Stiltzkinator
Evard's Tentacles of Forced Intrusion
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- Jan 4, 2010
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An RPG that primarily features sticky/lotion fetish. Has yuri and vore elements too. Also...gas.
This game is 'soft ecchi'. There's partial nudity and a lot of suggestive scenes, but no sex scenes in the demo.
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Overview of the Demo
From what I could tell, it's a mostly standard RPGMaker style game, except that many of the enemies have some kind of trapping attack. When the heroine is trapped, a CG scene is displayed (with a bit of animation!) and you get a chance to mash buttons and escape. If you fail, you can do nothing that turn, and the enemy gets a free hit on you (or lose if swallowed). Enemies will have a special icon on them before they use a trapping attack, and you can prevent it with certain actions. For sticky attacks, use Spark (10 TP Lightning ball spell) which stuns them for a turn. For vore attacks, just defend and you can avoid it. Some enemies don't give you any warning, and instead you have to dodge the attack when it happens. When struggling free of a bind, the amount of MP a character has determines how effective struggling is. Run out of MP, and...
Losing to an enemy grants a scene, but you can also view that scene in the gallery if you win, so you don't have to try to lose. There are three event battles in the demo, and once you clear all three, it unlocks two free battles with powered up versions of the previous enemies. That means that there is only three types of enemies in the demo, and only 4 CG images (sticky and vore for each character), plus variations.
All I've talked about above is battle. From what I can tell, this game is like a visual novel with RPG battles - there doesn't seem to be any exploration, apart from looking around in Riiru's room. The big blue button switches between normal and easy modes (easy mode when pressed), and the closet lets you view CG events. Leaving the room moves to the next event and battle, uintil you clear the demo and free battles open up (at which point you can no longer choose to go to the next event).
Losing to an enemy grants a scene, but you can also view that scene in the gallery if you win, so you don't have to try to lose. There are three event battles in the demo, and once you clear all three, it unlocks two free battles with powered up versions of the previous enemies. That means that there is only three types of enemies in the demo, and only 4 CG images (sticky and vore for each character), plus variations.
All I've talked about above is battle. From what I can tell, this game is like a visual novel with RPG battles - there doesn't seem to be any exploration, apart from looking around in Riiru's room. The big blue button switches between normal and easy modes (easy mode when pressed), and the closet lets you view CG events. Leaving the room moves to the next event and battle, uintil you clear the demo and free battles open up (at which point you can no longer choose to go to the next event).
Translation thread here!
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