if you get captured (although small, depending on when you get captured it can be quite a herculean task to get free). The infinite dungeon in comparison has no story, but has enough variety and replayability that it potentially provides many hours of gameplay, just digging through the mechanics and the system and the various gribbly threats you deal with in it's depths.

It's no triple A release, but you can sink many hours into that dungeon without it getting too repetitive. I've put more hours into this game than many I've paid full price for, and even as a demo for a game that may never be completed (due to Il's serious health problems) still feels like a more complete and engaging game than many supposedly finished H-Games and many quite famous games still in development.

Personally, I enjoy starting out with a different weapon every now and again and seeing how far I can get whilst still remaining pure, how early I can risk going into Bandit Heaven, or how deep I can get into the infinite dungeon. Taking a new version of Meine from hopeful warrior-priestess to ravaged naked survivor, trying desperately to crawl back out of the infinite dungeon having lost several days to the monsters in it's depths and all her weapons and gear along the way.

I've not replayed it in a while, waiting to see when the next update hits (and I don't assume there's going to be, but you can never be sure). But I'd have got my money's worth if I'd have paid for the game as it is many times over, and the idea that it could one day be released with a full proper story? Well, that's enough to keep me popping in to keep an eye on things and I might just have to pay real money for the final version if it ever arrives.
 
Re: RJ113419 - Dungeons and Prisoners

It's still in demo, yes. And the proper part of the demo is relatively short, being just the introduction to the game (seemingly establishing the main status quo for the real start of the game, with what happens on the ship).

And it's a nice demo, for what it's worth. Solid gameplay, interesting mechanics. It's in the extra areas included just for the demo that the special resides. Bandit Heaven and the Infinite dungeon exist for the demo specifically for gameplay testing.

Bandit Heaven has a relatively engaging scenario contained in it if you get captured (although small, depending on when you get captured it can be quite a herculean task to get free). The infinite dungeon in comparison has no story, but has enough variety and replayability that it potentially provides many hours of gameplay, just digging through the mechanics and the system and the various gribbly threats you deal with in it's depths.

It's no triple A release, but you can sink many hours into that dungeon without it getting too repetitive. I've put more hours into this game than many I've paid full price for, and even as a demo for a game that may never be completed (due to Il's serious health problems) still feels like a more complete and engaging game than many supposedly finished H-Games and many quite famous games still in development.

Personally, I enjoy starting out with a different weapon every now and again and seeing how far I can get whilst still remaining pure, how early I can risk going into Bandit Heaven, or how deep I can get into the infinite dungeon. Taking a new version of Meine from hopeful warrior-priestess to ravaged naked survivor, trying desperately to crawl back out of the infinite dungeon having lost several days to the monsters in it's depths and all her weapons and gear along the way.

I've not replayed it in a while, waiting to see when the next update hits (and I don't assume there's going to be, but you can never be sure). But I'd have got my money's worth if I'd have paid for the game as it is many times over, and the idea that it could one day be released with a full proper story? Well, that's enough to keep me popping in to keep an eye on things and I might just have to pay real money for the final version if it ever arrives.

Hooo, looks like i will have to find an English version or translation for this game then :3
 
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