I extracted the files, pasted the mod files over their respecting files and didn't get the debug room. I then copied the room7 file from the post on the last page and still nothing. What am I doing wrong?
edit: Ah, deleting game.rggs3a sorted the problem I think.
Hopefully not too bad of a necro, but I've been fooling around in D&P again. And I wanted to know if anyone knows how to freeze the timer in the ship attack sequence, right before the end of the demo. Preferably, can someone add a switch in the ship map that pauses and unpauses the timer?
Hopefully not too bad of a necro, but I've been fooling around in D&P again. And I wanted to know if anyone knows how to freeze the timer in the ship attack sequence, right before the end of the demo. Preferably, can someone add a switch in the ship map that pauses and unpauses the timer?
He unfortunately does not use a purely time-based timer.
The event currently references a script for certain parts and triggers based on a couple variables that increase over time/per action. I'm not quite confident enough navigating the non-EN web of events to mess with that spaghetti.
He unfortunately does not use a purely time-based timer.
The event currently references a script for certain parts and triggers based on a couple variables that increase over time/per action. I'm not quite confident enough navigating the non-EN web of events to mess with that spaghetti.
Ah, alas. Wish I could actually help with this. And honestly, I could, if I had both time and my own PC; I'd be dedicating myself to studying quite a few engines, including RPGM stuff. I'm a dev by profession, after all.
Ah, alas. Wish I could actually help with this. And honestly, I could, if I had both time and my own PC; I'd be dedicating myself to studying quite a few engines, including RPGM stuff. I'm a dev by profession, after all.
You don't need that powerful of a PC to run rpgmaker type of games. u could do just fine with 14 year old pc. Assuming its parts is replaced as it wears out.
You don't need that powerful of a PC to run rpgmaker type of games. u could do just fine with 14 year old pc. Assuming its parts is replaced as it wears out.
Bit of a longshot, but does anyone happen to still have v1.0 / v1.01?
Been messing around with trying to port doggystyle stuff to the new version in my free time only find the scripts removed even if the images are still there in the earliest version I have (v1.11). According to a comment ILL made they were removed starting v1.10.